Player Matchup

Charybdis
Charybdis
FMogarMD
Charybdis
Level 21
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 7L
1,627 Elo+
Solo
Jing Wei
Jing Wei
Grandpajoe2
Jing Wei
Level 27
God Stats
4W - 4L
1,698 SR
Queue Stats
28W - 25L
1,495 Elo+
Solo
Bellona
Bellona
KING-BAUCIA-REX
Bellona
Level 13
God Stats
1W - 1L
1,333 SR
Queue Stats
3W - 10L
1,326 Elo+
Solo
Hel
Hel
NSY Kiztune
Hel
Level 28
God Stats
4W - 4L
1,254 SR
Queue Stats
117W - 119L
1,460 Elo+
Solo
Bakasura
Bakasura
saha_srad
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,388 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,459 Elo+

VS

Team Averages
Level 19
1,512 SR
1,552 Elo+
Yemoja
Yemoja
ElleKitty
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MyNitemares
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Ra
Ra
SoulBlade1236
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ToxixPeresite
King Arthur
Level 26
God Stats
5W - 3L
1,559 SR
Queue Stats
15W - 6L
1,647 Elo+
Solo
Medusa
Medusa
Zephiark
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FMogarMD
Charybdis
9
1 / 5 / 0
5,367
488
4,958
5,758
1,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Grandpajoe2
Jing Wei
9
3 / 3 / 1
5,574
507
4,101
6,784
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 6 / 4
5,187
472
1,299
7,551
4,289
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
6 / 4 / 1
6,103
555
5,122
7,456
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
saha_srad
Bakasura
9
0 / 2 / 4
5,510
501
2,841
6,881
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElleKitty
Yemoja
8
0 / 3 / 5
5,664
515
1,941
6,477
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
MyNitemares
Nemesis
12
7 / 1 / 3
7,433
676
6,146
8,031
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 5 / 1
5,743
522
4,958
5,940
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ToxixPeresite
King Arthur
9
2 / 1 / 2
5,952
541
2,749
4,201
2,453
Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Zephiark
Medusa
10
7 / 3 / 1
6,508
592
7,196
6,228
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
19
20
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ElleKitty
Yemoja
0
3
5
0.83
L
Charybdis
FMogarMD
Charybdis
1
5
0
0.2
L
Jing Wei
Grandpajoe2
Jing Wei
3
3
1
1.17
L
2
6
4
0.67
W
Nemesis
MyNitemares
Nemesis
7
1
3
8.5
L
6
4
1
1.63
W
3
5
1
0.7
W
King Arthur
ToxixPeresite
King Arthur
2
1
2
3
W
Medusa
Zephiark
Medusa
7
3
1
2.5
L
Bakasura
saha_srad
Bakasura
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
22,990
34,430
Taken
30,877
12,461
Mitigated
11,562
6,933
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ElleKitty
Yemoja
1,941
671
581
834
6,477
3,566
835
1,167
5,127
8,006
0
L
Charybdis
FMogarMD
Charybdis
4,958
2,279
0
549
5,758
1,634
854
1,244
4,454
0
23,427
L
Jing Wei
Grandpajoe2
Jing Wei
4,101
3,234
0
885
6,784
1,892
0
352
6,432
0
26,631
L
1,299
136
191
597
7,551
4,289
14
1,993
5,311
0
10,494
W
Nemesis
MyNitemares
Nemesis
6,146
2,858
0
4,927
8,031
2,416
0
717
6,995
0
34,804
L
5,122
285
780
1,599
7,456
1,924
0
2,131
5,143
20,819
0
W
4,958
1,098
134
525
5,940
1,691
852
1,385
4,296
24,483
0
W
King Arthur
ToxixPeresite
King Arthur
2,749
711
0
405
4,201
2,453
111
0
4,148
0
23,695
W
Medusa
Zephiark
Medusa
7,196
4,334
0
873
6,228
1,436
2,605
1,219
4,851
0
22,402
L
Bakasura
saha_srad
Bakasura
2,841
1,790
0
2,332
6,881
2,722
0
666
6,191
0
23,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
31,300
212
Minions Killed
212
0
Camps Cleared
0
1,021,935
Distance Traveled
984,064
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,664
515
12
1
0
188,080
1
L
Charybdis
5,367
488
48
4
0
190,079
0
L
Jing Wei
5,574
507
50
5
0
202,452
1
L
Bellona
5,187
472
15
1
0
225,785
1
W
Nemesis
7,433
676
74
7
0
237,619
0
L
Hel
6,103
555
29
3
0
187,783
0
W
Ra
5,743
522
41
4
0
194,280
0
W
King Arthur
5,952
541
45
4
0
162,300
0
W
Medusa
6,508
592
40
4
0
201,785
4
L
Bakasura
5,510
501
70
6
0
215,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role