Player Matchup

Cthulhu
Cthulhu
FadedRickSanchez
Cthulhu
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
FishyKitty98488
Bellona
Level 20
God Stats
6W - 2L
1,455 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 1
Zeus
Zeus
LoneSternguard
Zeus
Level 80
God Stats
7W - 7L
1,559 SR
Queue Stats
22W - 31L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
Xx5RedNitro5xX
Jing Wei
Level 29
God Stats
3W - 3L
1,467 SR
Queue Stats
52W - 53L
1,418 Elo+
Solo
Ymir
Ymir
nNotYmir
Ymir
Level 22
God Stats
49W - 90L
1,417 SR
Queue Stats
54W - 106L
1,385 Elo+
Solo
Team Averages
Level 31
1,479 SR
1,411 Elo+

VS

Team Averages
Level 25
1,396 SR
1,440 Elo+
Khepri
Khepri
CraZyPanDa1992
Khepri
Level 6
God Stats
3W - 3L
1,783 SR
Queue Stats
35W - 64L
1,590 Elo+
Party 2
Arachne
Arachne
RelaxOhFredo
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2
Danzaburou
Danzaburou
SkewedReality
Danzaburou
Level 26
God Stats
16W - 8L
1,266 SR
Queue Stats
27W - 18L
1,224 Elo+
Solo
Scylla
Scylla
Viktorius10
Scylla
Level 5
God Stats
1W - 3L
1,294 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Persephone
Persephone
Xeiruh
Persephone
Level 85
God Stats
0W - 3L
1,138 SR
Queue Stats
230W - 303L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 14
10,151
923
4,735
11,124
11,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 3 / 15
10,962
997
10,930
13,075
14,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
11 / 1 / 12
13,182
1,198
26,413
6,756
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
18
16 / 1 / 8
13,006
1,182
23,184
10,221
4,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
18
0 / 0 / 15
11,478
1,043
5,702
10,010
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 4
10,475
952
2,895
23,201
26,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
RelaxOhFredo
Arachne
16
4 / 12 / 2
10,857
987
13,372
20,122
9,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
SkewedReality
Danzaburou
17
1 / 5 / 5
10,663
969
16,110
18,240
6,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
15
0 / 1 / 0
8,581
780
561
825
218
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Xeiruh
Persephone
16
2 / 3 / 5
11,426
1,039
12,472
13,996
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
30
Kills
7
7
Deaths
30
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
1
2
14
4
W
2
3
15
3.17
W
11
1
12
17
L
Arachne
RelaxOhFredo
Arachne
4
12
2
0.42
L
Danzaburou
SkewedReality
Danzaburou
1
5
5
0.7
L
Scylla
0
1
0
0
L
Persephone
Xeiruh
Persephone
2
3
5
1.5
W
Jing Wei
16
1
8
20
W
Ymir
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,964
Damage
45,410
51,186
Taken
76,384
42,406
Mitigated
47,472
6,030
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,895
210
0
876
23,201
26,225
0
10,071
12,791
6,703
0
W
4,735
295
325
670
11,124
11,153
0
3,869
7,255
16,209
0
W
10,930
4,510
238
1,074
13,075
14,179
0
4,742
8,333
0
23,209
W
26,413
4,272
0
1,883
6,756
2,656
0
2,485
4,271
51,047
0
L
Arachne
RelaxOhFredo
Arachne
13,372
10,937
0
1,999
20,122
9,205
0
8,309
11,604
0
19,493
L
Danzaburou
SkewedReality
Danzaburou
16,110
8,301
0
2,021
18,240
6,988
0
9,005
8,870
0
44,831
L
Scylla
561
186
0
0
825
218
0
582
195
981
0
L
Persephone
Xeiruh
Persephone
12,472
1,505
0
2,046
13,996
4,836
0
7,661
6,072
41,066
0
W
Jing Wei
23,184
14,955
0
0
10,221
4,657
0
1,305
8,916
0
46,593
W
Ymir
5,702
533
0
1,840
10,010
9,761
0
3,527
6,483
21,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,779
Gold Earned
52,002
228
Minions Killed
132
6
Camps Cleared
5
1,022,557
Distance Traveled
806,921
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,475
952
1
0
0
178,960
1
W
Cthulhu
10,151
923
23
2
0
180,757
0
W
Bellona
10,962
997
29
3
0
190,657
0
W
Zeus
13,182
1,198
68
6
4
200,516
0
L
Arachne
10,857
987
11
1
2
185,915
0
L
Danzaburou
10,663
969
50
5
1
199,256
0
L
Scylla
8,581
780
0
0
0
44,373
0
L
Persephone
11,426
1,039
70
6
2
198,417
0
W
Jing Wei
13,006
1,182
65
6
1
229,699
0
W
Ymir
11,478
1,043
43
4
1
220,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role