Player Matchup

Zhong Kui
Zhong Kui
Dastariel
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,526 Elo+
Party 4
Hachiman
Hachiman
KRIZZLYCUB420
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Next4424
Danzaburou
Level 111
God Stats
1W - 0L
1,571 SR
Queue Stats
44W - 54L
1,485 Elo+
Party 2
Hel
Hel
ShamyTheWolf
Hel
Level 144
God Stats
16W - 10L
1,607 SR
Queue Stats
607W - 595L
1,501 Elo+
Party 4
Ah Puch
Ah Puch
ZeoxYaYoz
Ah Puch
Level 25
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,571 SR
1,524 Elo+

VS

Team Averages
Level 50
1,502 SR
1,628 Elo+
Cthulhu
Cthulhu
CheekingClaps
Cthulhu
Level 124
God Stats
0W - 1L
1,306 SR
Queue Stats
22W - 18L
1,646 Elo+
Party 1
Tiamat
Tiamat
Khun_Pi
Tiamat
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
18W - 13L
1,614 Elo+
Party 1
Odin
Odin
NotLonghead
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,690 Elo+
Party 3
Skadi
Skadi
ThaBateman
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,690 Elo+
Party 3
Aphrodite
Aphrodite
redwolf-34_12
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dastariel
Zhong Kui
19
4 / 1 / 31
11,501
719
20,628
31,182
28,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
KRIZZLYCUB420
Hachiman
19
12 / 3 / 19
12,436
777
27,460
19,352
9,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Next4424
Danzaburou
19
11 / 3 / 21
12,678
792
25,446
20,676
9,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 19
11,807
738
10,847
14,866
7,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
ZeoxYaYoz
Ah Puch
18
6 / 2 / 18
11,573
723
13,345
15,743
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 6 / 6
11,478
717
25,597
28,854
38,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Khun_Pi
Tiamat
17
2 / 7 / 6
10,268
642
20,890
19,836
12,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 11 / 1
9,793
612
10,309
23,172
14,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
12
0 / 13 / 2
8,045
503
8,114
17,077
6,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
redwolf-34_12
Aphrodite
18
2 / 3 / 3
11,313
707
8,014
15,999
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
27
40
Kills
9
10
Deaths
40
108
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
6
1
W
Zhong Kui
Dastariel
Zhong Kui
4
1
31
19.5
W
Hachiman
KRIZZLYCUB420
Hachiman
12
3
19
7.17
L
Tiamat
Khun_Pi
Tiamat
2
7
6
0.71
W
Danzaburou
Next4424
Danzaburou
11
3
21
7.17
L
2
11
1
0.23
W
7
1
19
16.5
L
Skadi
0
13
2
0.08
W
Ah Puch
ZeoxYaYoz
Ah Puch
6
2
18
7.5
L
Aphrodite
redwolf-34_12
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,726
Damage
72,924
101,819
Taken
104,938
60,130
Mitigated
81,482
72,447
Healing
38,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
25,597
573
2,216
5,630
28,854
38,689
0
13,223
15,169
44,465
0
W
Zhong Kui
Dastariel
Zhong Kui
20,628
1,263
3,060
13,310
31,182
28,302
1,903
13,902
16,943
30,379
0
W
Hachiman
KRIZZLYCUB420
Hachiman
27,460
16,468
2,092
7,795
19,352
9,099
1,959
9,682
9,454
0
50,207
L
Tiamat
Khun_Pi
Tiamat
20,890
1,484
1,379
4,936
19,836
12,634
0
6,433
13,215
37,883
0
W
Danzaburou
Next4424
Danzaburou
25,446
7,785
848
4,994
20,676
9,432
1,967
12,454
7,853
0
52,687
L
10,309
705
2,368
3,100
23,172
14,195
0
11,139
11,851
7,115
17,737
W
10,847
450
24,794
10,386
14,866
7,068
1,655
9,412
5,277
28,403
0
L
Skadi
8,114
2,952
1,472
677
17,077
6,052
0
6,636
10,355
0
13,416
W
Ah Puch
ZeoxYaYoz
Ah Puch
13,345
646
0
5,168
15,743
6,229
440
10,206
5,221
27,246
0
L
Aphrodite
redwolf-34_12
Aphrodite
8,014
304
8,909
7,526
15,999
9,912
0
6,265
9,528
19,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,995
Gold Earned
50,897
183
Minions Killed
142
0
Camps Cleared
0
1,542,167
Distance Traveled
1,319,004
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,478
717
21
1
0
286,067
0
W
Zhong Kui
11,501
719
8
1
0
312,006
1
W
Hachiman
12,436
777
50
3
0
267,940
0
L
Tiamat
10,268
642
46
3
0
269,031
0
W
Danzaburou
12,678
792
44
3
0
302,059
1
L
Odin
9,793
612
25
2
0
248,690
0
W
Hel
11,807
738
52
3
0
340,557
2
L
Skadi
8,045
503
23
1
0
192,150
0
W
Ah Puch
11,573
723
29
2
0
319,605
1
L
Aphrodite
11,313
707
27
2
0
323,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role