Player Matchup

Izanami
Izanami
MrTaguilera
Izanami
Level 26
God Stats
46W - 35L
1,608 SR
Queue Stats
58W - 47L
1,474 Elo+
Party 1
Chiron
Chiron
Recon11Q
Chiron
Level 24
God Stats
30W - 21L
1,598 SR
Queue Stats
50W - 38L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shoforo_03
Tsukuyomi
Level 4
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 3L
1,197 Elo+
Solo
Gilgamesh
Gilgamesh
olekingcole23
Gilgamesh
Level 29
God Stats
12W - 10L
1,587 SR
Queue Stats
122W - 124L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
soli_inmortal
Morgan Le Fay
Level 15
God Stats
3W - 4L
1,793 SR
Queue Stats
25W - 30L
1,583 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,456 Elo+

VS

Team Averages
Level 20
1,512 SR
1,493 Elo+
Jormungandr
Jormungandr
Eoka4120
Jormungandr
Level 12
God Stats
1W - 3L
1,559 SR
Queue Stats
20W - 30L
1,406 Elo+
Solo
Artemis
Artemis
I RisKz I
Artemis
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 236L
1,363 Elo+
Solo
Persephone
Persephone
Kilsroy
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MorallyWrong
Ymir
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
50W - 69L
1,483 Elo+
Solo
Loki
Loki
Zatanyan
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTaguilera
Izanami
20
4 / 5 / 5
12,140
506
8,873
16,221
5,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Recon11Q
Chiron
15
0 / 5 / 5
10,462
436
5,330
13,221
4,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Shoforo_03
Tsukuyomi
14
0 / 10 / 2
9,437
393
3,886
15,638
5,828
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
olekingcole23
Gilgamesh
20
4 / 1 / 4
12,752
531
6,948
11,346
11,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
soli_inmortal
Morgan Le Fay
20
13 / 6 / 2
14,167
590
25,056
19,828
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eoka4120
Jormungandr
20
10 / 3 / 4
13,025
543
18,908
16,808
23,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
I RisKz I
Artemis
18
9 / 5 / 5
11,608
484
13,840
16,054
6,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Kilsroy
Persephone
14
0 / 6 / 2
9,428
393
3,540
10,961
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 5 / 6
11,289
470
11,141
21,230
17,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
7
2 / 2 / 1
7,699
321
2,093
3,666
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
21
Kills
27
27
Deaths
21
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Eoka4120
Jormungandr
10
3
4
4
L
Artemis
I RisKz I
Artemis
9
5
5
2.3
L
Persephone
Kilsroy
Persephone
0
6
2
0.17
L
6
5
6
1.8
W
Izanami
MrTaguilera
Izanami
4
5
5
1.3
W
Chiron
Recon11Q
Chiron
0
5
5
0.5
W
Tsukuyomi
Shoforo_03
Tsukuyomi
0
10
2
0.1
L
Loki
2
2
1
1.25
W
Gilgamesh
olekingcole23
Gilgamesh
4
1
4
6
W
Morgan Le Fay
soli_inmortal
Morgan Le Fay
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,093
Damage
49,522
76,254
Taken
68,719
36,777
Mitigated
52,155
16,872
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Eoka4120
Jormungandr
18,908
2,999
0
1,895
16,808
23,879
2,488
3,966
12,842
89,736
0
L
Artemis
I RisKz I
Artemis
13,840
7,627
0
6,359
16,054
6,017
1,698
6,592
9,462
0
59,631
L
Persephone
Kilsroy
Persephone
3,540
307
0
1,401
10,961
3,530
226
5,331
5,624
38,477
0
L
11,141
1,436
340
2,561
21,230
17,464
545
8,401
12,829
57,317
0
W
Izanami
MrTaguilera
Izanami
8,873
7,689
358
5,495
16,221
5,858
645
5,601
10,332
0
112,925
W
Chiron
Recon11Q
Chiron
5,330
1,414
96
3,123
13,221
4,448
1,510
6,918
5,880
44
49,622
W
Tsukuyomi
Shoforo_03
Tsukuyomi
3,886
915
0
1,520
15,638
5,828
1,717
4,709
10,739
0
39,002
L
Loki
2,093
576
0
654
3,666
1,265
0
801
2,865
0
11,851
W
Gilgamesh
olekingcole23
Gilgamesh
6,948
1,465
0
1,091
11,346
11,809
2,988
6,359
4,168
0
68,042
W
Morgan Le Fay
soli_inmortal
Morgan Le Fay
25,056
1,822
186
5,003
19,828
8,834
2,158
8,244
11,252
81,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,958
Gold Earned
53,049
582
Minions Killed
406
0
Camps Cleared
0
2,104,094
Distance Traveled
1,660,445
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,025
543
143
6
0
415,924
1
L
Artemis
11,608
484
102
4
0
368,203
3
L
Persephone
9,428
393
61
3
0
359,703
1
L
Ymir
11,289
470
74
3
0
379,961
0
W
Izanami
12,140
506
163
7
0
441,993
3
W
Chiron
10,462
436
91
4
0
360,180
2
W
Tsukuyomi
9,437
393
60
3
0
450,396
0
L
Loki
7,699
321
26
1
0
136,654
2
W
Gilgamesh
12,752
531
146
6
0
447,620
1
W
Morgan Le Fay
14,167
590
122
5
0
403,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role