Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LvL100Whale
Sol
Level 104
God Stats
12W - 6L
1,799 SR
Queue Stats
251W - 218L
1,521 Elo+
Solo
Ymir
Ymir
MCSTANKIN
Ymir
Level 80
God Stats
31W - 47L
1,436 SR
Queue Stats
32W - 48L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
Peperonii
Aphrodite
Level 108
God Stats
17W - 17L
1,571 SR
Queue Stats
167W - 190L
1,460 Elo+
Solo
Anhur
Anhur
xNcHeelsx
Anhur
Level 67
God Stats
6W - 4L
1,632 SR
Queue Stats
26W - 38L
1,341 Elo+
Party 2
Team Averages
Level 97
1,588 SR
1,435 Elo+

VS

Team Averages
Level 81
1,611 SR
1,476 Elo+
Medusa
Medusa
Aalom
Medusa
Level 117
God Stats
15W - 6L
1,671 SR
Queue Stats
163W - 167L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Revengedspirit
Cthulhu
Level 54
God Stats
0W - 1L
1,945 SR
Queue Stats
153W - 152L
1,516 Elo+
Solo
Scylla
Scylla
WhipNSip
Scylla
Level 55
God Stats
5W - 9L
1,377 SR
Queue Stats
123W - 148L
1,462 Elo+
Party 1
Odin
Odin
gmoney98
Odin
Level 69
God Stats
14W - 13L
1,553 SR
Queue Stats
158W - 175L
1,484 Elo+
Party 1
Susano
Susano
imhellazenbro
Susano
Level 108
God Stats
30W - 34L
1,508 SR
Queue Stats
311W - 332L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
10 / 5 / 6
11,078
583
12,380
16,155
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 2 / 12
11,291
594
18,488
11,172
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
4 / 3 / 15
10,075
530
6,619
17,807
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Peperonii
Aphrodite
17
4 / 1 / 1
10,689
563
9,585
12,702
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
xNcHeelsx
Anhur
15
5 / 4 / 10
9,235
486
7,121
12,795
3,921
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aalom
Medusa
14
6 / 6 / 4
9,708
511
9,349
12,979
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 4
7,715
406
5,682
19,456
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
WhipNSip
Scylla
12
2 / 10 / 2
8,522
449
7,718
12,497
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
3 / 3 / 0
9,495
500
8,956
16,210
12,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 7 / 3
9,084
478
11,012
15,761
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
32
Kills
15
15
Deaths
32
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
5
6
2.6
L
Medusa
Aalom
Medusa
6
6
4
1.33
W
9
2
12
7.5
W
Ymir
4
3
15
3.83
W
Aphrodite
Peperonii
Aphrodite
4
1
1
4.5
L
1
6
4
0.5
L
Scylla
WhipNSip
Scylla
2
10
2
0.3
L
Odin
3
3
0
1
L
3
7
3
0.64
W
Anhur
xNcHeelsx
Anhur
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,193
Damage
42,717
70,631
Taken
76,903
41,312
Mitigated
39,297
32,112
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,380
2,640
0
6,484
16,155
5,883
18
2,506
13,464
0
73,602
L
Medusa
Aalom
Medusa
9,349
4,831
0
2,155
12,979
3,524
128
5,327
7,652
0
51,114
W
18,488
5,977
0
4,950
11,172
3,594
3,790
3,202
7,747
79,250
0
W
Ymir
6,619
2,064
923
5,132
17,807
20,081
932
4,603
12,957
31,261
0
W
Aphrodite
Peperonii
Aphrodite
9,585
1,285
970
8,641
12,702
7,833
52
1,378
11,269
70,783
0
L
5,682
748
0
2,674
19,456
14,361
190
8,275
11,181
31,318
0
L
Scylla
WhipNSip
Scylla
7,718
479
0
1,332
12,497
3,908
106
5,292
7,205
32,613
0
L
Odin
8,956
2,407
0
2,847
16,210
12,020
0
9,471
6,739
4,918
48,709
L
11,012
2,404
0
4,548
15,761
5,484
0
6,327
9,434
0
61,081
W
Anhur
xNcHeelsx
Anhur
7,121
2,371
904
4,108
12,795
3,921
1,943
2,633
10,092
0
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
44,524
480
Minions Killed
390
0
Camps Cleared
0
1,789,231
Distance Traveled
1,720,015
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,078
583
106
6
0
400,429
0
L
Medusa
9,708
511
82
4
0
334,779
7
W
Sol
11,291
594
118
6
0
361,914
0
W
Ymir
10,075
530
50
3
0
347,891
4
W
Aphrodite
10,689
563
152
8
0
335,906
2
L
Cthulhu
7,715
406
49
3
0
347,396
4
L
Scylla
8,522
449
62
3
0
323,152
6
L
Odin
9,495
500
115
6
0
363,917
1
L
Susano
9,084
478
82
4
0
350,771
4
W
Anhur
9,235
486
54
3
0
343,091
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role