Player Matchup

Artemis
Artemis
Baldevred
Artemis
Level 87
God Stats
2W - 6L
1,458 SR
Queue Stats
569W - 391L
1,614 Elo+
Party 2
Khepri
Khepri
Lilsaint
Khepri
Level 101
God Stats
7W - 4L
1,745 SR
Queue Stats
587W - 413L
1,615 Elo+
Party 2
Zeus
Zeus
l7arkness
Zeus
Level 102
God Stats
5W - 2L
1,980 SR
Queue Stats
578W - 413L
1,613 Elo+
Party 2
Team Averages
Level 97
1,728 SR
1,614 Elo+

VS

Team Averages
Level 88
1,580 SR
1,653 Elo+
Aphrodite
Aphrodite
livykitty
Aphrodite
Level 24
God Stats
7W - 2L
1,819 SR
Queue Stats
9W - 6L
1,703 Elo+
Party 1
Fenrir
Fenrir
owodorable
Fenrir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,703 Elo+
Party 1
Artio
Artio
roflcopter2010
Artio
Level 104
God Stats
16W - 22L
1,419 SR
Queue Stats
146W - 199L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baldevred
Artemis
13
2 / 9 / 9
10,792
600
16,535
18,469
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Lilsaint
Khepri
13
0 / 7 / 14
11,316
629
11,456
22,171
23,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
16
13 / 7 / 1
12,858
714
31,379
13,492
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
livykitty
Aphrodite
17
3 / 5 / 18
12,658
703
7,860
20,140
16,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
owodorable
Fenrir
18
13 / 7 / 7
14,329
796
26,875
26,457
21,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 3 / 14
13,245
736
14,382
31,583
28,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
15
Kills
23
23
Deaths
15
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
Baldevred
Artemis
2
9
9
0.72
L
Khepri
Lilsaint
Khepri
0
7
14
1
L
Zeus
13
7
1
1.93
W
Aphrodite
livykitty
Aphrodite
3
5
18
2.4
W
Fenrir
owodorable
Fenrir
13
7
7
2.36
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,370
Damage
49,117
54,132
Taken
78,180
34,104
Mitigated
65,984
7,770
Healing
42,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Baldevred
Artemis
16,535
6,457
0
471
18,469
4,567
527
8,015
10,454
0
39,434
L
Khepri
Lilsaint
Khepri
11,456
2,174
656
5,356
22,171
23,614
228
9,571
12,600
26,844
0
L
Zeus
31,379
7,374
0
1,287
13,492
5,923
630
5,173
8,319
58,926
0
W
Aphrodite
livykitty
Aphrodite
7,860
1,654
12,466
12,164
20,140
16,126
462
14,533
5,115
27,000
0
W
Fenrir
owodorable
Fenrir
26,875
11,946
0
5,001
26,457
21,333
993
14,714
11,379
0
65,018
W
14,382
1,211
2,883
10,155
31,583
28,525
1,136
13,019
17,950
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
40,232
147
Minions Killed
166
8
Camps Cleared
8
773,361
Distance Traveled
958,470
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,792
600
43
2
4
272,436
0
L
Khepri
11,316
629
27
2
1
284,588
2
L
Zeus
12,858
714
77
4
3
216,337
1
W
Aphrodite
12,658
703
36
2
2
302,295
0
W
Fenrir
14,329
796
67
4
5
316,914
0
W
Artio
13,245
736
63
4
1
339,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role