Player Matchup

Zeus
Zeus
Shade Scorpion
Zeus
Level 29
God Stats
7W - 4L
1,835 SR
Queue Stats
33W - 19L
1,656 Elo+
Solo
Bastet
Bastet
Vorpal Key
Bastet
Level 29
God Stats
37W - 31L
1,585 SR
Queue Stats
37W - 31L
1,556 Elo+
Solo
Jing Wei
Jing Wei
codyfk523
Jing Wei
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 127L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
knurlednutned
Amaterasu
Level 29
God Stats
22W - 15L
1,598 SR
Queue Stats
230W - 264L
1,539 Elo+
Solo
Cthulhu
Cthulhu
nikolaipinc
Cthulhu
Level 9
God Stats
26W - 7L
1,673 SR
Queue Stats
137W - 109L
1,512 Elo+
Party 1
Team Averages
Level 44
1,638 SR
1,559 Elo+

VS

Team Averages
Level 18
1,538 SR
1,535 Elo+
Nemesis
Nemesis
BLACK-_-GOKU_-SJ
Nemesis
Level 12
God Stats
14W - 14L
1,671 SR
Queue Stats
26W - 27L
1,570 Elo+
Solo
Sylvanus
Sylvanus
BridlingShark43
Sylvanus
Level 25
God Stats
12W - 6L
1,666 SR
Queue Stats
122W - 93L
1,504 Elo+
Solo
Thor
Thor
KoloKai
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,635 Elo+
Solo
Jing Wei
Jing Wei
Sensei Bonk
Jing Wei
Level 26
God Stats
5W - 16L
1,322 SR
Queue Stats
61W - 83L
1,430 Elo+
Solo
Skadi
Skadi
ZestirisTheKi
Skadi
Level 24
God Stats
6W - 6L
1,533 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 1 / 15
12,721
1,272
35,935
6,172
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Vorpal Key
Bastet
17
7 / 1 / 18
11,451
1,145
16,496
5,012
1,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
codyfk523
Jing Wei
17
7 / 1 / 22
10,845
1,085
21,716
9,944
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
knurlednutned
Amaterasu
18
3 / 3 / 25
10,256
1,026
7,009
16,330
14,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
nikolaipinc
Cthulhu
18
0 / 0 / 31
10,171
1,017
11,857
10,251
10,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,459
846
5,957
20,606
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
15
1 / 8 / 4
9,804
980
7,535
22,375
28,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
KoloKai
Thor
15
2 / 12 / 1
9,115
912
5,906
18,619
6,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Sensei Bonk
Jing Wei
15
0 / 4 / 5
8,744
874
8,030
16,384
5,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 2
9,533
953
13,284
19,808
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
21
36
Kills
6
6
Deaths
36
111
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Sylvanus
1
8
4
0.38
L
Thor
KoloKai
Thor
2
12
1
0.21
L
Jing Wei
Sensei Bonk
Jing Wei
0
4
5
0.63
W
19
1
15
26.5
W
Bastet
Vorpal Key
Bastet
7
1
18
16
L
3
7
2
0.57
W
Jing Wei
codyfk523
Jing Wei
7
1
22
18
W
Amaterasu
knurlednutned
Amaterasu
3
3
25
5.17
W
Cthulhu
nikolaipinc
Cthulhu
0
0
31
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,013
Damage
40,712
47,709
Taken
97,792
33,354
Mitigated
56,963
10,571
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,957
1,225
0
2,428
20,606
10,089
0
11,422
8,554
0
17,088
L
Sylvanus
7,535
2,841
2,350
3,046
22,375
28,264
0
8,446
13,197
19,315
0
L
Thor
KoloKai
Thor
5,906
1,201
0
0
18,619
6,464
0
8,272
9,789
0
19,969
L
Jing Wei
Sensei Bonk
Jing Wei
8,030
6,072
0
1,491
16,384
5,979
0
8,038
7,859
0
19,106
W
35,935
1,819
0
576
6,172
2,165
0
1,337
4,835
44,790
0
W
Bastet
Vorpal Key
Bastet
16,496
2,899
283
1,981
5,012
1,908
0
291
4,721
0
39,103
L
13,284
6,973
0
892
19,808
6,167
0
8,390
10,601
0
39,826
W
Jing Wei
codyfk523
Jing Wei
21,716
17,094
0
2,174
9,944
4,622
0
2,440
7,504
0
38,484
W
Amaterasu
knurlednutned
Amaterasu
7,009
2,127
0
2,869
16,330
14,283
0
2,774
13,556
0
12,967
W
Cthulhu
nikolaipinc
Cthulhu
11,857
349
0
2,688
10,251
10,376
0
693
9,558
31,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,444
Gold Earned
45,655
176
Minions Killed
178
9
Camps Cleared
3
1,084,675
Distance Traveled
890,318
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,459
846
22
2
1
192,344
0
L
Sylvanus
9,804
980
26
3
0
139,325
0
L
Thor
9,115
912
29
3
1
165,306
1
L
Jing Wei
8,744
874
27
3
0
220,170
1
W
Zeus
12,721
1,272
39
4
2
203,256
2
W
Bastet
11,451
1,145
50
5
4
221,671
4
L
Skadi
9,533
953
74
7
1
173,173
1
W
Jing Wei
10,845
1,085
36
4
2
216,956
1
W
Amaterasu
10,256
1,026
16
2
1
218,239
1
W
Cthulhu
10,171
1,017
35
4
0
224,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role