Player Matchup

Baba Yaga
Baba Yaga
Luxotens
Baba Yaga
Level 93
God Stats
8W - 4L
1,648 SR
Queue Stats
217W - 159L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
ResquiatInPace
Gilgamesh
Level 88
God Stats
25W - 10L
1,754 SR
Queue Stats
230W - 181L
1,553 Elo+
Party 1
Zeus
Zeus
S6 Mamba
Zeus
Level 83
God Stats
15W - 10L
1,535 SR
Queue Stats
130W - 98L
1,507 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,545 Elo+

VS

Team Averages
Level 67
1,413 SR
1,480 Elo+
Chiron
Chiron
WelshMeister
Chiron
Level 38
God Stats
4W - 6L
1,466 SR
Queue Stats
174W - 135L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Welshman28
Cu Chulainn
Level 43
God Stats
0W - 2L
1,329 SR
Queue Stats
140W - 106L
1,516 Elo+
Party 2
Ra
Ra
lx Solace
Ra
Level 121
God Stats
9W - 16L
1,443 SR
Queue Stats
272W - 313L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Luxotens
Baba Yaga
15
4 / 1 / 7
11,067
651
12,356
11,707
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ResquiatInPace
Gilgamesh
14
1 / 3 / 9
9,862
580
9,718
14,473
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
6 / 1 / 5
11,276
663
17,403
11,384
7,317
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 3 / 4
10,037
590
9,243
12,656
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Welshman28
Cu Chulainn
15
2 / 3 / 3
10,279
605
13,484
18,116
20,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
9,794
576
6,324
13,601
4,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Luxotens
Baba Yaga
4
1
7
7.5
W
Gilgamesh
ResquiatInPace
Gilgamesh
1
3
9
1.83
W
Zeus
6
1
5
8.5
L
Chiron
1
3
4
1
L
Cu Chulainn
Welshman28
Cu Chulainn
2
3
3
1.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
29,051
37,564
Taken
44,373
25,497
Mitigated
30,495
9,321
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Luxotens
Baba Yaga
12,356
534
1,025
3,114
11,707
4,952
0
2,178
9,529
45,678
0
W
Gilgamesh
ResquiatInPace
Gilgamesh
9,718
982
326
1,762
14,473
13,228
0
2,985
11,488
0
24,514
W
Zeus
17,403
1,251
813
2,281
11,384
7,317
864
4,097
7,287
43,619
0
L
Chiron
9,243
899
1,028
2,766
12,656
4,630
0
9,296
3,094
0
38,773
L
Cu Chulainn
Welshman28
Cu Chulainn
13,484
1,170
0
2,092
18,116
20,919
0
10,905
6,805
7,958
43,988
L
6,324
134
889
2,605
13,601
4,946
0
10,215
3,245
35,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
30,110
178
Minions Killed
220
5
Camps Cleared
11
900,566
Distance Traveled
1,011,167
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,067
651
70
4
1
299,838
3
W
Gilgamesh
9,862
580
38
2
3
306,640
4
W
Zeus
11,276
663
70
4
1
294,088
1
L
Chiron
10,037
590
85
5
3
333,259
2
L
Cu Chulainn
10,279
605
74
4
5
351,160
4
L
Ra
9,794
576
61
4
3
326,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role