Player Matchup

Cthulhu
Cthulhu
ImActuallyInting
Cthulhu
Level 22
God Stats
1W - 0L
1,833 SR
Queue Stats
33W - 14L
1,672 Elo+
Solo
Neith
Neith
XxRobloxHype
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 50L
1,671 Elo+
Solo
Fenrir
Fenrir
battymarie
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 90L
1,753 Elo+
Solo
Nike
Nike
iLoveGaming YAY
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,718 Elo+
Solo
Cabrakan
Cabrakan
lospollos021
Cabrakan
Level 22
God Stats
3W - 6L
1,295 SR
Queue Stats
253W - 241L
1,630 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,689 Elo+

VS

Team Averages
Level 18
1,665 SR
1,667 Elo+
Nike
Nike
Fyydz
Nike
Level 20
God Stats
10W - 16L
1,590 SR
Queue Stats
15W - 23L
1,528 Elo+
Solo
Cthulhu
Cthulhu
KennyKilljoy
Cthulhu
Level 26
God Stats
4W - 7L
1,636 SR
Queue Stats
6W - 8L
1,594 Elo+
Party 1
Achilles
Achilles
No Chat Kilo
Achilles
Level 5
God Stats
2W - 2L
1,867 SR
Queue Stats
8W - 5L
1,817 Elo+
Party 1
Nemesis
Nemesis
Níck7
Nemesis
Level 21
God Stats
6W - 5L
1,518 SR
Queue Stats
101W - 66L
1,687 Elo+
Solo
Anhur
Anhur
The_Danril
Anhur
Level 17
God Stats
1W - 3L
1,716 SR
Queue Stats
62W - 40L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,537
756
2,736
2,076
871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 2
4,299
717
2,962
1,176
237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
battymarie
Fenrir
7
2 / 1 / 0
4,160
693
2,334
4,481
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,205
701
1,615
4,009
1,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
lospollos021
Cabrakan
7
3 / 0 / 1
4,445
741
1,779
4,431
1,789
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fyydz
Nike
3
0 / 2 / 0
3,146
524
531
3,812
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
KennyKilljoy
Cthulhu
6
0 / 0 / 0
3,729
622
1,799
3,168
1,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
No Chat Kilo
Achilles
7
1 / 2 / 0
3,910
652
1,584
4,145
2,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Níck7
Nemesis
6
0 / 2 / 0
3,881
647
1,676
3,905
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
7
0 / 2 / 0
3,853
642
1,264
2,847
532

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
8
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
Fyydz
Nike
0
2
0
0
W
1
0
1
1.5
L
Cthulhu
KennyKilljoy
Cthulhu
0
0
0
0
L
Achilles
No Chat Kilo
Achilles
1
2
0
0.5
L
Nemesis
Níck7
Nemesis
0
2
0
0
L
Anhur
0
2
0
0
W
2
0
2
3
W
Fenrir
battymarie
Fenrir
2
1
0
2
W
0
0
0
0
W
Cabrakan
lospollos021
Cabrakan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
6,854
16,173
Taken
17,877
5,736
Mitigated
7,031
7,132
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Fyydz
Nike
531
0
0
420
3,812
1,583
0
779
3,033
0
4,332
W
2,736
395
118
801
2,076
871
0
0
2,076
21,577
0
L
Cthulhu
KennyKilljoy
Cthulhu
1,799
176
0
1,926
3,168
1,777
0
0
3,168
12,768
0
L
Achilles
No Chat Kilo
Achilles
1,584
802
0
1,250
4,145
2,315
0
2,250
1,529
0
14,143
L
Nemesis
Níck7
Nemesis
1,676
959
0
599
3,905
824
0
255
3,586
0
18,284
L
Anhur
1,264
1,004
0
500
2,847
532
0
801
2,046
0
16,780
W
2,962
1,143
0
666
1,176
237
290
0
1,176
0
18,709
W
Fenrir
battymarie
Fenrir
2,334
1,361
0
2,361
4,481
1,084
0
0
4,481
0
17,172
W
1,615
214
0
1,500
4,009
1,755
0
1,373
2,210
0
17,413
W
Cabrakan
lospollos021
Cabrakan
1,779
439
58
1,628
4,431
1,789
0
0
4,431
15,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
18,519
215
Minions Killed
146
0
Camps Cleared
0
661,994
Distance Traveled
602,181
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,146
524
5
1
0
100,809
0
W
Cthulhu
4,537
756
51
9
0
154,631
2
L
Cthulhu
3,729
622
33
6
0
118,000
0
L
Achilles
3,910
652
25
4
0
133,783
0
L
Nemesis
3,881
647
42
7
0
140,348
1
L
Anhur
3,853
642
41
7
0
109,241
1
W
Neith
4,299
717
46
8
0
121,518
1
W
Fenrir
4,160
693
43
7
0
145,397
1
W
Nike
4,205
701
46
8
0
114,027
2
W
Cabrakan
4,445
741
29
5
0
126,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role