Player Matchup

Thoth
Thoth
Denzal65
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 58L
1,629 Elo+
Party 2
Ymir
Ymir
Triloh
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
carrothigh
Danzaburou
Level 29
God Stats
11W - 6L
1,726 SR
Queue Stats
200W - 196L
1,572 Elo+
Solo
Camazotz
Camazotz
feltersmoney
Camazotz
Level 13
God Stats
2W - 0L
1,704 SR
Queue Stats
17W - 16L
1,526 Elo+
Party 2
Achilles
Achilles
rhayes
Achilles
Level 18
God Stats
12W - 9L
1,523 SR
Queue Stats
33W - 35L
1,463 Elo+
Party 2
Team Averages
Level 43
1,591 SR
1,559 Elo+

VS

Team Averages
Level 29
1,393 SR
1,249 Elo+
Ah Puch
Ah Puch
HotTaco34
Ah Puch
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 77L
1,230 Elo+
Party 1
Da Ji
Da Ji
Lunarisal
Da Ji
Level 4
God Stats
3W - 4L
1,233 SR
Queue Stats
75W - 96L
1,262 Elo+
Party 1
Aphrodite
Aphrodite
Murphdragon10
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,350 Elo+
Party 1
Apollo
Apollo
NERPYDERPY12
Apollo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 84L
1,170 Elo+
Party 1
Bellona
Bellona
dggagf33412
Bellona
Level 6
God Stats
4W - 9L
1,233 SR
Queue Stats
7W - 16L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Denzal65
Thoth
19
20 / 1 / 13
14,348
598
31,634
15,609
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Triloh
Ymir
15
1 / 6 / 18
10,885
454
7,078
23,933
27,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
carrothigh
Danzaburou
19
12 / 4 / 11
13,254
552
16,391
20,564
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
feltersmoney
Camazotz
18
13 / 1 / 16
13,271
553
15,324
23,929
9,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
rhayes
Achilles
16
6 / 3 / 22
12,297
512
13,438
21,324
19,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HotTaco34
Ah Puch
16
2 / 10 / 7
10,209
425
12,504
19,821
6,795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Lunarisal
Da Ji
15
5 / 12 / 6
10,523
438
12,266
20,330
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Murphdragon10
Aphrodite
15
0 / 10 / 10
10,166
424
10,615
22,410
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
16
5 / 13 / 6
11,223
468
14,425
24,479
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
dggagf33412
Bellona
16
2 / 8 / 0
10,290
429
8,580
20,646
15,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
43
52
Kills
14
15
Deaths
53
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
Denzal65
Thoth
20
1
13
26.5
L
Ah Puch
HotTaco34
Ah Puch
2
10
7
0.55
L
Da Ji
Lunarisal
Da Ji
5
12
6
0.67
L
Aphrodite
Murphdragon10
Aphrodite
0
10
10
0.5
L
Apollo
5
13
6
0.62
W
Ymir
Triloh
Ymir
1
6
18
1.67
W
Danzaburou
carrothigh
Danzaburou
12
4
11
4.38
L
Bellona
dggagf33412
Bellona
2
8
0
0.25
W
Camazotz
feltersmoney
Camazotz
13
1
16
21
W
Achilles
rhayes
Achilles
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,865
Damage
58,390
105,359
Taken
107,686
71,453
Mitigated
55,798
34,516
Healing
26,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Denzal65
Thoth
31,634
794
0
2,193
15,609
5,795
1,709
4,222
11,387
88,721
0
L
Ah Puch
HotTaco34
Ah Puch
12,504
1,192
0
3,243
19,821
6,795
616
10,423
8,888
46,202
0
L
Da Ji
Lunarisal
Da Ji
12,266
3,172
0
3,936
20,330
6,995
1,754
7,702
12,298
0
52,594
L
Aphrodite
Murphdragon10
Aphrodite
10,615
1,326
3,973
8,150
22,410
18,430
275
6,142
16,118
40,912
0
L
Apollo
14,425
8,459
0
5,267
24,479
7,917
726
7,416
16,811
0
73,257
W
Ymir
Triloh
Ymir
7,078
1,066
0
2,947
23,933
27,593
320
7,622
16,311
21,932
0
W
Danzaburou
carrothigh
Danzaburou
16,391
7,504
0
11,125
20,564
8,364
1,934
6,120
14,444
0
100,597
L
Bellona
dggagf33412
Bellona
8,580
1,871
0
1,680
20,646
15,661
797
7,498
12,940
10,586
51,031
W
Camazotz
feltersmoney
Camazotz
15,324
3,975
0
14,189
23,929
9,810
1,203
7,763
16,166
0
80,287
W
Achilles
rhayes
Achilles
13,438
3,676
0
4,062
21,324
19,891
1,293
6,729
14,595
7,195
45,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,055
Gold Earned
52,411
476
Minions Killed
396
0
Camps Cleared
0
2,358,990
Distance Traveled
2,081,461
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,348
598
146
6
0
489,664
1
L
Ah Puch
10,209
425
58
2
0
393,623
0
L
Da Ji
10,523
438
72
3
0
413,092
1
L
Aphrodite
10,166
424
46
2
0
412,821
3
L
Apollo
11,223
468
110
5
0
397,812
6
W
Ymir
10,885
454
34
1
0
429,113
1
W
Danzaburou
13,254
552
119
5
0
455,746
1
L
Bellona
10,290
429
110
5
0
464,113
0
W
Camazotz
13,271
553
90
4
0
493,070
1
W
Achilles
12,297
512
87
4
0
491,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role