Player Matchup

Ymir
Ymir
AnubisMain2008
Ymir
Level 26
God Stats
2W - 1L
1,800 SR
Queue Stats
80W - 73L
1,622 Elo+
Solo
Bastet
Bastet
Kiirit0o
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MINIROGUE1
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 74L
1,412 Elo+
Solo
Poseidon
Poseidon
Vitamine07
Poseidon
Level 16
God Stats
6W - 7L
1,702 SR
Queue Stats
36W - 43L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
WhiteCoco00
Hou Yi
Level 21
God Stats
16W - 22L
1,502 SR
Queue Stats
106W - 108L
1,435 Elo+
Party 2
Team Averages
Level 19
1,601 SR
1,477 Elo+

VS

Team Averages
Level 18
1,477 SR
1,463 Elo+
Nemesis
Nemesis
DrunkenBoYYY
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,594 Elo+
Solo
King Arthur
King Arthur
ZuRAbistrii
King Arthur
Level 27
God Stats
11W - 10L
1,533 SR
Queue Stats
32W - 34L
1,387 Elo+
Solo
Merlin
Merlin
k67rth6fg5
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,905 Elo+
Solo
Guan Yu
Guan Yu
seasick_gaming0
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 1
Anubis
Anubis
trolleador_joanp
Anubis
Level 29
God Stats
8W - 10L
1,352 SR
Queue Stats
79W - 103L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,212
414
2,747
6,455
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Kiirit0o
Bastet
9
2 / 5 / 4
6,196
413
2,142
7,927
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
MINIROGUE1
Fenrir
11
3 / 7 / 4
7,045
470
6,993
10,890
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Vitamine07
Poseidon
11
3 / 11 / 2
7,252
483
8,806
10,349
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
13
11 / 3 / 3
8,453
564
9,353
9,315
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrunkenBoYYY
Nemesis
16
10 / 1 / 4
9,642
643
8,593
13,122
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ZuRAbistrii
King Arthur
15
9 / 2 / 1
9,007
600
7,104
10,924
5,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
k67rth6fg5
Merlin
18
9 / 1 / 4
10,797
720
7,910
8,221
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 8 / 4
6,139
409
2,207
8,801
4,670
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 8 / 3
6,600
440
3,845
8,329
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
20
Kills
28
28
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Nemesis
DrunkenBoYYY
Nemesis
10
1
4
12
L
Bastet
Kiirit0o
Bastet
2
5
4
0.8
L
Fenrir
MINIROGUE1
Fenrir
3
7
4
0.71
L
Poseidon
Vitamine07
Poseidon
3
11
2
0.36
L
Hou Yi
11
3
3
4.17
W
King Arthur
ZuRAbistrii
King Arthur
9
2
1
4.75
W
Merlin
k67rth6fg5
Merlin
9
1
4
11
W
0
8
4
0.25
W
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
29,659
44,936
Taken
49,397
14,440
Mitigated
22,506
7,971
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,747
626
0
1,343
6,455
2,807
0
1,864
4,335
21,377
0
W
Nemesis
DrunkenBoYYY
Nemesis
8,593
3,429
0
4,663
13,122
7,298
1,172
2,893
10,163
0
61,995
L
Bastet
Kiirit0o
Bastet
2,142
384
0
1,731
7,927
2,306
0
2,678
5,131
0
15,839
L
Fenrir
MINIROGUE1
Fenrir
6,993
1,548
0
2,280
10,890
3,933
0
2,941
7,787
0
35,190
L
Poseidon
Vitamine07
Poseidon
8,806
1,981
0
371
10,349
2,664
748
762
9,453
37,389
0
L
Hou Yi
9,353
4,513
0
2,246
9,315
2,730
357
3,510
5,695
0
46,417
W
King Arthur
ZuRAbistrii
King Arthur
7,104
796
0
4,971
10,924
5,590
0
4,908
5,697
0
43,582
W
Merlin
k67rth6fg5
Merlin
7,910
1,583
0
4,567
8,221
2,671
1,226
1,337
6,870
83,637
0
W
2,207
436
0
185
8,801
4,670
76
1,586
7,095
0
7,992
W
3,845
405
175
1,418
8,329
2,277
617
268
8,019
27,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
42,185
302
Minions Killed
420
0
Camps Cleared
0
1,227,591
Distance Traveled
1,410,252
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,212
414
53
4
0
189,054
1
W
Nemesis
9,642
643
113
8
0
298,442
6
L
Bastet
6,196
413
37
2
0
262,567
1
L
Fenrir
7,045
470
56
4
0
274,088
1
L
Poseidon
7,252
483
77
5
0
232,521
0
L
Hou Yi
8,453
564
79
5
0
269,361
0
W
King Arthur
9,007
600
91
6
0
308,235
3
W
Merlin
10,797
720
159
11
0
304,949
1
W
Guan Yu
6,139
409
12
1
0
260,663
0
W
Anubis
6,600
440
45
3
0
237,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role