Player Matchup

Neith
Neith
DracoSafarius
Neith
Level 62
God Stats
3W - 3L
1,587 SR
Queue Stats
57W - 53L
1,570 Elo+
Solo
Cthulhu
Cthulhu
FUN_AZN
Cthulhu
Level 89
God Stats
20W - 16L
1,567 SR
Queue Stats
344W - 318L
1,573 Elo+
Solo
Ra
Ra
NevetsJr
Ra
Level 129
God Stats
0W - 4L
1,316 SR
Queue Stats
15W - 13L
1,561 Elo+
Solo
Guan Yu
Guan Yu
ShamPOW96
Guan Yu
Level 116
God Stats
137W - 141L
1,512 SR
Queue Stats
535W - 535L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Slippery1843
Kukulkan
Level 106
God Stats
27W - 19L
1,664 SR
Queue Stats
1,466W - 1,527L
1,500 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,548 Elo+

VS

Team Averages
Level 133
1,608 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BadAim7I7
Jing Wei
Level 143
God Stats
5W - 4L
1,563 SR
Queue Stats
134W - 159L
1,524 Elo+
Party 1
Olorun
Olorun
ECRC89
Olorun
Level 124
God Stats
4W - 0L
1,644 SR
Queue Stats
18W - 17L
1,470 Elo+
Solo
Susano
Susano
Jarzzyy
Susano
Level 126
God Stats
116W - 84L
1,611 SR
Queue Stats
643W - 650L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
toshiba42
Cthulhu
Level 116
God Stats
2W - 4L
1,722 SR
Queue Stats
106W - 115L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,768
877
13,694
11,001
4,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
FUN_AZN
Cthulhu
15
0 / 3 / 4
8,887
889
13,964
14,053
18,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 1
9,574
957
6,275
8,225
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
ShamPOW96
Guan Yu
15
1 / 4 / 3
9,488
949
10,580
11,796
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Slippery1843
Kukulkan
14
0 / 2 / 1
8,174
817
5,236
4,094
1,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

207

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 0 / 7
10,194
1,019
5,221
9,650
7,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
BadAim7I7
Jing Wei
16
0 / 1 / 8
9,076
908
7,599
7,935
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ECRC89
Olorun
16
2 / 0 / 7
9,231
923
7,130
7,019
2,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Jarzzyy
Susano
16
8 / 4 / 6
10,882
1,088
15,410
11,459
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
toshiba42
Cthulhu
16
3 / 0 / 8
9,699
970
11,296
18,013
8,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
5
Kills
17
17
Deaths
5
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
7
7.5
W
Jing Wei
BadAim7I7
Jing Wei
0
1
8
4
L
1
4
3
0.63
W
Olorun
ECRC89
Olorun
2
0
7
5.5
L
Cthulhu
FUN_AZN
Cthulhu
0
3
4
0.67
W
Susano
Jarzzyy
Susano
8
4
6
2.75
L
3
4
1
0.88
L
Guan Yu
ShamPOW96
Guan Yu
1
4
3
0.63
L
Kukulkan
Slippery1843
Kukulkan
0
2
1
0.25
W
Cthulhu
toshiba42
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,749
Damage
46,656
49,169
Taken
54,076
38,330
Mitigated
25,682
5,980
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,221
504
0
4,637
9,650
7,605
0
2,970
6,680
407
21,162
W
Jing Wei
BadAim7I7
Jing Wei
7,599
5,790
440
141
7,935
2,702
0
5,112
2,823
0
29,576
L
13,694
3,623
0
1,407
11,001
4,342
0
3,563
7,438
0
25,904
W
Olorun
ECRC89
Olorun
7,130
3,342
1,897
2,723
7,019
2,765
0
4,860
2,159
22,734
0
L
Cthulhu
FUN_AZN
Cthulhu
13,964
369
403
0
14,053
18,353
0
6,939
7,114
29,609
0
W
Susano
Jarzzyy
Susano
15,410
2,122
0
429
11,459
3,737
0
4,917
6,542
0
26,691
L
6,275
401
389
509
8,225
3,217
0
3,087
5,138
41,764
0
L
Guan Yu
ShamPOW96
Guan Yu
10,580
804
912
1,957
11,796
10,844
0
4,701
7,095
343
11,527
L
Kukulkan
Slippery1843
Kukulkan
5,236
180
348
55
4,094
1,574
0
543
3,551
22,216
0
W
Cthulhu
toshiba42
Cthulhu
11,296
1,167
434
5,177
18,013
8,873
0
7,959
10,054
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
49,082
192
Minions Killed
199
5
Camps Cleared
6
935,960
Distance Traveled
938,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,194
1,019
42
4
1
179,184
3
W
Jing Wei
9,076
908
66
7
1
177,430
0
L
Neith
8,768
877
20
2
3
196,278
1
W
Olorun
9,231
923
24
2
0
201,861
0
L
Cthulhu
8,887
889
40
4
1
215,108
1
W
Susano
10,882
1,088
29
3
2
191,019
1
L
Ra
9,574
957
90
9
0
180,565
0
L
Guan Yu
9,488
949
2
0
0
209,319
0
L
Kukulkan
8,174
817
40
4
1
134,690
1
W
Cthulhu
9,699
970
38
4
2
188,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role