Player Matchup

Nemesis
Nemesis
Buffordobu
Nemesis
Level 47
God Stats
1W - 5L
1,311 SR
Queue Stats
59W - 91L
1,354 Elo+
Party 1
Bacchus
Bacchus
Donkeybringer
Bacchus
Level 95
God Stats
0W - 3L
1,247 SR
Queue Stats
77W - 125L
1,351 Elo+
Party 1
Cupid
Cupid
Dragonvapour
Cupid
Level 104
God Stats
0W - 1L
1,214 SR
Queue Stats
125W - 160L
1,403 Elo+
Party 1
Scylla
Scylla
PlainsPraetor
Scylla
Level 123
God Stats
1W - 2L
1,584 SR
Queue Stats
42W - 67L
1,424 Elo+
Party 1
Hades
Hades
ZingJester
Hades
Level 129
God Stats
9W - 6L
1,650 SR
Queue Stats
126W - 159L
1,414 Elo+
Party 1
Team Averages
Level 100
1,401 SR
1,389 Elo+

VS

Team Averages
Level 80
1,647 SR
1,563 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HyperHissing
Cthulhu
Level 47
God Stats
1W - 1L
1,525 SR
Queue Stats
72W - 71L
1,531 Elo+
Party 3
Odin
Odin
Macfool
Odin
Level 19
God Stats
13W - 7L
1,860 SR
Queue Stats
132W - 110L
1,612 Elo+
Party 2
Fenrir
Fenrir
Tartuk
Fenrir
Level 69
God Stats
18W - 9L
1,632 SR
Queue Stats
216W - 186L
1,584 Elo+
Party 2
Cupid
Cupid
realalex88
Cupid
Level 126
God Stats
10W - 3L
1,719 SR
Queue Stats
177W - 177L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buffordobu
Nemesis
5
0 / 8 / 1
4,176
418
2,400
7,604
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
6
0 / 4 / 0
4,424
442
2,174
9,768
4,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 0
4,764
476
1,814
5,770
975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
4,980
498
3,046
4,365
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
9
0 / 4 / 0
5,176
518
5,080
8,698
3,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 5
6,572
657
4,979
6,482
2,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
HyperHissing
Cthulhu
8
2 / 1 / 8
5,712
571
2,376
5,579
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Macfool
Odin
10
3 / 0 / 2
5,659
566
6,067
7,278
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tartuk
Fenrir
9
4 / 1 / 2
5,689
569
3,408
4,860
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
10
9 / 0 / 2
6,888
689
7,943
5,702
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
22
22
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
5
6.5
L
Nemesis
Buffordobu
Nemesis
0
8
1
0.06
L
Bacchus
0
4
0
0
L
1
5
0
0.2
W
Cthulhu
HyperHissing
Cthulhu
2
1
8
6
W
Odin
Macfool
Odin
3
0
2
4
L
1
1
0
1
W
Fenrir
Tartuk
Fenrir
4
1
2
5
L
Hades
0
4
0
0
W
Cupid
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
24,773
36,205
Taken
29,901
11,604
Mitigated
11,819
8,338
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,979
511
0
4,378
6,482
2,821
304
2,074
4,178
42,720
0
L
Nemesis
Buffordobu
Nemesis
2,400
1,308
0
820
7,604
1,364
0
3,052
4,488
0
16,207
L
Bacchus
2,174
318
969
2,163
9,768
4,474
338
1,576
8,120
11,754
0
L
1,814
1,328
0
755
5,770
975
320
1,257
4,513
0
18,982
W
Cthulhu
HyperHissing
Cthulhu
2,376
636
0
924
5,579
2,619
286
1,163
4,336
13,068
0
W
Odin
Macfool
Odin
6,067
2,435
0
2,525
7,278
3,124
0
4,134
3,144
0
22,814
L
3,046
434
0
750
4,365
833
0
1,470
2,895
25,419
0
W
Fenrir
Tartuk
Fenrir
3,408
1,084
0
345
4,860
1,625
199
1,513
3,277
0
24,935
L
Hades
5,080
824
70
2,811
8,698
3,958
266
0
8,299
26,915
0
W
Cupid
7,943
4,289
128
3,017
5,702
1,630
1,309
1,146
4,516
0
36,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
30,520
215
Minions Killed
267
0
Camps Cleared
0
874,161
Distance Traveled
932,782
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,572
657
88
9
0
174,873
1
L
Nemesis
4,176
418
32
3
0
191,733
0
L
Bacchus
4,424
442
20
2
0
153,910
0
L
Cupid
4,764
476
40
4
0
177,791
1
W
Cthulhu
5,712
571
22
2
0
166,775
2
W
Odin
5,659
566
44
4
0
200,222
2
L
Scylla
4,980
498
51
5
0
183,739
1
W
Fenrir
5,689
569
50
5
0
204,695
1
L
Hades
5,176
518
72
7
0
166,988
5
W
Cupid
6,888
689
63
6
0
186,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role