Player Matchup

Khepri
Khepri
Arctic5973
Khepri
Level 29
God Stats
11W - 11L
1,554 SR
Queue Stats
82W - 94L
1,393 Elo+
Party 1
Sol
Sol
Hrtx4
Sol
Level 39
God Stats
3W - 1L
1,520 SR
Queue Stats
146W - 151L
1,408 Elo+
Party 1
Izanami
Izanami
Pricedeer21
Izanami
Level 26
God Stats
3W - 3L
1,219 SR
Queue Stats
73W - 76L
1,458 Elo+
Party 1
Awilix
Awilix
iLitty o
Awilix
Level 27
God Stats
5W - 4L
1,426 SR
Queue Stats
79W - 76L
1,411 Elo+
Party 1
Athena
Athena
xVelocityxAlt
Athena
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 113L
1,434 Elo+
Party 1
Team Averages
Level 31
1,444 SR
1,421 Elo+

VS

Team Averages
Level 8
1,490 SR
1,287 Elo+
Artemis
Artemis
I_OMANDER_I
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
MKC_King1919
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,079 Elo+
Solo
Olorun
Olorun
heboojabi
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,064 Elo+
Solo
Aphrodite
Aphrodite
jf2001_78
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
zoxer123
Set
Level 25
God Stats
3W - 5L
1,451 SR
Queue Stats
37W - 53L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arctic5973
Khepri
7
1 / 0 / 5
5,178
740
1,078
3,682
1,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Hrtx4
Sol
10
1 / 0 / 0
5,616
802
1,460
2,342
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Pricedeer21
Izanami
8
5 / 0 / 1
5,007
715
3,628
2,278
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
iLitty o
Awilix
8
2 / 2 / 0
4,754
679
3,310
4,675
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 1
4,212
602
2,863
4,776
2,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I_OMANDER_I
Artemis
4
0 / 2 / 0
3,337
477
1,600
2,952
447
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MKC_King1919
Cthulhu
3
0 / 3 / 0
3,222
460
181
3,012
1,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
heboojabi
Olorun
7
3 / 2 / 1
4,555
651
3,148
4,300
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
jf2001_78
Aphrodite
4
0 / 3 / 0
3,154
451
655
2,661
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 0 / 3
3,932
562
930
3,724
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arctic5973
Khepri
1
0
5
3.5
W
Sol
Hrtx4
Sol
1
0
0
1
L
Artemis
I_OMANDER_I
Artemis
0
2
0
0
L
Cthulhu
MKC_King1919
Cthulhu
0
3
0
0
W
Izanami
Pricedeer21
Izanami
5
0
1
5.5
L
Olorun
heboojabi
Olorun
3
2
1
1.75
W
Awilix
iLitty o
Awilix
2
2
0
1
L
Aphrodite
jf2001_78
Aphrodite
0
3
0
0
W
1
3
1
0.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
6,514
17,753
Taken
16,649
6,545
Mitigated
4,678
5,784
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arctic5973
Khepri
1,078
91
838
1,019
3,682
1,535
174
388
3,172
6,934
0
W
Sol
Hrtx4
Sol
1,460
1,008
0
1,612
2,342
523
5,440
68
2,245
33,236
0
L
Artemis
I_OMANDER_I
Artemis
1,600
886
0
161
2,952
447
0
414
2,538
0
8,154
L
Cthulhu
MKC_King1919
Cthulhu
181
126
0
56
3,012
1,126
0
1,096
1,916
3,977
0
W
Izanami
Pricedeer21
Izanami
3,628
1,974
0
16
2,278
832
1,552
189
2,049
0
23,946
L
Olorun
heboojabi
Olorun
3,148
1,699
51
1,315
4,300
1,505
340
1,336
2,964
13,895
2,876
W
Awilix
iLitty o
Awilix
3,310
1,508
0
787
4,675
1,378
44
837
3,838
0
21,777
L
Aphrodite
jf2001_78
Aphrodite
655
128
0
718
2,661
557
0
402
2,259
3,689
0
W
2,863
897
0
1,512
4,776
2,277
0
1,722
3,054
8,385
0
L
930
403
0
1,050
3,724
1,043
250
2,153
1,571
0
5,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,767
Gold Earned
18,200
203
Minions Killed
63
0
Camps Cleared
0
693,855
Distance Traveled
537,652
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,178
740
13
2
0
139,576
1
W
Sol
5,616
802
82
12
0
138,342
1
L
Artemis
3,337
477
10
1
0
130,606
2
L
Cthulhu
3,222
460
8
1
0
67,322
0
W
Izanami
5,007
715
41
6
0
126,253
0
L
Olorun
4,555
651
33
5
0
106,050
0
W
Awilix
4,754
679
47
7
0
152,496
1
L
Aphrodite
3,154
451
5
1
0
114,020
0
W
Athena
4,212
602
20
3
0
137,188
0
L
Set
3,932
562
7
1
0
119,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role