Player Matchup

Achilles
Achilles
AbbyChann
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
AtomicDoink
Hun Batz
Level 96
God Stats
0W - 2L
1,203 SR
Queue Stats
63W - 56L
1,512 Elo+
Party 1
Chernobog
Chernobog
GersonLSD
Chernobog
Level 126
God Stats
1W - 3L
1,363 SR
Queue Stats
359W - 405L
1,469 Elo+
Solo
Khepri
Khepri
Shadethewaffle
Khepri
Level 90
God Stats
1W - 1L
1,497 SR
Queue Stats
18W - 17L
1,508 Elo+
Party 1
Hades
Hades
SlothfulDays
Hades
Level 114
God Stats
0W - 1L
1,741 SR
Queue Stats
12W - 13L
1,512 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,480 Elo+

VS

Team Averages
Level 128
1,616 SR
1,458 Elo+
Skadi
Skadi
BIGxCHIEFxKEEFx
Skadi
Level 122
God Stats
3W - 0L
1,701 SR
Queue Stats
50W - 61L
1,441 Elo+
Solo
Fenrir
Fenrir
Kiesh14
Fenrir
Level 119
God Stats
2W - 0L
1,745 SR
Queue Stats
51W - 51L
1,549 Elo+
Solo
Scylla
Scylla
pechancj7
Scylla
Level 121
God Stats
10W - 3L
1,604 SR
Queue Stats
192W - 177L
1,528 Elo+
Solo
Odin
Odin
rhoafoxy12
Odin
Level 138
God Stats
2W - 3L
1,292 SR
Queue Stats
169W - 163L
1,514 Elo+
Solo
Medusa
Medusa
sWeEtBaYbeH
Medusa
Level 142
God Stats
2W - 1L
1,739 SR
Queue Stats
3W - 13L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbbyChann
Achilles
15
5 / 5 / 6
9,350
668
9,555
20,785
34,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
AtomicDoink
Hun Batz
17
6 / 8 / 9
10,482
749
16,753
17,303
18,267
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
GersonLSD
Chernobog
19
5 / 4 / 8
11,570
826
14,432
11,908
7,280
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 12
10,424
745
7,941
18,792
27,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 5
8,909
636
12,953
16,783
12,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 17
11,805
843
16,985
11,148
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Kiesh14
Fenrir
18
5 / 5 / 16
10,845
775
13,573
16,217
13,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
pechancj7
Scylla
20
12 / 4 / 13
12,433
888
20,997
11,517
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
2 / 5 / 16
10,154
725
7,509
22,161
20,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
18
3 / 4 / 21
10,889
778
17,041
13,452
4,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
19
Kills
28
28
Deaths
20
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbbyChann
Achilles
5
5
6
1.6
L
Hun Batz
AtomicDoink
Hun Batz
6
8
9
1.31
W
6
2
17
7.25
L
Chernobog
GersonLSD
Chernobog
5
4
8
2.25
W
Fenrir
Kiesh14
Fenrir
5
5
16
2.6
L
1
4
12
1.75
L
2
7
5
0.64
W
Scylla
pechancj7
Scylla
12
4
13
4.63
W
2
5
16
2
W
Medusa
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
76,105
85,571
Taken
74,495
100,997
Mitigated
48,365
23,552
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbbyChann
Achilles
9,555
2,805
134
1,946
20,785
34,569
0
5,802
14,983
0
12,766
L
Hun Batz
AtomicDoink
Hun Batz
16,753
3,160
2,315
1,179
17,303
18,267
399
4,029
13,274
0
22,883
W
16,985
7,540
4,240
3,415
11,148
5,133
1,147
4,381
6,767
0
36,781
L
Chernobog
GersonLSD
Chernobog
14,432
7,604
3,193
2,762
11,908
7,280
1,833
2,857
9,051
0
44,645
W
Fenrir
Kiesh14
Fenrir
13,573
3,663
1,884
2,960
16,217
13,502
564
3,085
13,086
41
21,131
L
7,941
823
2,247
5,574
18,792
27,960
70
5,314
13,478
16,770
0
L
12,953
919
1,346
2,856
16,783
12,921
520
3,036
13,747
19,920
0
W
Scylla
pechancj7
Scylla
20,997
822
1,080
2,878
11,517
4,567
741
3,318
8,199
41,628
0
W
7,509
1,393
1,123
6,246
22,161
20,212
27
6,113
16,048
0
12,799
W
Medusa
17,041
7,200
549
3,519
13,452
4,951
2,544
3,905
9,501
0
37,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,735
Gold Earned
56,126
124
Minions Killed
151
0
Camps Cleared
0
1,202,810
Distance Traveled
1,294,776
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,350
668
4
0
0
248,304
0
L
Hun Batz
10,482
749
13
1
0
235,227
0
W
Skadi
11,805
843
42
3
0
260,845
1
L
Chernobog
11,570
826
72
5
0
224,423
0
W
Fenrir
10,845
775
11
1
0
266,270
0
L
Khepri
10,424
745
11
1
0
250,467
1
L
Hades
8,909
636
24
2
0
244,389
0
W
Scylla
12,433
888
41
3
0
258,178
0
W
Odin
10,154
725
13
1
0
273,185
4
W
Medusa
10,889
778
44
3
0
236,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role