Player Matchup

Fenrir
Fenrir
Cipher715
Fenrir
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
28W - 29L
1,318 Elo+
Party 1
Olorun
Olorun
EineMann
Olorun
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 17L
1,336 Elo+
Solo
Jing Wei
Jing Wei
PureCasual
Jing Wei
Level 5
God Stats
1W - 4L
1,532 SR
Queue Stats
2W - 4L
1,294 Elo+
Solo
Zeus
Zeus
WIIDSMOKE
Zeus
Level 28
God Stats
15W - 19L
1,415 SR
Queue Stats
41W - 44L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
朝雾AnKer
Cthulhu
Level 11
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,304 Elo+

VS

Team Averages
Level 22
1,460 SR
1,382 Elo+
Terra
Terra
 
Terra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Des242424
Thanatos
Level 25
God Stats
6W - 7L
1,425 SR
Queue Stats
28W - 35L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Shaka19vt
Baron Samedi
Level 29
God Stats
13W - 20L
1,374 SR
Queue Stats
181W - 241L
1,346 Elo+
Solo
Da Ji
Da Ji
StoicAegis
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cipher715
Fenrir
20
11 / 1 / 14
13,843
1,065
18,099
13,949
10,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Olorun
EineMann
Olorun
20
7 / 3 / 26
13,947
1,073
22,897
16,225
7,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PureCasual
Jing Wei
19
2 / 4 / 10
11,694
900
8,486
13,449
5,526
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
20
10 / 5 / 18
14,346
1,104
29,214
11,484
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
朝雾AnKer
Cthulhu
20
7 / 2 / 28
13,886
1,068
26,471
24,687
28,763
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 1 / 10
11,960
920
6,691
24,048
29,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
 
Zeus
19
2 / 4 / 6
11,958
920
12,601
16,906
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Des242424
Thanatos
19
9 / 16 / 5
14,348
1,104
28,907
31,719
15,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Shaka19vt
Baron Samedi
19
0 / 2 / 10
11,715
901
9,933
18,477
21,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
18
2 / 14 / 6
11,923
917
9,231
24,179
12,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
37
Kills
14
15
Deaths
37
96
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
10
6
L
Zeus
 
Zeus
2
4
6
1.25
W
Fenrir
Cipher715
Fenrir
11
1
14
18
L
Thanatos
Des242424
Thanatos
9
16
5
0.72
W
Olorun
EineMann
Olorun
7
3
26
6.67
W
Jing Wei
PureCasual
Jing Wei
2
4
10
1.75
L
Baron Samedi
Shaka19vt
Baron Samedi
0
2
10
2.5
L
Da Ji
2
14
6
0.36
W
Zeus
10
5
18
3.8
W
Cthulhu
朝雾AnKer
Cthulhu
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,167
Damage
67,363
79,794
Taken
115,329
55,681
Mitigated
87,522
25,313
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,691
696
2,079
3,408
24,048
29,292
0
18,499
5,039
14,598
0
L
Zeus
 
Zeus
12,601
1,856
0
197
16,906
8,200
0
10,377
6,389
45,899
0
W
Fenrir
Cipher715
Fenrir
18,099
5,389
0
1,984
13,949
10,172
0
4,354
9,595
0
23,378
L
Thanatos
Des242424
Thanatos
28,907
6,783
0
9,460
31,719
15,549
0
20,341
10,840
0
43,709
W
Olorun
EineMann
Olorun
22,897
12,995
2,273
8,703
16,225
7,468
0
7,119
9,106
52,253
0
W
Jing Wei
PureCasual
Jing Wei
8,486
5,365
0
1,855
13,449
5,526
0
3,590
8,009
0
26,648
L
Baron Samedi
Shaka19vt
Baron Samedi
9,933
1,933
1,676
1,577
18,477
21,726
0
10,504
7,359
28,583
0
L
Da Ji
9,231
2,846
0
947
24,179
12,755
0
16,613
7,120
0
23,403
W
Zeus
29,214
6,060
614
1,523
11,484
3,752
0
3,337
8,147
53,253
0
W
Cthulhu
朝雾AnKer
Cthulhu
26,471
1,957
1,692
6,669
24,687
28,763
0
10,825
13,282
47,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,716
Gold Earned
61,904
234
Minions Killed
185
7
Camps Cleared
4
1,107,280
Distance Traveled
1,087,427
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,960
920
17
1
1
275,789
3
L
Zeus
11,958
920
83
6
0
201,844
0
W
Fenrir
13,843
1,065
17
1
0
237,943
0
L
Thanatos
14,348
1,104
33
3
1
231,874
1
W
Olorun
13,947
1,073
63
5
2
201,508
1
W
Jing Wei
11,694
900
38
3
3
231,129
0
L
Baron Samedi
11,715
901
28
2
0
214,949
1
L
Da Ji
11,923
917
24
2
2
162,971
0
W
Zeus
14,346
1,104
64
5
1
192,779
0
W
Cthulhu
13,886
1,068
52
4
1
243,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role