Player Matchup

Bellona
Bellona
BloodRiot69
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,685 Elo+
Solo
Bastet
Bastet
MonkeyDaOoga
Bastet
Level 29
God Stats
2W - 0L
1,677 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
He Bo
He Bo
Virtualy_Twisted
He Bo
Level 29
God Stats
13W - 10L
1,505 SR
Queue Stats
38W - 33L
1,336 Elo+
Solo
Geb
Geb
jam617letsgo
Geb
Level 28
God Stats
6W - 4L
1,506 SR
Queue Stats
174W - 190L
1,422 Elo+
Solo
Ra
Ra
premolar-2020
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,378 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,483 Elo+

VS

Team Averages
Level 18
1,541 SR
1,519 Elo+
Danzaburou
Danzaburou
BloodofOlympus3
Danzaburou
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 19L
1,627 Elo+
Solo
Olorun
Olorun
Essentialiron
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,651 Elo+
Solo
Bacchus
Bacchus
Me_shoulder
Bacchus
Level 26
God Stats
2W - 2L
1,603 SR
Queue Stats
47W - 60L
1,295 Elo+
Solo
Artio
Artio
paquito351ify
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,596 Elo+
Solo
Bellona
Bellona
zack_Atack13
Bellona
Level 15
God Stats
11W - 5L
1,603 SR
Queue Stats
29W - 36L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodRiot69
Bellona
11
4 / 1 / 3
6,397
640
6,086
8,590
6,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
8
3 / 0 / 2
5,277
528
5,054
4,140
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 0
5,535
554
2,391
2,748
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 3
5,360
536
2,253
5,467
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 4
7,239
724
4,444
2,894
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodofOlympus3
Danzaburou
6
1 / 2 / 0
4,372
437
4,139
3,965
996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,378
438
1,293
5,890
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Me_shoulder
Bacchus
6
0 / 1 / 1
4,351
435
1,266
4,016
1,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 3 / 0
4,497
450
1,459
7,298
3,916
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
zack_Atack13
Bellona
6
1 / 5 / 0
4,398
440
3,336
8,416
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BloodRiot69
Bellona
4
1
3
5.5
L
Danzaburou
BloodofOlympus3
Danzaburou
1
2
0
0.5
L
0
5
0
0
L
Bacchus
Me_shoulder
Bacchus
0
1
1
0.5
W
Bastet
3
0
2
4
W
3
0
0
3
W
1
1
3
2.5
L
0
3
0
0
W
5
0
4
7
L
Bellona
zack_Atack13
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
11,493
23,839
Taken
29,585
10,944
Mitigated
14,331
9,399
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BloodRiot69
Bellona
6,086
2,057
0
3,881
8,590
6,163
454
1,094
7,068
0
29,766
L
Danzaburou
BloodofOlympus3
Danzaburou
4,139
1,647
0
995
3,965
996
0
2,443
1,522
0
20,145
L
1,293
553
0
737
5,890
2,054
0
2,758
3,132
16,644
2,256
L
Bacchus
Me_shoulder
Bacchus
1,266
0
121
1,541
4,016
1,991
0
1,460
2,556
6,486
0
W
Bastet
5,054
1,993
0
1,527
4,140
1,020
334
726
3,352
0
19,590
W
2,391
247
0
984
2,748
590
0
158
2,590
27,520
0
W
2,253
412
0
2,000
5,467
2,173
0
1,496
3,971
12,242
0
L
1,459
174
56
2,724
7,298
3,916
0
1,352
5,946
18,751
0
W
4,444
432
79
928
2,894
998
300
495
2,399
48,094
0
L
Bellona
zack_Atack13
Bellona
3,336
750
0
1,547
8,416
5,374
0
1,075
7,341
0
12,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
21,996
290
Minions Killed
158
0
Camps Cleared
0
1,000,558
Distance Traveled
852,146
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,397
640
70
7
0
179,546
1
L
Danzaburou
4,372
437
38
4
0
155,411
2
L
Olorun
4,378
438
40
4
0
166,535
2
L
Bacchus
4,351
435
11
1
0
189,744
1
W
Bastet
5,277
528
34
3
0
216,061
0
W
He Bo
5,535
554
74
7
0
181,400
0
W
Geb
5,360
536
18
2
0
201,153
3
L
Artio
4,497
450
48
5
0
177,068
0
W
Ra
7,239
724
94
9
0
222,398
0
L
Bellona
4,398
440
21
2
0
163,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role