Player Matchup

Artemis
Artemis
IlAlwaysDMIl
Artemis
Level 145
God Stats
44W - 37L
1,542 SR
Queue Stats
181W - 211L
1,525 Elo+
Solo
Bacchus
Bacchus
Timmer_Wolf
Bacchus
Level 157
God Stats
16W - 4L
1,716 SR
Queue Stats
248W - 158L
1,634 Elo+
Solo
Bastet
Bastet
mclovinwixx
Bastet
Level 147
God Stats
26W - 19L
1,638 SR
Queue Stats
218W - 243L
1,548 Elo+
Solo
Team Averages
Level 150
1,632 SR
1,569 Elo+

VS

Team Averages
Level 107
1,623 SR
1,574 Elo+
Mulan
Mulan
DrCoctopus
Mulan
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
36W - 44L
1,506 Elo+
Solo
Ah Puch
Ah Puch
ElfoEHG
Ah Puch
Level 126
God Stats
14W - 4L
1,618 SR
Queue Stats
347W - 227L
1,589 Elo+
Party 1
Fafnir
Fafnir
MyHouse555
Fafnir
Level 86
God Stats
9W - 6L
1,507 SR
Queue Stats
214W - 124L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IlAlwaysDMIl
Artemis
10
1 / 4 / 0
6,303
630
5,423
6,961
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Timmer_Wolf
Bacchus
9
0 / 3 / 2
6,325
633
4,998
8,806
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
9
1 / 5 / 1
6,362
636
6,892
9,596
3,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
8 / 0 / 3
7,686
769
7,632
8,320
4,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ElfoEHG
Ah Puch
11
2 / 0 / 9
6,964
696
8,876
4,736
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
MyHouse555
Fafnir
10
2 / 2 / 9
7,503
750
2,942
10,834
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
8
0
3
9.5
W
Ah Puch
ElfoEHG
Ah Puch
2
0
9
6.5
L
Artemis
IlAlwaysDMIl
Artemis
1
4
0
0.25
W
Fafnir
MyHouse555
Fafnir
2
2
9
3.25
L
Bacchus
Timmer_Wolf
Bacchus
0
3
2
0.33
L
Bastet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
19,450
25,363
Taken
23,890
12,715
Mitigated
16,231
1,885
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,632
1,899
0
991
8,320
4,582
0
2,505
5,815
884
13,861
W
Ah Puch
ElfoEHG
Ah Puch
8,876
445
79
2,170
4,736
1,391
0
1,482
3,254
32,335
0
L
Artemis
IlAlwaysDMIl
Artemis
5,423
1,873
0
406
6,961
2,683
0
4,368
2,593
0
20,992
W
Fafnir
MyHouse555
Fafnir
2,942
574
0
4,766
10,834
10,258
16
1,315
9,519
8,330
0
L
Bacchus
Timmer_Wolf
Bacchus
4,998
382
0
974
8,806
6,979
0
4,571
4,235
15,739
0
L
Bastet
6,892
2,057
0
505
9,596
3,053
0
3,805
5,791
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,990
Gold Earned
22,153
95
Minions Killed
103
4
Camps Cleared
3
496,561
Distance Traveled
570,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,686
769
17
2
1
194,701
0
W
Ah Puch
6,964
696
70
7
0
184,749
1
L
Artemis
6,303
630
38
4
1
143,037
2
W
Fafnir
7,503
750
16
2
2
190,780
3
L
Bacchus
6,325
633
28
3
3
173,053
2
L
Bastet
6,362
636
29
3
0
180,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role