Player Matchup

Sol
Sol
DigglerNIGHTS
Sol
Level 82
God Stats
4W - 3L
1,606 SR
Queue Stats
6W - 9L
1,504 Elo+
Party 2
Izanami
Izanami
Drunkscooby
Izanami
Level 128
God Stats
5W - 4L
1,487 SR
Queue Stats
14W - 12L
1,549 Elo+
Party 2
Bacchus
Bacchus
kooz0205
Bacchus
Level 81
God Stats
1W - 2L
1,138 SR
Queue Stats
6W - 9L
1,504 Elo+
Party 2
Team Averages
Level 97
1,410 SR
1,519 Elo+

VS

Team Averages
Level 102
1,572 SR
1,538 Elo+
The Morrigan
The Morrigan
IronZombie227
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,480 Elo+
Party 1
Arachne
Arachne
Spartan6667773
Arachne
Level 79
God Stats
11W - 8L
1,541 SR
Queue Stats
302W - 228L
1,552 Elo+
Party 1
Bastet
Bastet
erikwhitaker
Bastet
Level 123
God Stats
18W - 7L
1,673 SR
Queue Stats
524W - 499L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
7,871
787
5,792
7,412
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Drunkscooby
Izanami
12
9 / 3 / 3
8,328
833
10,201
7,824
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
kooz0205
Bacchus
11
4 / 2 / 7
8,000
800
5,085
7,796
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IronZombie227
The Morrigan
11
1 / 5 / 3
6,847
685
4,559
6,605
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 8 / 4
6,837
684
5,517
12,606
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
12
3 / 2 / 2
7,372
737
8,381
8,069
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
Izanami
Drunkscooby
Izanami
9
3
3
3.5
L
The Morrigan
IronZombie227
The Morrigan
1
5
3
0.5
L
1
8
4
0.38
L
Bastet
3
2
2
2
W
Bacchus
kooz0205
Bacchus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
18,457
23,032
Taken
27,280
13,137
Mitigated
10,526
6,407
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
2,184
0
3,615
7,412
3,118
466
1,283
6,129
21,998
0
W
Izanami
Drunkscooby
Izanami
10,201
7,591
0
915
7,824
2,518
1,176
658
7,166
0
27,759
L
The Morrigan
IronZombie227
The Morrigan
4,559
1,197
0
240
6,605
2,264
49
3,225
3,312
24,982
940
L
5,517
3,055
178
2,188
12,606
5,470
209
5,595
7,011
0
8,746
L
Bastet
8,381
1,659
0
2,688
8,069
2,792
0
2,701
5,368
0
26,884
W
Bacchus
kooz0205
Bacchus
5,085
391
0
1,877
7,796
7,501
0
2,594
5,202
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
21,056
138
Minions Killed
102
3
Camps Cleared
6
551,082
Distance Traveled
521,650
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,871
787
50
5
1
186,754
1
W
Izanami
8,328
833
75
8
2
174,020
1
L
The Morrigan
6,847
685
52
5
2
160,493
0
L
Arachne
6,837
684
13
1
1
173,201
1
L
Bastet
7,372
737
37
4
3
187,956
1
W
Bacchus
8,000
800
13
1
0
190,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role