Player Matchup

Izanami
Izanami
EBRAKE666
Izanami
Level 29
God Stats
19W - 18L
1,568 SR
Queue Stats
92W - 86L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Penguuuuu4449
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 21L
1,749 Elo+
Solo
Cthulhu
Cthulhu
gyoder11
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,409 Elo+
Solo
Geb
Geb
jaysoflyy
Geb
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
82W - 89L
1,589 Elo+
Solo
Ra
Ra
lawlessramen
Ra
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 10L
1,424 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,546 Elo+

VS

Team Averages
Level 18
1,515 SR
1,542 Elo+
Fenrir
Fenrir
DeathKush97
Fenrir
Level 20
God Stats
1W - 0L
1,419 SR
Queue Stats
5W - 5L
1,444 Elo+
Solo
Tyr
Tyr
NikoBlacky
Tyr
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 24L
1,646 Elo+
Solo
Anubis
Anubis
TallGuy53
Anubis
Level 28
God Stats
9W - 6L
1,633 SR
Queue Stats
167W - 158L
1,448 Elo+
Solo
Neith
Neith
XnalaX
Neith
Level 28
God Stats
53W - 47L
1,525 SR
Queue Stats
65W - 61L
1,417 Elo+
Solo
Rama
Rama
killerking88
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBRAKE666
Izanami
13
5 / 1 / 0
9,073
504
4,038
6,254
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
16
6 / 3 / 2
10,696
594
15,953
14,813
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
gyoder11
Cthulhu
12
0 / 5 / 3
7,334
407
3,817
10,708
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 4
9,303
517
8,132
17,683
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 13 / 0
7,233
402
4,475
14,225
3,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 6 / 1
8,867
493
5,245
13,009
4,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 4
10,725
596
13,702
19,219
18,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
TallGuy53
Anubis
17
10 / 3 / 5
10,519
584
16,582
12,637
6,304
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
XnalaX
Neith
14
2 / 3 / 6
8,233
457
4,907
5,716
1,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 1 / 3
9,100
506
4,298
11,215
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
15
Kills
26
26
Deaths
15
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
6
1
1.08
L
Izanami
EBRAKE666
Izanami
5
1
0
5
W
6
2
4
4
L
Guan Yu
6
3
2
2.33
W
Anubis
TallGuy53
Anubis
10
3
5
4.17
W
Neith
XnalaX
Neith
2
3
6
1.67
L
Cthulhu
gyoder11
Cthulhu
0
5
3
0.3
L
3
4
4
1.25
W
2
1
3
3.5
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
44,734
63,683
Taken
61,796
33,108
Mitigated
34,961
13,057
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,245
1,935
0
3,949
13,009
4,398
1,709
3,763
9,082
0
36,860
L
Izanami
EBRAKE666
Izanami
4,038
2,197
0
3,208
6,254
1,835
529
64
6,190
0
66,174
W
13,702
808
0
10,023
19,219
18,908
207
2,238
15,955
12,562
64,874
L
Guan Yu
15,953
3,289
366
5,482
14,813
13,555
344
6,431
8,382
0
73,933
W
Anubis
TallGuy53
Anubis
16,582
365
0
5,858
12,637
6,304
697
6,358
6,144
67,413
0
W
Neith
XnalaX
Neith
4,907
2,046
0
429
5,716
1,753
898
1,537
4,024
0
43,310
L
Cthulhu
gyoder11
Cthulhu
3,817
278
0
436
10,708
7,077
149
396
10,312
19,156
0
L
8,132
1,082
0
2,652
17,683
6,733
106
5,666
12,017
55,937
0
W
4,298
3,897
0
5,760
11,215
3,598
2,280
2,261
8,632
0
71,717
L
4,475
967
40
873
14,225
3,908
576
7,624
6,601
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
47,444
454
Minions Killed
536
0
Camps Cleared
0
1,432,177
Distance Traveled
1,761,937
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,867
493
54
3
0
363,070
0
L
Izanami
9,073
504
139
8
0
203,386
5
W
Tyr
10,725
596
150
8
0
416,427
8
L
Guan Yu
10,696
594
147
8
0
357,658
6
W
Anubis
10,519
584
110
6
0
326,999
0
W
Neith
8,233
457
91
5
0
338,222
7
L
Cthulhu
7,334
407
28
2
0
247,010
0
L
Geb
9,303
517
96
5
0
357,139
1
W
Rama
9,100
506
131
7
0
317,219
5
L
Ra
7,233
402
44
2
0
266,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role