Player Matchup

Zhong Kui
Zhong Kui
DRE-KAHNMK
Zhong Kui
Level 86
God Stats
1W - 1L
1,155 SR
Queue Stats
10W - 12L
1,541 Elo+
Solo
Jormungandr
Jormungandr
LucasYoung
Jormungandr
Level 160
God Stats
1W - 1L
1,770 SR
Queue Stats
217W - 207L
1,629 Elo+
Party 2
Bastet
Bastet
TheLordStan
Bastet
Level 114
God Stats
34W - 26L
1,613 SR
Queue Stats
208W - 171L
1,618 Elo+
Party 2
Team Averages
Level 120
1,513 SR
1,596 Elo+

VS

Team Averages
Level 128
1,477 SR
1,536 Elo+
Artio
Artio
FuRy Drops
Artio
Level 149
God Stats
12W - 20L
1,403 SR
Queue Stats
945W - 826L
1,596 Elo+
Party 1
Vulcan
Vulcan
GaryLazerEyes
Vulcan
Level 106
God Stats
4W - 8L
1,381 SR
Queue Stats
37W - 65L
1,445 Elo+
Solo
Set
Set
Nermac x
Set
Level 130
God Stats
6W - 8L
1,647 SR
Queue Stats
813W - 799L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRE-KAHNMK
Zhong Kui
13
5 / 4 / 12
10,325
738
16,980
14,886
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
LucasYoung
Jormungandr
13
4 / 4 / 11
9,970
712
13,686
17,575
12,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
15
11 / 2 / 8
11,350
811
18,165
13,583
4,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 6 / 8
8,414
601
8,569
21,717
20,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 5 / 2
10,312
737
17,171
14,417
4,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 9 / 5
9,119
651
12,834
22,467
17,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
10
10
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DRE-KAHNMK
Zhong Kui
5
4
12
2.75
L
Artio
0
6
8
0.67
L
7
5
2
1.6
W
Jormungandr
LucasYoung
Jormungandr
4
4
11
2.38
L
3
9
5
0.61
W
Bastet
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,831
Damage
38,574
46,044
Taken
58,601
27,951
Mitigated
42,350
12,923
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DRE-KAHNMK
Zhong Kui
16,980
1,689
729
5,143
14,886
10,458
989
8,216
5,786
33,596
0
L
Artio
8,569
831
2,231
5,591
21,717
20,426
0
12,068
9,113
15,039
0
L
17,171
7,597
379
1,802
14,417
4,264
0
5,332
8,932
50,103
0
W
Jormungandr
LucasYoung
Jormungandr
13,686
2,165
795
2,521
17,575
12,713
480
9,561
6,960
31,120
0
L
12,834
5,293
569
5,354
22,467
17,660
0
13,306
8,705
0
38,194
W
Bastet
18,165
3,154
0
3,735
13,583
4,780
2,017
7,341
5,940
0
35,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
27,845
128
Minions Killed
138
6
Camps Cleared
6
769,702
Distance Traveled
703,402
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,325
738
57
4
3
235,287
1
L
Artio
8,414
601
14
1
3
250,034
1
L
Vulcan
10,312
737
62
4
0
228,318
2
W
Jormungandr
9,970
712
34
2
2
244,565
2
L
Set
9,119
651
62
4
3
225,050
5
W
Bastet
11,350
811
37
3
1
289,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role