Player Matchup

Guan Yu
Guan Yu
AIL BigBandz
Guan Yu
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
94W - 78L
1,632 Elo+
Solo
Cthulhu
Cthulhu
Chavo606
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,674 Elo+
Solo
Set
Set
LetsMakeItAwk
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
MaoZedong7844
Baron Samedi
Level 16
God Stats
3W - 0L
1,885 SR
Queue Stats
70W - 53L
1,658 Elo+
Solo
Skadi
Skadi
PieceControlLalo
Skadi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,663 Elo+
Solo
Team Averages
Level 16
1,633 SR
1,666 Elo+

VS

Team Averages
Level 14
1,611 SR
1,650 Elo+
Cu Chulainn
Cu Chulainn
BloodRiot69
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chepejpol
Tsukuyomi
Level 15
God Stats
4W - 4L
1,579 SR
Queue Stats
13W - 10L
1,546 Elo+
Solo
Sol
Sol
Not_Ollie
Sol
Level 17
God Stats
1W - 2L
1,724 SR
Queue Stats
46W - 41L
1,617 Elo+
Solo
Neith
Neith
WhaleHorn
Neith
Level 4
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Fafnir
Fafnir
lospollos021
Fafnir
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
253W - 241L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AIL BigBandz
Guan Yu
13
0 / 1 / 1
7,504
577
10,439
9,231
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Chavo606
Cthulhu
12
4 / 1 / 7
7,281
560
7,320
8,907
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 6
7,493
576
3,828
9,435
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MaoZedong7844
Baron Samedi
12
4 / 1 / 3
7,501
577
8,551
8,501
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 3 / 3
7,882
606
8,648
9,394
3,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BloodRiot69
Cu Chulainn
12
0 / 1 / 1
6,412
493
4,900
14,301
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Chepejpol
Tsukuyomi
10
2 / 4 / 1
6,376
490
5,360
10,111
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 3
6,514
501
7,227
9,651
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
WhaleHorn
Neith
11
3 / 4 / 1
6,903
531
2,209
7,267
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
10
1 / 3 / 3
5,722
440
4,558
11,466
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
7
7
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AIL BigBandz
Guan Yu
0
1
1
0.5
L
Cu Chulainn
BloodRiot69
Cu Chulainn
0
1
1
0.5
W
Cthulhu
Chavo606
Cthulhu
4
1
7
7.5
L
Tsukuyomi
Chepejpol
Tsukuyomi
2
4
1
0.63
W
2
1
6
5
W
Baron Samedi
MaoZedong7844
Baron Samedi
4
1
3
5.5
L
1
5
3
0.5
W
7
3
3
2.83
L
Neith
WhaleHorn
Neith
3
4
1
0.88
L
Fafnir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,786
Damage
24,254
45,468
Taken
52,796
24,788
Mitigated
21,065
19,344
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AIL BigBandz
Guan Yu
10,439
1,967
136
4,894
9,231
7,182
224
0
9,231
0
52,557
L
Cu Chulainn
BloodRiot69
Cu Chulainn
4,900
1,326
0
6,151
14,301
5,980
0
0
13,431
147
39,851
W
Cthulhu
Chavo606
Cthulhu
7,320
112
402
2,148
8,907
7,089
38
3,434
5,239
33,527
0
L
Tsukuyomi
Chepejpol
Tsukuyomi
5,360
1,494
0
2,690
10,111
2,964
0
3,555
6,438
0
31,054
W
3,828
2,332
0
5,342
9,435
3,273
0
1,125
8,270
0
45,299
W
Baron Samedi
MaoZedong7844
Baron Samedi
8,551
576
682
3,970
8,501
4,062
108
1,150
7,296
47,536
0
L
7,227
3,100
0
3,420
9,651
1,648
0
2,192
7,264
38,557
0
W
8,648
4,236
0
1,770
9,394
3,182
227
5,521
3,647
0
44,238
L
Neith
WhaleHorn
Neith
2,209
917
0
1,992
7,267
2,446
0
5,137
1,979
0
20,460
L
Fafnir
4,558
624
62
3,811
11,466
8,027
0
4,313
6,757
16,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
31,927
416
Minions Killed
277
0
Camps Cleared
0
1,333,731
Distance Traveled
1,208,392
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,504
577
109
8
0
271,968
6
L
Cu Chulainn
6,412
493
86
7
0
236,517
2
W
Cthulhu
7,281
560
66
5
0
291,463
2
L
Tsukuyomi
6,376
490
64
5
0
249,214
2
W
Set
7,493
576
96
7
0
299,251
5
W
Baron Samedi
7,501
577
70
5
0
220,963
1
L
Sol
6,514
501
73
6
0
220,302
2
W
Skadi
7,882
606
75
6
0
250,086
2
L
Neith
6,903
531
36
3
0
252,573
0
L
Fafnir
5,722
440
18
1
0
249,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role