Player Matchup

Fenrir
Fenrir
ANGRYGAMER90462
Fenrir
Level 18
God Stats
11W - 5L
1,489 SR
Queue Stats
38W - 33L
1,471 Elo+
Solo
Neith
Neith
CoPiE265
Neith
Level 28
God Stats
106W - 65L
1,635 SR
Queue Stats
165W - 128L
1,509 Elo+
Solo
Achilles
Achilles
assassinkills66
Achilles
Level 27
God Stats
10W - 2L
1,425 SR
Queue Stats
87W - 76L
1,443 Elo+
Party 1
Ymir
Ymir
necrokirito
Ymir
Level 27
God Stats
39W - 25L
1,504 SR
Queue Stats
74W - 56L
1,421 Elo+
Party 1
Ra
Ra
taoaso
Ra
Level 5
God Stats
2W - 0L
1,719 SR
Queue Stats
3W - 3L
1,309 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,431 Elo+

VS

Team Averages
Level 16
1,530 SR
1,412 Elo+
Nu Wa
Nu Wa
JaChrispy5
Nu Wa
Level 30
God Stats
3W - 1L
1,820 SR
Queue Stats
43W - 48L
1,433 Elo+
Solo
Loki
Loki
MightY7731
Loki
Level 16
God Stats
7W - 10L
1,303 SR
Queue Stats
55W - 55L
1,379 Elo+
Solo
Anubis
Anubis
Patient Zero302
Anubis
Level 20
God Stats
3W - 3L
1,535 SR
Queue Stats
42W - 53L
1,388 Elo+
Solo
Neith
Neith
TheFire1422
Neith
Level 8
God Stats
42W - 54L
1,492 SR
Queue Stats
67W - 94L
1,409 Elo+
Solo
Ares
Ares
barba_palma30
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 10
12,905
1,075
20,078
17,492
7,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
CoPiE265
Neith
19
9 / 2 / 12
12,982
1,082
20,683
11,404
3,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
19
7 / 0 / 13
12,361
1,030
11,805
10,376
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 2 / 19
13,287
1,107
12,191
17,604
14,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ra
18
0 / 8 / 12
10,592
883
6,359
11,444
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
1 / 8 / 12
11,427
952
26,112
19,837
7,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 7
12,310
1,026
10,364
11,829
4,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 8 / 5
11,255
938
12,666
16,726
6,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 8 / 5
10,705
892
7,460
17,214
7,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 4 / 6
10,148
846
3,911
9,581
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
31
Kills
15
15
Deaths
31
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
W
Neith
CoPiE265
Neith
9
2
12
7.5
L
Nu Wa
1
8
12
0.88
L
8
3
7
3.83
L
5
8
5
0.94
L
1
8
5
0.44
W
Achilles
7
0
13
13.5
L
0
4
6
0.75
W
4
2
19
6.75
W
Ra
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,116
Damage
60,513
68,320
Taken
75,187
40,245
Mitigated
33,014
11,340
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,078
5,818
0
1,388
17,492
7,797
0
10,651
6,841
0
43,067
W
Neith
CoPiE265
Neith
20,683
16,762
0
2,303
11,404
3,247
0
8,061
3,343
0
45,435
L
Nu Wa
26,112
13,150
0
1,796
19,837
7,033
0
4,351
15,357
47,355
0
L
10,364
4,362
0
182
11,829
4,563
0
3,001
8,637
0
20,767
L
12,666
1,525
0
1,910
16,726
6,965
0
3,845
12,566
23,927
0
L
7,460
2,102
0
1,234
17,214
7,106
0
4,183
12,789
0
35,852
W
Achilles
11,805
2,919
0
1,194
10,376
11,696
0
5,447
4,929
0
26,220
L
3,911
395
0
360
9,581
7,347
0
3,170
6,215
7,379
0
W
12,191
1,619
998
3,786
17,604
14,069
0
11,871
5,733
37,634
0
W
Ra
6,359
1,234
343
1,328
11,444
3,436
0
6,659
4,785
37,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,127
Gold Earned
55,845
262
Minions Killed
142
4
Camps Cleared
8
1,097,462
Distance Traveled
844,957
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,905
1,075
44
4
1
240,669
3
W
Neith
12,982
1,082
55
5
0
220,561
1
L
Nu Wa
11,427
952
37
3
2
172,407
1
L
Loki
12,310
1,026
16
1
5
193,022
1
L
Anubis
11,255
938
19
2
0
160,354
0
L
Neith
10,705
892
64
5
0
182,857
0
W
Achilles
12,361
1,030
34
3
0
251,829
0
L
Ares
10,148
846
6
1
1
136,317
0
W
Ymir
13,287
1,107
53
4
1
225,285
0
W
Ra
10,592
883
76
6
2
159,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role