Player Matchup

Neith
Neith
D3athTheKing
Neith
Level 18
God Stats
72W - 67L
1,533 SR
Queue Stats
75W - 74L
1,459 Elo+
Party 1
Anubis
Anubis
ImANooooBis
Anubis
Level 29
God Stats
47W - 26L
1,607 SR
Queue Stats
151W - 129L
1,491 Elo+
Party 1
Skadi
Skadi
Moostachepolice
Skadi
Level 18
God Stats
3W - 1L
1,849 SR
Queue Stats
52W - 72L
1,330 Elo+
Solo
Jing Wei
Jing Wei
OstentatiousBear
Jing Wei
Level 30
God Stats
24W - 24L
1,333 SR
Queue Stats
63W - 51L
1,475 Elo+
Solo
Geb
Geb
iNerdBasher
Geb
Level 29
God Stats
5W - 8L
1,536 SR
Queue Stats
142W - 140L
1,554 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,462 Elo+

VS

Team Averages
Level 16
1,500 SR
1,510 Elo+
Neith
Neith
Elfityart
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,468 Elo+
Party 2
Merlin
Merlin
Hopelesshy
Merlin
Level 5
God Stats
3W - 5L
1,576 SR
Queue Stats
11W - 15L
1,587 Elo+
Party 2
Ullr
Ullr
ZeusADC
Ullr
Level 31
God Stats
1W - 8L
1,500 SR
Queue Stats
348W - 367L
1,442 Elo+
Solo
Tiamat
Tiamat
ZinoHunter69
Tiamat
Level 5
God Stats
2W - 4L
1,441 SR
Queue Stats
6W - 6L
1,648 Elo+
Solo
Horus
Horus
briandiaznot
Horus
Level 13
God Stats
1W - 2L
1,485 SR
Queue Stats
42W - 44L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 25
10,976
1,098
8,660
7,497
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
19
14 / 4 / 20
11,990
1,199
25,463
14,518
6,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 4 / 19
10,032
1,003
12,459
9,163
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
19 / 2 / 18
13,902
1,390
28,519
10,468
3,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 1 / 26
11,227
1,123
11,394
12,814
8,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elfityart
Neith
16
4 / 9 / 5
10,731
1,073
12,418
22,204
7,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Hopelesshy
Merlin
16
0 / 8 / 8
9,249
925
8,834
15,166
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
ZeusADC
Ullr
15
3 / 12 / 6
10,032
1,003
10,018
21,270
7,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
2 / 8 / 8
9,913
991
13,242
15,582
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 2
9,030
903
3,797
18,473
18,474
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
41
45
Kills
12
12
Deaths
45
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
25
17.5
L
Neith
Elfityart
Neith
4
9
5
0.72
L
Merlin
Hopelesshy
Merlin
0
8
8
0.5
W
Anubis
14
4
20
6
W
3
4
19
3.13
W
19
2
18
14
L
Ullr
ZeusADC
Ullr
3
12
6
0.5
L
Tiamat
2
8
8
0.75
L
3
8
2
0.5
W
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,495
Damage
48,309
54,460
Taken
92,695
24,855
Mitigated
45,902
15,286
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,660
3,984
0
4,320
7,497
2,721
0
3,310
4,187
0
23,356
L
Neith
Elfityart
Neith
12,418
4,490
0
1,527
22,204
7,549
0
7,608
14,398
0
25,998
L
Merlin
Hopelesshy
Merlin
8,834
249
430
1,276
15,166
4,389
0
9,464
5,676
39,083
0
W
Anubis
25,463
1,474
0
8,284
14,518
6,753
0
6,343
8,175
49,902
0
W
12,459
5,751
0
334
9,163
3,282
0
2,930
6,233
0
25,687
W
28,519
20,091
0
2,348
10,468
3,960
0
3,142
7,326
0
47,730
L
Ullr
ZeusADC
Ullr
10,018
3,529
0
788
21,270
7,627
0
7,281
13,775
0
29,280
L
Tiamat
13,242
1,302
93
1,666
15,582
7,863
0
7,079
8,377
22,551
0
L
3,797
1,760
523
1,192
18,473
18,474
0
4,735
13,612
0
9,183
W
11,394
1,708
0
0
12,814
8,139
0
6,351
6,463
21,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,127
Gold Earned
48,955
192
Minions Killed
160
6
Camps Cleared
5
898,364
Distance Traveled
820,779
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,976
1,098
32
3
1
183,641
1
L
Neith
10,731
1,073
18
2
0
179,984
0
L
Merlin
9,249
925
64
6
0
139,528
0
W
Anubis
11,990
1,199
56
6
3
151,073
0
W
Skadi
10,032
1,003
24
2
1
165,497
0
W
Jing Wei
13,902
1,390
50
5
1
197,489
1
L
Ullr
10,032
1,003
44
4
2
184,290
3
L
Tiamat
9,913
991
24
2
2
177,522
3
L
Horus
9,030
903
10
1
1
139,455
1
W
Geb
11,227
1,123
30
3
0
200,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role