Player Matchup

Gilgamesh
Gilgamesh
DaddyArgus6836
Gilgamesh
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,202 Elo+
Party 3
Charybdis
Charybdis
HavocNightWalker
Charybdis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 73L
1,484 Elo+
Solo
Mulan
Mulan
Mass of Meat836
Mulan
Level 85
God Stats
6W - 5L
1,722 SR
Queue Stats
53W - 53L
1,460 Elo+
Party 3
Cabrakan
Cabrakan
Neiths Ankle
Cabrakan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,808 Elo+
Party 3
Merlin
Merlin
ScyllasDaddy
Merlin
Level 15
God Stats
9W - 2L
1,940 SR
Queue Stats
31W - 15L
1,711 Elo+
Party 3
Team Averages
Level 28
1,632 SR
1,533 Elo+

VS

Team Averages
Level 20
1,454 SR
1,260 Elo+
Achilles
Achilles
DaYoungAbuDhabi
Achilles
Level 16
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 8L
1,120 Elo+
Party 1
Khepri
Khepri
Deadpoolkid9
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,180 Elo+
Party 2
Thanatos
Thanatos
DeviIBoot
Thanatos
Level 29
God Stats
17W - 14L
1,512 SR
Queue Stats
38W - 54L
1,403 Elo+
Solo
Neith
Neith
MidnightVolt77
Neith
Level 3
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2
Merlin
Merlin
SamEam
Merlin
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyArgus6836
Gilgamesh
12
7 / 1 / 11
8,419
601
7,812
10,842
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
13
7 / 0 / 10
8,373
598
7,523
4,503
1,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 3 / 4
9,064
647
9,145
11,555
6,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Neiths Ankle
Cabrakan
13
4 / 0 / 5
8,363
597
3,621
7,492
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
11 / 0 / 7
9,373
670
11,255
6,238
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 7 / 1
4,964
355
2,499
10,614
6,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
6
0 / 8 / 1
5,157
368
1,576
14,619
6,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
DeviIBoot
Thanatos
10
3 / 4 / 0
7,021
502
3,395
11,163
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 11 / 0
4,825
345
3,705
9,212
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
SamEam
Merlin
7
0 / 8 / 0
5,133
367
3,532
6,793
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
38
Kills
3
4
Deaths
38
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
7
1
0.07
W
Gilgamesh
DaddyArgus6836
Gilgamesh
7
1
11
12.5
L
Khepri
0
8
1
0.06
L
Thanatos
DeviIBoot
Thanatos
3
4
0
0.75
W
Charybdis
7
0
10
12
W
9
3
4
3.67
L
0
11
0
0
W
Cabrakan
Neiths Ankle
Cabrakan
4
0
5
6.5
L
Merlin
SamEam
Merlin
0
8
0
0
W
Merlin
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,356
Damage
14,707
40,630
Taken
52,401
24,238
Mitigated
21,545
13,197
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,499
1,493
0
170
10,614
6,305
0
3,509
7,105
0
12,675
W
Gilgamesh
DaddyArgus6836
Gilgamesh
7,812
2,407
0
2,707
10,842
7,874
1,412
1,467
9,189
0
29,780
L
Khepri
1,576
211
290
245
14,619
6,708
112
1,494
13,125
10,972
0
L
Thanatos
DeviIBoot
Thanatos
3,395
611
0
5,273
11,163
3,653
0
5,119
6,044
0
21,446
W
Charybdis
7,523
3,942
0
1,602
4,503
1,668
4,232
1,242
3,133
0
46,108
W
9,145
2,064
0
3,743
11,555
6,923
2,257
1,273
10,206
0
43,592
L
3,705
2,116
0
72
9,212
3,236
231
3,585
5,627
0
12,330
W
Cabrakan
Neiths Ankle
Cabrakan
3,621
733
0
3,664
7,492
5,328
327
65
7,427
44,642
0
L
Merlin
SamEam
Merlin
3,532
350
0
119
6,793
1,643
0
1,169
5,624
18,969
0
W
Merlin
11,255
538
0
1,481
6,238
2,445
396
517
5,567
58,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
27,100
393
Minions Killed
126
0
Camps Cleared
0
1,359,034
Distance Traveled
1,060,777
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,964
355
10
1
0
198,338
0
W
Gilgamesh
8,419
601
43
3
0
261,579
2
L
Khepri
5,157
368
9
1
0
226,892
0
L
Thanatos
7,021
502
52
4
0
250,161
2
W
Charybdis
8,373
598
82
6
0
275,670
1
W
Mulan
9,064
647
78
6
0
266,037
0
L
Neith
4,825
345
17
1
0
209,113
0
W
Cabrakan
8,363
597
93
7
0
275,610
1
L
Merlin
5,133
367
38
3
0
176,273
0
W
Merlin
9,373
670
97
7
0
280,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role