Player Matchup

Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Erick_Reus_10
Aphrodite
Level 95
God Stats
8W - 4L
1,625 SR
Queue Stats
135W - 134L
1,463 Elo+
Party 3
Ares
Ares
RelentlezAnimal
Ares
Level 27
God Stats
18W - 13L
1,464 SR
Queue Stats
71W - 84L
1,338 Elo+
Party 1
Ra
Ra
ThePunisher4
Ra
Level 47
God Stats
1W - 2L
1,436 SR
Queue Stats
46W - 71L
1,349 Elo+
Party 3
Thor
Thor
flymaster29
Thor
Level 48
God Stats
0W - 4L
1,204 SR
Queue Stats
51W - 76L
1,326 Elo+
Party 1
Team Averages
Level 52
1,446 SR
1,395 Elo+

VS

Team Averages
Level 42
1,591 SR
1,418 Elo+
Neith
Neith
ItsNickGaming
Neith
Level 18
God Stats
3W - 0L
1,867 SR
Queue Stats
28W - 35L
1,392 Elo+
Party 2
Skadi
Skadi
KaeYtergg
Skadi
Level 49
God Stats
10W - 5L
1,541 SR
Queue Stats
204W - 255L
1,396 Elo+
Solo
Nemesis
Nemesis
KilluaOsu
Nemesis
Level 67
God Stats
4W - 3L
1,562 SR
Queue Stats
200W - 198L
1,465 Elo+
Party 2
Chaac
Chaac
PerpetualMachine
Chaac
Level 28
God Stats
17W - 17L
1,487 SR
Queue Stats
65W - 68L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
TSETerdFerguson
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 6 / 2
9,015
429
12,179
13,227
4,861
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Erick_Reus_10
Aphrodite
15
3 / 2 / 0
9,719
463
4,186
8,312
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 5
8,682
413
9,603
17,306
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 7 / 0
9,924
473
4,378
11,562
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 9 / 2
9,168
437
6,635
20,572
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,804
419
7,429
7,964
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
KaeYtergg
Skadi
18
7 / 4 / 4
12,041
573
12,286
12,909
4,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
KilluaOsu
Nemesis
20
17 / 0 / 2
13,674
651
15,062
14,224
6,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 4
10,975
523
6,657
17,106
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
TSETerdFerguson
Jormungandr
13
0 / 3 / 6
8,530
406
7,401
12,307
6,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
27
27
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
2
0.67
L
Aphrodite
Erick_Reus_10
Aphrodite
3
2
0
1.5
W
1
2
6
2
W
Skadi
KaeYtergg
Skadi
7
4
4
2.25
W
Nemesis
KilluaOsu
Nemesis
17
0
2
18
W
2
1
4
4
L
1
3
5
1.17
W
Jormungandr
TSETerdFerguson
Jormungandr
0
3
6
1
L
2
7
0
0.29
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
48,835
70,979
Taken
64,510
37,179
Mitigated
35,950
17,134
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,179
5,525
62
2,852
13,227
4,861
116
3,451
9,679
0
66,077
L
Aphrodite
Erick_Reus_10
Aphrodite
4,186
860
9
3,885
8,312
4,980
279
194
7,660
37,207
0
W
7,429
4,199
0
2,653
7,964
1,986
660
2,336
5,588
0
36,576
W
Skadi
KaeYtergg
Skadi
12,286
5,627
0
2,127
12,909
4,407
5,022
4,524
8,199
0
80,147
W
Nemesis
KilluaOsu
Nemesis
15,062
6,186
0
7,404
14,224
6,554
4,923
1,768
12,412
0
100,389
W
6,657
1,066
0
7,935
17,106
16,062
1,325
3,728
13,378
1,187
59,370
L
9,603
479
405
4,212
17,306
17,027
0
3,014
14,292
28,288
0
W
Jormungandr
TSETerdFerguson
Jormungandr
7,401
1,465
37
105
12,307
6,941
0
5,471
6,766
27,948
0
L
4,378
209
183
1,799
11,562
3,703
184
959
10,603
65,082
0
L
6,635
1,055
0
3,727
20,572
6,608
909
326
20,077
0
74,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
54,024
489
Minions Killed
537
0
Camps Cleared
0
1,698,916
Distance Traveled
1,949,710
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,015
429
126
6
0
341,977
5
L
Aphrodite
9,719
463
87
4
0
232,154
0
W
Neith
8,804
419
76
4
0
342,943
2
W
Skadi
12,041
573
140
7
0
388,090
3
W
Nemesis
13,674
651
148
7
0
489,391
1
W
Chaac
10,975
523
142
7
0
360,712
0
L
Ares
8,682
413
38
2
0
394,575
3
W
Jormungandr
8,530
406
31
1
0
368,574
0
L
Ra
9,924
473
137
7
0
365,416
11
L
Thor
9,168
437
101
5
0
364,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role