Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cub Diddy
Nox
Level 109
God Stats
5W - 4L
1,596 SR
Queue Stats
333W - 315L
1,558 Elo+
Solo
Amaterasu
Amaterasu
I AM ANDEW
Amaterasu
Level 128
God Stats
2W - 6L
1,344 SR
Queue Stats
272W - 292L
1,502 Elo+
Solo
Odin
Odin
wolf2208
Odin
Level 122
God Stats
0W - 1L
1,761 SR
Queue Stats
26W - 33L
1,506 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,513 Elo+

VS

Team Averages
Level 132
1,601 SR
1,581 Elo+
Bellona
Bellona
Gamrue
Bellona
Level 136
God Stats
18W - 6L
1,699 SR
Queue Stats
794W - 762L
1,600 Elo+
Party 1
Anhur
Anhur
IcedDeadgamer
Anhur
Level 132
God Stats
1W - 1L
1,651 SR
Queue Stats
31W - 23L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
Lord Grigori
Gilgamesh
Level 160
God Stats
3W - 1L
1,617 SR
Queue Stats
140W - 122L
1,640 Elo+
Party 2
Mercury
Mercury
NotSnak
Mercury
Level 129
God Stats
3W - 4L
1,407 SR
Queue Stats
349W - 297L
1,522 Elo+
Solo
Xing Tian
Xing Tian
zWickedd
Xing Tian
Level 103
God Stats
13W - 4L
1,631 SR
Queue Stats
782W - 770L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 4 / 6
8,259
826
11,623
14,983
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
 
Artio
12
3 / 4 / 5
7,576
758
8,149
17,838
18,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 4 / 7
8,084
808
11,272
9,224
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
I AM ANDEW
Amaterasu
13
2 / 3 / 7
7,541
754
5,454
20,240
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
13
2 / 7 / 6
7,298
730
8,564
13,698
8,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gamrue
Bellona
14
4 / 4 / 13
9,077
908
12,243
13,796
12,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 14
8,918
892
12,817
9,070
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lord Grigori
Gilgamesh
15
6 / 3 / 11
9,877
988
10,921
18,914
14,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
NotSnak
Mercury
15
4 / 2 / 13
8,918
892
17,332
8,682
3,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
zWickedd
Xing Tian
15
3 / 2 / 16
9,379
938
12,173
13,497
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
13
Kills
22
22
Deaths
13
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
6
1.5
L
Artio
 
Artio
3
4
5
1.38
L
3
4
7
1.63
W
Bellona
Gamrue
Bellona
4
4
13
2.63
L
Amaterasu
I AM ANDEW
Amaterasu
2
3
7
1.83
W
5
2
14
6
W
Gilgamesh
Lord Grigori
Gilgamesh
6
3
11
3.83
W
Mercury
NotSnak
Mercury
4
2
13
5.25
L
Odin
2
7
6
0.71
W
Xing Tian
zWickedd
Xing Tian
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,062
Damage
65,486
75,983
Taken
63,959
54,062
Mitigated
49,009
32,779
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,623
3,569
1,368
4,146
14,983
7,853
0
1,398
13,585
0
20,506
L
Artio
 
Artio
8,149
235
5,885
7,011
17,838
18,635
0
3,349
14,489
12,182
0
L
11,272
871
982
732
9,224
4,159
0
1,917
7,307
23,894
0
W
Bellona
Gamrue
Bellona
12,243
6,143
1,318
1,452
13,796
12,582
180
5,155
8,489
150
20,076
L
Amaterasu
I AM ANDEW
Amaterasu
5,454
1,755
1,714
9,615
20,240
14,865
578
4,369
15,871
0
8,134
W
12,817
8,253
706
2,341
9,070
3,872
1,962
2,068
6,874
0
25,055
W
Gilgamesh
Lord Grigori
Gilgamesh
10,921
3,160
3,604
5,950
18,914
14,193
1,183
4,346
14,264
0
20,509
W
Mercury
NotSnak
Mercury
17,332
8,885
1,040
2,395
8,682
3,717
1,534
2,223
6,346
0
32,341
L
Odin
8,564
917
827
499
13,698
8,550
0
1,276
12,422
0
14,156
W
Xing Tian
zWickedd
Xing Tian
12,173
829
545
1,836
13,497
14,645
505
5,629
7,751
17,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
46,169
77
Minions Killed
93
0
Camps Cleared
0
914,649
Distance Traveled
988,973
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,259
826
22
2
0
205,490
1
L
Artio
7,576
758
7
1
0
177,246
0
L
Nox
8,084
808
33
3
0
162,155
2
W
Bellona
9,077
908
8
1
0
199,913
0
L
Amaterasu
7,541
754
7
1
0
212,052
0
W
Anhur
8,918
892
30
3
0
171,190
0
W
Gilgamesh
9,877
988
17
2
0
183,617
0
W
Mercury
8,918
892
24
2
0
236,757
1
L
Odin
7,298
730
8
1
0
157,706
0
W
Xing Tian
9,379
938
14
1
0
197,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role