Player Matchup

Geb
Geb
Freddyfruitopia
Geb
Level 102
God Stats
2W - 6L
1,552 SR
Queue Stats
211W - 164L
1,643 Elo+
Party 2
Bastet
Bastet
GrandSage
Bastet
Level 81
God Stats
11W - 19L
1,596 SR
Queue Stats
367W - 402L
1,507 Elo+
Party 2
Bacchus
Bacchus
Guilli1999
Bacchus
Level 29
God Stats
8W - 5L
1,687 SR
Queue Stats
59W - 52L
1,522 Elo+
Party 2
Team Averages
Level 71
1,611 SR
1,557 Elo+

VS

Team Averages
Level 35
1,675 SR
1,644 Elo+
Ao Kuang
Ao Kuang
C9Cole
Ao Kuang
Level 69
God Stats
1W - 1L
1,370 SR
Queue Stats
74W - 41L
1,734 Elo+
Party 1
Thanatos
Thanatos
GDELLI
Thanatos
Level 10
God Stats
23W - 11L
1,904 SR
Queue Stats
32W - 19L
1,642 Elo+
Party 1
Fenrir
Fenrir
Wykeen
Fenrir
Level 26
God Stats
3W - 0L
1,750 SR
Queue Stats
72W - 59L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
12,001
706
17,329
16,078
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
GrandSage
Bastet
14
2 / 4 / 7
10,584
623
9,655
10,042
4,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Guilli1999
Bacchus
13
3 / 6 / 5
10,160
598
7,848
14,244
19,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C9Cole
Ao Kuang
16
3 / 2 / 9
11,647
685
13,060
13,540
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GDELLI
Thanatos
14
2 / 7 / 8
10,730
631
8,844
13,898
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Wykeen
Fenrir
15
7 / 2 / 4
11,529
678
8,224
14,664
15,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
12
12
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
C9Cole
Ao Kuang
3
2
9
3.75
L
6
2
5
4.25
W
Thanatos
GDELLI
Thanatos
2
7
8
0.86
L
Bastet
GrandSage
Bastet
2
4
7
1.38
L
Bacchus
Guilli1999
Bacchus
3
6
5
0.92
W
Fenrir
Wykeen
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
30,128
40,364
Taken
42,102
37,168
Mitigated
25,601
8,382
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
C9Cole
Ao Kuang
13,060
1,538
0
6,397
13,540
5,240
1,191
9,434
4,106
50,003
0
L
17,329
1,563
0
5,371
16,078
13,500
564
7,067
9,011
50,250
0
W
Thanatos
GDELLI
Thanatos
8,844
2,639
0
7,506
13,898
5,138
1,176
8,811
5,087
0
29,731
L
Bastet
GrandSage
Bastet
9,655
3,074
0
1,115
10,042
4,113
264
2,455
7,587
0
42,615
L
Bacchus
Guilli1999
Bacchus
7,848
1,191
716
1,180
14,244
19,555
128
4,999
9,245
18,526
0
W
Fenrir
Wykeen
Fenrir
8,224
2,120
0
2,673
14,664
15,223
542
7,373
7,291
0
27,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
33,906
158
Minions Killed
189
9
Camps Cleared
6
977,106
Distance Traveled
948,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,647
685
97
6
3
319,234
4
L
Geb
12,001
706
49
3
1
342,695
4
W
Thanatos
10,730
631
44
3
1
286,025
0
L
Bastet
10,584
623
83
5
8
325,913
2
L
Bacchus
10,160
598
26
2
0
308,498
2
W
Fenrir
11,529
678
48
3
2
342,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role