Player Matchup

Rama
Rama
DocMario98
Rama
Level 46
God Stats
4W - 3L
1,462 SR
Queue Stats
72W - 91L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
GranChungus
Sun Wukong
Level 58
God Stats
3W - 1L
1,559 SR
Queue Stats
78W - 82L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
LeinerKS
Ao Kuang
Level 128
God Stats
7W - 4L
1,285 SR
Queue Stats
40W - 30L
1,518 Elo+
Solo
Vulcan
Vulcan
Primarch98
Vulcan
Level 65
God Stats
12W - 7L
1,528 SR
Queue Stats
47W - 51L
1,434 Elo+
Party 1
Bacchus
Bacchus
drunkenbillygoat
Bacchus
Level 127
God Stats
2W - 1L
1,513 SR
Queue Stats
57W - 58L
1,532 Elo+
Party 1
Team Averages
Level 85
1,469 SR
1,474 Elo+

VS

Team Averages
Level 75
1,536 SR
1,487 Elo+
Achilles
Achilles
Arkantos93
Achilles
Level 157
God Stats
3W - 4L
1,618 SR
Queue Stats
51W - 49L
1,570 Elo+
Solo
Terra
Terra
DaddyBalrog1
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,335 Elo+
Solo
Aphrodite
Aphrodite
Ofiukusu
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,523 Elo+
Solo
Ah Puch
Ah Puch
PointlessDevil
Ah Puch
Level 41
God Stats
80W - 55L
1,503 SR
Queue Stats
453W - 425L
1,486 Elo+
Solo
Nu Wa
Nu Wa
alpoxwolf
Nu Wa
Level 62
God Stats
95W - 79L
1,561 SR
Queue Stats
149W - 150L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
10,519
956
14,347
10,809
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
GranChungus
Sun Wukong
17
2 / 1 / 10
10,424
948
7,223
16,027
13,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
LeinerKS
Ao Kuang
17
1 / 1 / 8
10,432
948
15,095
12,829
3,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
Primarch98
Vulcan
17
3 / 0 / 5
10,859
987
15,507
3,942
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 5
12,118
1,102
15,267
14,731
9,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

219

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arkantos93
Achilles
16
2 / 2 / 3
10,165
924
9,724
14,074
15,969
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 2
10,110
919
6,943
20,265
27,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Ofiukusu
Aphrodite
16
0 / 5 / 3
9,597
872
3,841
13,091
8,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 3
10,487
953
15,173
11,808
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
alpoxwolf
Nu Wa
17
0 / 3 / 5
10,068
915
16,748
10,958
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
15
Kills
6
6
Deaths
15
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arkantos93
Achilles
2
2
3
1.75
L
2
1
2
3
W
2
1
11
7.5
W
Sun Wukong
GranChungus
Sun Wukong
2
1
10
7
W
Ao Kuang
LeinerKS
Ao Kuang
1
1
8
5
L
Aphrodite
Ofiukusu
Aphrodite
0
5
3
0.3
L
2
4
3
0.88
W
Vulcan
Primarch98
Vulcan
3
0
5
5.5
L
Nu Wa
alpoxwolf
Nu Wa
0
3
5
0.83
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,439
Damage
52,429
58,338
Taken
70,196
32,512
Mitigated
62,472
9,602
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arkantos93
Achilles
9,724
2,801
0
1,991
14,074
15,969
0
9,087
4,814
0
20,155
L
6,943
2,227
2,996
2,677
20,265
27,301
0
13,570
6,475
15,331
0
W
14,347
12,125
0
1,924
10,809
3,781
0
8,347
2,462
0
33,243
W
Sun Wukong
GranChungus
Sun Wukong
7,223
890
0
2,175
16,027
13,845
0
11,097
4,930
0
21,894
W
Ao Kuang
LeinerKS
Ao Kuang
15,095
2,877
0
4,274
12,829
3,975
0
9,919
2,910
36,425
0
L
Aphrodite
Ofiukusu
Aphrodite
3,841
954
1,381
3,835
13,091
8,739
0
6,206
6,720
18,694
0
L
15,173
547
0
1,232
11,808
5,664
0
8,263
3,499
49,735
0
W
Vulcan
Primarch98
Vulcan
15,507
6,572
0
250
3,942
1,491
0
2,382
1,560
45,553
0
L
Nu Wa
alpoxwolf
Nu Wa
16,748
5,670
0
0
10,958
4,799
0
8,017
2,819
49,213
0
W
15,267
1,191
172
807
14,731
9,420
0
10,960
3,771
41,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
50,427
256
Minions Killed
246
12
Camps Cleared
4
1,165,545
Distance Traveled
1,052,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,165
924
32
3
0
222,310
3
L
Terra
10,110
919
21
2
2
232,954
0
W
Rama
10,519
956
44
4
1
211,642
0
W
Sun Wukong
10,424
948
31
3
0
214,061
0
W
Ao Kuang
10,432
948
42
4
7
237,715
0
L
Aphrodite
9,597
872
40
4
0
194,373
0
L
Ah Puch
10,487
953
89
8
1
195,939
0
W
Vulcan
10,859
987
78
7
1
260,574
0
L
Nu Wa
10,068
915
64
6
1
207,387
0
W
Bacchus
12,118
1,102
61
6
3
241,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role