Player Matchup

Chaac
Chaac
Blazee4965
Chaac
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
58W - 78L
1,337 Elo+
Solo
Zeus
Zeus
Forbz_Nite0_0
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,091 Elo+
Party 1
Cerberus
Cerberus
Snipezz181
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,091 Elo+
Party 1
Xbalanque
Xbalanque
TruDenCo
Xbalanque
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
84W - 102L
1,339 Elo+
Solo
Da Ji
Da Ji
samueldax2890
Da Ji
Level 28
God Stats
1W - 2L
1,484 SR
Queue Stats
49W - 64L
1,332 Elo+
Solo
Team Averages
Level 35
1,496 SR
1,238 Elo+

VS

Team Averages
Level 54
1,546 SR
1,416 Elo+
Artemis
Artemis
Freznayy
Artemis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,381 Elo+
Party 2
Tiamat
Tiamat
XxcosmicxX5555
Tiamat
Level 5
God Stats
10W - 8L
1,398 SR
Queue Stats
10W - 10L
1,186 Elo+
Party 2
Gilgamesh
Gilgamesh
bellowjob
Gilgamesh
Level 102
God Stats
1W - 0L
1,701 SR
Queue Stats
399W - 325L
1,512 Elo+
Party 2
Nox
Nox
fangbites
Nox
Level 7
God Stats
1W - 1L
1,319 SR
Queue Stats
10W - 9L
1,424 Elo+
Party 2
Hera
Hera
salmonxsister
Hera
Level 142
God Stats
7W - 0L
1,813 SR
Queue Stats
293W - 233L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 10 / 2
8,683
965
9,124
25,410
12,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 9 / 3
8,156
906
3,777
11,655
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Snipezz181
Cerberus
14
0 / 5 / 1
8,188
910
4,191
15,903
12,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
TruDenCo
Xbalanque
14
0 / 8 / 3
8,420
936
6,115
13,661
5,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 14 / 1
9,695
1,077
11,729
19,163
7,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freznayy
Artemis
18
10 / 1 / 23
11,516
1,280
23,152
8,980
3,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 16
9,844
1,094
5,951
7,780
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
bellowjob
Gilgamesh
18
16 / 1 / 16
12,642
1,405
17,916
17,545
20,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 1 / 23
9,429
1,048
2,548
2,446
871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
17 / 0 / 22
13,043
1,449
29,093
6,985
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
146
6
Kills
46
46
Deaths
6
10
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
10
2
0.2
L
0
9
3
0.17
W
Artemis
Freznayy
Artemis
10
1
23
21.5
L
Cerberus
Snipezz181
Cerberus
0
5
1
0.1
L
Xbalanque
TruDenCo
Xbalanque
0
8
3
0.19
W
3
3
16
3.67
W
Gilgamesh
bellowjob
Gilgamesh
16
1
16
24
W
0
1
23
11.5
W
17
0
22
28
L
5
14
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,936
Damage
78,660
85,792
Taken
43,736
42,613
Mitigated
32,786
7,374
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,124
1,942
184
5,801
25,410
12,336
0
11,222
14,041
0
38,247
L
3,777
1,692
0
65
11,655
3,988
0
5,965
5,664
13,027
0
W
Artemis
Freznayy
Artemis
23,152
12,942
0
537
8,980
3,457
0
1,214
7,766
0
36,012
L
Cerberus
Snipezz181
Cerberus
4,191
73
29
1,053
15,903
12,860
0
6,242
9,601
17,273
0
L
Xbalanque
TruDenCo
Xbalanque
6,115
3,519
0
242
13,661
5,516
0
5,423
8,238
0
15,374
W
5,951
649
0
932
7,780
5,064
0
1,074
6,706
23,257
0
W
Gilgamesh
bellowjob
Gilgamesh
17,916
5,071
0
1,261
17,545
20,731
0
3,367
13,258
573
28,868
W
2,548
1,128
0
0
2,446
871
0
972
1,474
7,728
0
W
29,093
9,492
0
607
6,985
2,663
0
1,341
5,644
48,439
0
L
11,729
3,518
0
0
19,163
7,913
0
8,992
10,083
0
23,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
56,474
143
Minions Killed
161
3
Camps Cleared
7
718,653
Distance Traveled
854,610
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,683
965
46
5
1
175,628
1
L
Zeus
8,156
906
15
2
1
140,739
0
W
Artemis
11,516
1,280
42
5
1
176,867
0
L
Cerberus
8,188
910
53
6
1
151,127
1
L
Xbalanque
8,420
936
14
2
0
120,110
1
W
Tiamat
9,844
1,094
32
4
2
140,385
0
W
Gilgamesh
12,642
1,405
23
3
4
199,901
0
W
Nox
9,429
1,048
13
1
0
150,234
0
W
Hera
13,043
1,449
51
6
0
187,223
0
L
Da Ji
9,695
1,077
15
2
0
131,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role