Player Matchup

Tiamat
Tiamat
Blu Reptar
Tiamat
Level 119
God Stats
3W - 0L
1,524 SR
Queue Stats
70W - 50L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
FBIAgentLitler
Cthulhu
Level 144
God Stats
2W - 1L
1,597 SR
Queue Stats
81W - 74L
1,493 Elo+
Party 1
Bellona
Bellona
GimmeUrCream
Bellona
Level 149
God Stats
3W - 0L
1,475 SR
Queue Stats
116W - 111L
1,539 Elo+
Party 1
Horus
Horus
carfoozle
Horus
Level 143
God Stats
3W - 3L
1,495 SR
Queue Stats
102W - 71L
1,558 Elo+
Party 1
Freya
Freya
drateR giB ehT
Freya
Level 26
God Stats
1W - 1L
1,233 SR
Queue Stats
14W - 8L
1,599 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,554 Elo+

VS

Team Averages
Level 60
1,524 SR
1,424 Elo+
Chaac
Chaac
Enk0u
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
LazarusAlitheia
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,370 Elo+
Party 2
The Morrigan
The Morrigan
Nik-nicolas567
The Morrigan
Level 139
God Stats
7W - 5L
1,572 SR
Queue Stats
384W - 419L
1,330 Elo+
Solo
Neith
Neith
SmootyDaMeme
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 2
Ra
Ra
farpnick
Ra
Level 28
God Stats
0W - 3L
1,546 SR
Queue Stats
57W - 82L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blu Reptar
Tiamat
20
9 / 6 / 13
12,221
815
19,633
17,963
13,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 12
12,300
820
17,401
19,922
25,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GimmeUrCream
Bellona
20
8 / 4 / 18
13,256
884
15,180
21,198
26,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
carfoozle
Horus
17
3 / 7 / 18
10,514
701
10,745
24,638
23,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 8 / 11
11,121
741
9,466
16,164
5,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Enk0u
Chaac
17
2 / 4 / 16
10,231
682
14,750
24,381
21,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 9 / 11
10,838
723
9,769
14,725
8,919
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Nik-nicolas567
The Morrigan
18
5 / 6 / 11
11,139
743
14,708
10,715
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 6 / 13
11,111
741
17,973
18,749
8,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 5 / 12
12,927
862
26,197
14,734
7,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
93
30
Kills
30
30
Deaths
30
72
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blu Reptar
Tiamat
9
6
13
2.58
L
Chaac
Enk0u
Chaac
2
4
16
2.5
W
7
5
12
2.6
W
Bellona
GimmeUrCream
Bellona
8
4
18
4.25
L
4
9
11
1.06
L
The Morrigan
Nik-nicolas567
The Morrigan
5
6
11
1.75
L
8
6
13
2.42
W
Horus
carfoozle
Horus
3
7
18
1.71
W
3
8
11
1.06
L
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,425
Damage
83,397
99,885
Taken
83,304
94,432
Mitigated
49,860
38,068
Healing
33,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blu Reptar
Tiamat
19,633
1,576
915
5,787
17,963
13,602
2,280
5,826
12,137
46,284
0
L
Chaac
Enk0u
Chaac
14,750
2,201
1,218
8,304
24,381
21,170
114
11,366
13,015
0
22,278
W
17,401
844
3,234
2,306
19,922
25,440
0
9,422
10,500
34,823
0
W
Bellona
GimmeUrCream
Bellona
15,180
3,901
2,138
6,098
21,198
26,023
1,075
8,162
13,036
0
32,676
L
9,769
1,641
598
1,801
14,725
8,919
0
9,992
4,733
575
14,988
L
The Morrigan
Nik-nicolas567
The Morrigan
14,708
1,534
206
1,292
10,715
4,456
440
6,100
4,603
33,081
0
L
17,973
8,913
1,527
6,687
18,749
8,293
768
10,488
8,261
0
28,221
W
Horus
carfoozle
Horus
10,745
4,937
4,563
7,764
24,638
23,470
0
10,638
14,000
0
16,081
W
9,466
3,741
1,545
3,718
16,164
5,897
1,006
7,124
9,040
25,743
0
L
26,197
2,035
6,116
5,417
14,734
7,022
518
8,542
6,192
47,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,412
Gold Earned
56,246
146
Minions Killed
147
0
Camps Cleared
0
1,333,270
Distance Traveled
1,256,184
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,221
815
37
2
0
259,691
0
L
Chaac
10,231
682
10
1
0
288,126
0
W
Cthulhu
12,300
820
41
3
0
242,564
0
W
Bellona
13,256
884
28
2
0
324,328
0
L
Ne Zha
10,838
723
10
1
0
242,977
0
L
The Morrigan
11,139
743
51
3
0
228,158
0
L
Neith
11,111
741
16
1
0
204,048
1
W
Horus
10,514
701
9
1
0
269,197
0
W
Freya
11,121
741
31
2
0
237,490
0
L
Ra
12,927
862
60
4
0
292,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role