Player Matchup

Baron Samedi
Baron Samedi
ButteryBagel308
Baron Samedi
Level 86
God Stats
10W - 10L
1,480 SR
Queue Stats
220W - 198L
1,513 Elo+
Party 2
King Arthur
King Arthur
HeftyBumblebee5
King Arthur
Level 144
God Stats
9W - 6L
1,633 SR
Queue Stats
413W - 424L
1,471 Elo+
Party 2
Nemesis
Nemesis
M1nty Punch
Nemesis
Level 85
God Stats
6W - 1L
1,872 SR
Queue Stats
162W - 183L
1,411 Elo+
Solo
Team Averages
Level 105
1,661 SR
1,465 Elo+

VS

Team Averages
Level 107
1,524 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Lavory
Hercules
Level 85
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 1
Horus
Horus
Lsaballa15
Horus
Level 143
God Stats
2W - 5L
1,359 SR
Queue Stats
124W - 131L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButteryBagel308
Baron Samedi
20
6 / 2 / 3
15,662
602
38,015
14,548
6,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HeftyBumblebee5
King Arthur
20
3 / 1 / 7
15,584
599
19,639
23,033
31,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
M1nty Punch
Nemesis
17
1 / 8 / 6
14,234
547
12,892
27,885
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 2 / 5
15,024
578
16,683
21,737
20,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Lavory
Hercules
16
1 / 5 / 8
13,560
522
16,868
30,404
20,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
17
4 / 3 / 7
14,269
549
19,257
32,001
44,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
11
11
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
2
5
4.25
W
Baron Samedi
ButteryBagel308
Baron Samedi
6
2
3
3.75
W
King Arthur
HeftyBumblebee5
King Arthur
3
1
7
6.5
L
Hercules
Lavory
Hercules
1
5
8
1
L
Horus
4
3
7
2.5
W
Nemesis
M1nty Punch
Nemesis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,546
Damage
52,808
65,466
Taken
84,142
49,364
Mitigated
85,107
20,980
Healing
36,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,683
2,025
8,435
9,966
21,737
20,204
548
7,376
14,361
65,589
0
W
Baron Samedi
ButteryBagel308
Baron Samedi
38,015
2,024
3,908
5,243
14,548
6,381
1,517
2,620
11,762
76,002
0
W
King Arthur
HeftyBumblebee5
King Arthur
19,639
2,004
0
5,795
23,033
31,006
212
7,084
15,165
447
72,311
L
Hercules
Lavory
Hercules
16,868
3,630
0
6,108
30,404
20,187
577
14,923
15,481
0
36,133
L
Horus
19,257
7,067
5,145
6,862
32,001
44,716
581
16,395
15,606
0
44,044
W
Nemesis
M1nty Punch
Nemesis
12,892
5,759
0
6,034
27,885
11,977
0
7,954
19,404
0
89,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
42,853
281
Minions Killed
208
15
Camps Cleared
8
1,427,612
Distance Traveled
1,341,151
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,024
578
107
4
2
416,456
1
W
Baron Samedi
15,662
602
98
4
1
442,740
2
W
King Arthur
15,584
599
94
4
2
470,065
0
L
Hercules
13,560
522
55
2
2
453,854
3
L
Horus
14,269
549
46
2
4
470,841
8
W
Nemesis
14,234
547
89
3
12
514,807
23

Distance Traveled

Minion Kills by Role

Gold Earned by Role