Player Matchup

Cerberus
Cerberus
CatfishTahm
Cerberus
Level 28
God Stats
28W - 16L
1,644 SR
Queue Stats
95W - 96L
1,529 Elo+
Party 1
King Arthur
King Arthur
CthulhuBacon
King Arthur
Level 36
God Stats
7W - 16L
1,405 SR
Queue Stats
146W - 148L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GnarlyMonkeyy
Ah Muzen Cab
Level 25
God Stats
13W - 6L
1,580 SR
Queue Stats
137W - 112L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Kurtstore
Kukulkan
Level 28
God Stats
5W - 0L
1,441 SR
Queue Stats
80W - 64L
1,557 Elo+
Solo
Fenrir
Fenrir
cchoat01
Fenrir
Level 28
God Stats
30W - 38L
1,481 SR
Queue Stats
103W - 123L
1,456 Elo+
Party 1
Team Averages
Level 29
1,510 SR
1,512 Elo+

VS

Team Averages
Level 34
1,546 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
DeathBat40
Tsukuyomi
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Discordia
Discordia
DoomScythe7666
Discordia
Level 140
God Stats
2W - 4L
1,511 SR
Queue Stats
30W - 39L
1,490 Elo+
Party 2
Bellona
Bellona
RG wolf7737
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
He Bo
He Bo
Vanderkills4
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,835 Elo+
Party 2
Athena
Athena
smol potato
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CatfishTahm
Cerberus
20
5 / 3 / 33
13,728
1,056
17,874
24,540
16,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
CthulhuBacon
King Arthur
20
9 / 1 / 21
12,829
987
14,445
18,381
13,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
GnarlyMonkeyy
Ah Muzen Cab
20
13 / 0 / 24
15,543
1,196
31,308
8,303
3,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Kurtstore
Kukulkan
20
8 / 1 / 27
13,657
1,051
29,267
9,299
3,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
cchoat01
Fenrir
20
11 / 2 / 24
13,096
1,007
11,165
15,919
8,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathBat40
Tsukuyomi
17
2 / 6 / 2
11,371
875
15,482
19,369
9,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
DoomScythe7666
Discordia
19
0 / 5 / 7
11,924
917
19,883
15,288
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
RG wolf7737
Bellona
17
1 / 14 / 4
11,255
866
6,403
22,824
19,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 11 / 2
12,658
974
23,075
23,671
9,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
18
0 / 10 / 5
11,856
912
6,504
30,622
41,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
27
46
Kills
7
7
Deaths
46
129
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CatfishTahm
Cerberus
5
3
33
7.17
W
King Arthur
CthulhuBacon
King Arthur
9
1
21
19.5
L
Tsukuyomi
DeathBat40
Tsukuyomi
2
6
2
0.5
L
Discordia
DoomScythe7666
Discordia
0
5
7
0.7
W
Ah Muzen Cab
GnarlyMonkeyy
Ah Muzen Cab
13
0
24
25
W
Kukulkan
Kurtstore
Kukulkan
8
1
27
21.5
L
Bellona
RG wolf7737
Bellona
1
14
4
0.21
L
4
11
2
0.45
W
Fenrir
cchoat01
Fenrir
11
2
24
11.5
L
Athena
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,059
Damage
71,347
76,442
Taken
111,774
44,032
Mitigated
86,164
9,091
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CatfishTahm
Cerberus
17,874
976
0
4,204
24,540
16,246
0
16,732
7,808
34,290
0
W
King Arthur
CthulhuBacon
King Arthur
14,445
1,215
0
1,541
18,381
13,008
0
11,571
6,810
6,025
23,080
L
Tsukuyomi
DeathBat40
Tsukuyomi
15,482
4,424
0
2,307
19,369
9,725
0
8,235
11,134
0
39,495
L
Discordia
DoomScythe7666
Discordia
19,883
715
808
2,463
15,288
6,093
0
5,042
10,246
54,489
0
W
Ah Muzen Cab
GnarlyMonkeyy
Ah Muzen Cab
31,308
10,487
0
1,994
8,303
3,322
0
4,571
3,732
0
73,498
W
Kukulkan
Kurtstore
Kukulkan
29,267
3,435
0
18
9,299
3,398
0
5,822
3,477
59,069
0
L
Bellona
RG wolf7737
Bellona
6,403
2,425
1,064
513
22,824
19,917
0
10,148
12,579
0
16,253
L
23,075
594
157
4,882
23,671
9,098
0
12,054
11,617
63,726
0
W
Fenrir
cchoat01
Fenrir
11,165
1,404
0
1,334
15,919
8,058
0
10,766
5,153
0
19,107
L
Athena
6,504
2,093
0
998
30,622
41,331
0
14,705
15,654
16,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,853
Gold Earned
59,064
300
Minions Killed
264
10
Camps Cleared
2
1,340,647
Distance Traveled
1,071,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,728
1,056
49
4
2
293,734
3
W
King Arthur
12,829
987
34
3
2
254,898
0
L
Tsukuyomi
11,371
875
45
3
1
233,286
0
L
Discordia
11,924
917
93
7
0
251,315
2
W
Ah Muzen Cab
15,543
1,196
107
8
5
276,309
0
W
Kukulkan
13,657
1,051
82
6
1
243,201
1
L
Bellona
11,255
866
10
1
0
142,544
0
L
He Bo
12,658
974
98
8
1
210,931
0
W
Fenrir
13,096
1,007
28
2
0
272,505
0
L
Athena
11,856
912
18
1
0
233,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role