Player Matchup

Chiron
Chiron
Deléste
Chiron
Level 15
God Stats
6W - 2L
1,433 SR
Queue Stats
27W - 24L
1,464 Elo+
Party 1
Bacchus
Bacchus
Kiosannin
Bacchus
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
SUPORTESAFE
Hun Batz
Level 42
God Stats
1W - 0L
1,285 SR
Queue Stats
127W - 100L
1,525 Elo+
Party 1
Hachiman
Hachiman
birobirodoidao
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
illLKlli
Zhong Kui
Level 29
God Stats
3W - 1L
1,564 SR
Queue Stats
146W - 166L
1,398 Elo+
Solo
Team Averages
Level 24
1,456 SR
1,501 Elo+

VS

Team Averages
Level 15
1,526 SR
1,426 Elo+
Sun Wukong
Sun Wukong
LumenEsth
Sun Wukong
Level 27
God Stats
9W - 4L
1,632 SR
Queue Stats
18W - 16L
1,497 Elo+
Solo
Scylla
Scylla
MonTToYA
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,359 Elo+
Solo
Yemoja
Yemoja
ReiLorus
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,391 Elo+
Party 2
Arachne
Arachne
VenomUndercover
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
caiquesh
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deléste
Chiron
12
8 / 1 / 7
7,839
560
10,310
8,313
3,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Kiosannin
Bacchus
11
2 / 0 / 11
6,722
480
5,994
10,521
12,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SUPORTESAFE
Hun Batz
15
4 / 2 / 3
8,145
582
8,672
10,039
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
12
1 / 3 / 0
6,766
483
2,939
5,630
1,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
illLKlli
Zhong Kui
12
3 / 0 / 1
7,097
507
2,343
3,863
2,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LumenEsth
Sun Wukong
12
1 / 1 / 2
7,233
517
5,770
8,282
3,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MonTToYA
Scylla
12
1 / 2 / 1
7,317
523
2,951
4,488
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ReiLorus
Yemoja
7
0 / 5 / 0
5,364
383
2,079
10,064
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 1
7,033
502
5,489
13,074
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
caiquesh
Ah Muzen Cab
9
1 / 7 / 1
6,268
448
5,545
7,813
1,353
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Deléste
Chiron
8
1
7
11.5
W
Bacchus
Kiosannin
Bacchus
2
0
11
7.5
L
Sun Wukong
LumenEsth
Sun Wukong
1
1
2
2
L
Scylla
MonTToYA
Scylla
1
2
1
0.75
L
Yemoja
ReiLorus
Yemoja
0
5
0
0
W
Hun Batz
SUPORTESAFE
Hun Batz
4
2
3
2.75
L
3
3
1
1.17
W
Hachiman
1
3
0
0.33
L
Ah Muzen Cab
caiquesh
Ah Muzen Cab
1
7
1
0.21
W
Zhong Kui
illLKlli
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
21,834
38,366
Taken
43,721
24,352
Mitigated
14,697
11,445
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Deléste
Chiron
10,310
5,665
628
2,833
8,313
3,666
2,419
905
7,408
0
44,983
W
Bacchus
Kiosannin
Bacchus
5,994
1,221
0
0
10,521
12,354
220
2,017
8,504
10,305
0
L
Sun Wukong
LumenEsth
Sun Wukong
5,770
1,128
0
2,780
8,282
3,477
333
1,226
7,056
0
35,416
L
Scylla
MonTToYA
Scylla
2,951
505
0
470
4,488
1,139
0
880
3,608
42,129
0
L
Yemoja
ReiLorus
Yemoja
2,079
805
835
658
10,064
4,964
0
2,905
7,159
11,442
0
W
Hun Batz
SUPORTESAFE
Hun Batz
8,672
3,142
0
4,490
10,039
3,912
0
1,211
8,828
0
61,908
L
5,489
3,843
0
5,849
13,074
3,764
0
1,175
11,899
0
39,643
W
Hachiman
2,939
2,465
0
1,161
5,630
1,529
1,796
31
5,599
0
31,920
L
Ah Muzen Cab
caiquesh
Ah Muzen Cab
5,545
2,324
0
752
7,813
1,353
132
2,151
5,662
0
19,089
W
Zhong Kui
illLKlli
Zhong Kui
2,343
0
0
2,333
3,863
2,891
0
866
2,997
32,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
33,215
381
Minions Killed
301
0
Camps Cleared
0
1,337,251
Distance Traveled
1,221,336
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,839
560
91
7
0
262,623
1
W
Bacchus
6,722
480
15
1
0
271,828
0
L
Sun Wukong
7,233
517
80
6
0
279,114
3
L
Scylla
7,317
523
83
6
0
258,027
10
L
Yemoja
5,364
383
28
2
0
197,341
1
W
Hun Batz
8,145
582
119
9
0
305,443
1
L
Arachne
7,033
502
76
5
0
268,953
5
W
Hachiman
6,766
483
73
5
0
268,134
0
L
Ah Muzen Cab
6,268
448
34
2
0
217,901
0
W
Zhong Kui
7,097
507
83
6
0
229,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role