Player Matchup

Cthulhu
Cthulhu
Ducky6969
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,413 Elo+
Party 1
Sol
Sol
abe2425
Sol
Level 24
God Stats
1W - 1L
1,462 SR
Queue Stats
15W - 25L
1,373 Elo+
Party 1
Fenrir
Fenrir
speedweasel391
Fenrir
Level 105
God Stats
0W - 2L
1,820 SR
Queue Stats
15W - 26L
1,353 Elo+
Party 1
Team Averages
Level 46
1,594 SR
1,380 Elo+

VS

Team Averages
Level 24
1,707 SR
1,442 Elo+
Baron Samedi
Baron Samedi
RastaYasta1400
Baron Samedi
Level 29
God Stats
2W - 3L
1,611 SR
Queue Stats
86W - 101L
1,437 Elo+
Party 2
Ares
Ares
TypoDaFalcon
Ares
Level 8
God Stats
3W - 4L
1,808 SR
Queue Stats
75W - 88L
1,436 Elo+
Party 2
Bastet
Bastet
Ysidr0
Bastet
Level 34
God Stats
11W - 5L
1,704 SR
Queue Stats
180W - 220L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ducky6969
Cthulhu
16
2 / 11 / 9
14,685
638
10,642
35,169
48,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
18
5 / 10 / 6
15,401
670
19,610
24,004
9,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 4 / 6
14,948
650
16,878
26,466
24,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RastaYasta1400
Baron Samedi
20
15 / 7 / 9
17,427
758
34,460
24,615
15,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 1 / 20
14,608
635
14,813
22,167
33,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Ysidr0
Bastet
18
7 / 6 / 14
15,525
675
22,015
20,556
10,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
14
Kills
25
25
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ducky6969
Cthulhu
2
11
9
0.59
W
Baron Samedi
RastaYasta1400
Baron Samedi
15
7
9
2.79
W
3
1
20
13
W
Bastet
Ysidr0
Bastet
7
6
14
2.33
L
Sol
5
10
6
0.8
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
71,288
85,639
Taken
67,338
83,062
Mitigated
59,351
13,384
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ducky6969
Cthulhu
10,642
817
500
4,293
35,169
48,449
383
23,810
11,359
38,833
0
W
Baron Samedi
RastaYasta1400
Baron Samedi
34,460
3,690
5,925
9,525
24,615
15,949
1,051
12,352
12,263
96,153
0
W
14,813
967
101
1,161
22,167
33,114
582
9,939
12,228
29,976
0
W
Bastet
Ysidr0
Bastet
22,015
9,293
0
6,490
20,556
10,288
833
9,218
11,338
0
71,400
L
Sol
19,610
7,721
179
5,659
24,004
9,862
3,136
12,556
11,448
96,038
0
L
16,878
3,563
0
2,753
26,466
24,751
264
14,630
11,836
0
40,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
47,560
230
Minions Killed
220
8
Camps Cleared
10
1,085,131
Distance Traveled
1,227,499
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,685
638
46
2
0
338,817
1
W
Baron Samedi
17,427
758
108
5
4
385,997
1
W
Ares
14,608
635
22
1
2
427,245
9
W
Bastet
15,525
675
90
4
4
414,257
1
L
Sol
15,401
670
129
6
4
326,027
1
L
Fenrir
14,948
650
55
2
4
420,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role