Player Matchup

Anubis
Anubis
Endi2000
Anubis
Level 105
God Stats
0W - 1L
1,314 SR
Queue Stats
8W - 5L
1,480 Elo+
Party 1
Camazotz
Camazotz
MrReaper99
Camazotz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
SnowStoryy
Danzaburou
Level 16
God Stats
1W - 3L
1,581 SR
Queue Stats
10W - 6L
1,582 Elo+
Party 1
Nike
Nike
TheGoldenWulf
Nike
Level 25
God Stats
2W - 3L
1,623 SR
Queue Stats
33W - 39L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Tictac66
Cthulhu
Level 124
God Stats
1W - 3L
1,613 SR
Queue Stats
15W - 6L
1,582 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,519 Elo+

VS

Team Averages
Level 122
1,526 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BJLG
Hera
Level 151
God Stats
13W - 17L
1,502 SR
Queue Stats
413W - 423L
1,507 Elo+
Solo
Chaac
Chaac
GeneralCanabiz
Chaac
Level 121
God Stats
27W - 27L
1,526 SR
Queue Stats
882W - 868L
1,529 Elo+
Solo
Kali
Kali
JCenes
Kali
Level 86
God Stats
2W - 1L
1,527 SR
Queue Stats
212W - 204L
1,434 Elo+
Solo
Fafnir
Fafnir
Viriuss
Fafnir
Level 127
God Stats
17W - 19L
1,574 SR
Queue Stats
643W - 599L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Endi2000
Anubis
12
2 / 2 / 2
7,667
479
7,947
9,412
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
MrReaper99
Camazotz
10
2 / 6 / 0
6,723
420
4,416
14,053
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SnowStoryy
Danzaburou
11
1 / 4 / 2
7,037
440
4,733
8,623
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 0
5,773
361
5,192
12,156
7,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Tictac66
Cthulhu
10
1 / 3 / 1
6,019
376
5,128
11,049
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 4
9,423
589
7,975
10,111
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
BJLG
Hera
14
4 / 4 / 4
8,821
551
9,868
7,742
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 3
10,109
632
11,035
11,602
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
JCenes
Kali
15
4 / 0 / 5
9,084
568
7,671
11,944
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Viriuss
Fafnir
13
2 / 1 / 12
9,148
572
4,514
13,560
12,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
22
22
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
4
6
W
Hera
BJLG
Hera
4
4
4
1.5
L
Anubis
Endi2000
Anubis
2
2
2
1.5
W
8
0
3
9.5
W
Kali
JCenes
Kali
4
0
5
6.5
L
Camazotz
MrReaper99
Camazotz
2
6
0
0.33
L
Danzaburou
SnowStoryy
Danzaburou
1
4
2
0.5
L
0
7
0
0
L
Cthulhu
Tictac66
Cthulhu
1
3
1
0.5
W
Fafnir
Viriuss
Fafnir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
41,063
55,293
Taken
54,959
25,607
Mitigated
32,386
13,489
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,975
2,486
0
3,734
10,111
3,422
394
1,949
8,001
0
71,032
W
Hera
BJLG
Hera
9,868
1,853
0
1,102
7,742
2,205
1,978
3,212
4,383
63,526
0
L
Anubis
Endi2000
Anubis
7,947
365
0
3,925
9,412
4,135
114
4,009
5,355
55,856
0
W
11,035
2,365
0
6,286
11,602
9,286
121
1,552
9,708
0
66,577
W
Kali
JCenes
Kali
7,671
3,060
0
7,021
11,944
5,446
572
2,914
8,920
0
63,503
L
Camazotz
MrReaper99
Camazotz
4,416
594
0
5,342
14,053
3,979
0
2,592
11,320
0
27,558
L
Danzaburou
SnowStoryy
Danzaburou
4,733
2,141
0
963
8,623
2,466
0
2,153
6,470
0
31,431
L
5,192
721
0
2,104
12,156
7,125
0
2,519
9,135
2,869
20,545
L
Cthulhu
Tictac66
Cthulhu
5,128
300
89
1,066
11,049
7,902
0
3,109
7,810
23,689
0
W
Fafnir
Viriuss
Fafnir
4,514
1,331
2,484
4,688
13,560
12,027
145
3,940
9,075
22,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
46,585
302
Minions Killed
549
0
Camps Cleared
0
1,536,426
Distance Traveled
1,645,131
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,423
589
142
9
0
303,684
0
W
Hera
8,821
551
127
8
0
311,145
6
L
Anubis
7,667
479
104
7
0
298,134
14
W
Chaac
10,109
632
140
9
0
344,872
2
W
Kali
9,084
568
98
6
0
367,835
4
L
Camazotz
6,723
420
55
3
0
315,395
0
L
Danzaburou
7,037
440
66
4
0
296,307
7
L
Nike
5,773
361
45
3
0
309,586
5
L
Cthulhu
6,019
376
32
2
0
317,004
3
W
Fafnir
9,148
572
42
3
0
317,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role