Player Matchup

Skadi
Skadi
Nezuko137488
Skadi
Level 17
God Stats
0W - 2L
994 SR
Queue Stats
0W - 6L
1,005 Elo+
Party 1
Geb
Geb
TANNON123
Geb
Level 26
God Stats
1W - 8L
1,144 SR
Queue Stats
15W - 23L
1,069 Elo+
Party 1
Yemoja
Yemoja
licua
Yemoja
Level 12
God Stats
0W - 1L
1,679 SR
Queue Stats
16W - 25L
1,323 Elo+
Solo
Team Averages
Level 18
1,272 SR
1,132 Elo+

VS

Team Averages
Level 64
1,433 SR
1,327 Elo+
Gilgamesh
Gilgamesh
FainTMako
Gilgamesh
Level 146
God Stats
15W - 10L
1,473 SR
Queue Stats
61W - 68L
1,462 Elo+
Solo
Cupid
Cupid
MissChaos44
Cupid
Level 18
God Stats
1W - 4L
1,357 SR
Queue Stats
3W - 18L
1,170 Elo+
Party 2
Sylvanus
Sylvanus
lceWizard
Sylvanus
Level 29
God Stats
7W - 8L
1,470 SR
Queue Stats
58W - 72L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
8,255
590
6,833
13,355
3,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 7 / 0
8,034
574
6,145
21,028
14,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
licua
Yemoja
11
0 / 5 / 0
7,569
541
6,036
13,399
8,376
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FainTMako
Gilgamesh
16
14 / 3 / 4
11,464
819
21,195
13,828
6,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 12
9,675
691
12,431
5,788
2,523
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
lceWizard
Sylvanus
14
2 / 0 / 17
10,757
768
8,585
11,115
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
2
Kills
19
19
Deaths
3
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FainTMako
Gilgamesh
14
3
4
5.33
W
3
0
12
9
L
1
7
0
0.14
L
1
7
0
0.14
W
Sylvanus
lceWizard
Sylvanus
2
0
17
10.5
L
Yemoja
licua
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
42,211
47,782
Taken
30,731
26,525
Mitigated
19,506
11,321
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FainTMako
Gilgamesh
21,195
7,822
725
2,031
13,828
6,873
441
4,106
9,722
0
59,762
W
12,431
6,090
606
1,671
5,788
2,523
884
3,166
2,622
0
34,582
L
6,833
2,586
527
1,841
13,355
3,846
889
1,755
11,600
0
29,663
L
6,145
875
620
2,066
21,028
14,303
524
2,892
18,136
13,484
0
W
Sylvanus
lceWizard
Sylvanus
8,585
2,387
4,461
5,761
11,115
10,110
950
5,332
5,783
22,778
0
L
Yemoja
licua
Yemoja
6,036
949
3,650
2,617
13,399
8,376
114
4,219
9,180
19,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
31,896
95
Minions Killed
161
3
Camps Cleared
7
631,317
Distance Traveled
769,489
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,464
819
66
5
6
263,444
0
W
Cupid
9,675
691
58
4
0
275,080
0
L
Skadi
8,255
590
57
4
2
201,082
3
L
Geb
8,034
574
12
1
1
210,614
0
W
Sylvanus
10,757
768
37
3
1
230,965
4
L
Yemoja
7,569
541
26
2
0
219,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role