Player Matchup

King Arthur
King Arthur
Volutedmarlin
King Arthur
Level 59
God Stats
1W - 3L
1,182 SR
Queue Stats
103W - 83L
1,479 Elo+
Party 1
Anhur
Anhur
blackknight6170
Anhur
Level 139
God Stats
2W - 0L
1,744 SR
Queue Stats
56W - 30L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
spiritranger9900
Baron Samedi
Level 123
God Stats
22W - 5L
1,755 SR
Queue Stats
92W - 56L
1,602 Elo+
Party 1
Team Averages
Level 107
1,560 SR
1,575 Elo+

VS

Team Averages
Level 122
1,530 SR
1,444 Elo+
Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SuperBatDan
Anubis
Level 118
God Stats
5W - 7L
1,589 SR
Queue Stats
180W - 266L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Volutedmarlin
King Arthur
12
2 / 3 / 13
8,136
740
6,181
8,619
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 0 / 5
9,161
833
8,786
4,355
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
spiritranger9900
Baron Samedi
14
7 / 0 / 10
9,090
826
7,536
6,121
2,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 8 / 2
6,658
605
4,213
11,487
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
9
1 / 3 / 2
6,537
594
2,988
7,941
2,889
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
1 / 7 / 1
6,813
619
6,106
7,296
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
3
3
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
8
2
0.25
L
Chaac
 
Chaac
1
3
2
0.67
L
Anubis
1
7
1
0.21
W
King Arthur
Volutedmarlin
King Arthur
2
3
13
2.83
W
9
0
5
11.5
W
Baron Samedi
spiritranger9900
Baron Samedi
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
13,307
19,095
Taken
26,724
9,929
Mitigated
8,087
8,486
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,213
1,809
0
312
11,487
2,685
0
3,771
7,165
0
9,239
L
Chaac
 
Chaac
2,988
624
0
1,494
7,941
2,889
0
1,557
6,166
0
14,663
L
Anubis
6,106
37
174
756
7,296
2,513
0
2,390
4,507
24,524
0
W
King Arthur
Volutedmarlin
King Arthur
6,181
1,202
0
1,182
8,619
6,199
188
2,877
5,742
0
15,780
W
8,786
3,938
0
2,270
4,355
1,697
2,081
602
3,753
0
38,507
W
Baron Samedi
spiritranger9900
Baron Samedi
7,536
379
1,172
3,862
6,121
2,033
598
3,035
3,086
32,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
20,008
133
Minions Killed
79
8
Camps Cleared
2
593,998
Distance Traveled
443,483
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,658
605
10
1
0
176,504
3
L
Chaac
6,537
594
29
3
0
122,917
1
L
Anubis
6,813
619
40
4
2
144,062
3
W
King Arthur
8,136
740
23
2
3
193,884
0
W
Anhur
9,161
833
51
5
3
198,031
6
W
Baron Samedi
9,090
826
59
5
2
202,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role