Player Matchup

Rama
Rama
BAcidBrain
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,551 Elo+
Solo
Set
Set
DudistxPreist
Set
Level 17
God Stats
0W - 2L
1,613 SR
Queue Stats
5W - 7L
1,643 Elo+
Solo
Kukulkan
Kukulkan
Prototipe110
Kukulkan
Level 18
God Stats
2W - 1L
1,883 SR
Queue Stats
20W - 16L
1,628 Elo+
Solo
Scylla
Scylla
Vaincholy
Scylla
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 5L
1,758 Elo+
Solo
Athena
Athena
geloface
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,681 Elo+
Solo
Team Averages
Level 14
1,599 SR
1,652 Elo+

VS

Team Averages
Level 32
1,593 SR
1,547 Elo+
Ymir
Ymir
Azhpx
Ymir
Level 16
God Stats
15W - 5L
1,724 SR
Queue Stats
27W - 19L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Beachhobo
Morgan Le Fay
Level 91
God Stats
8W - 4L
1,741 SR
Queue Stats
132W - 122L
1,618 Elo+
Party 1
Izanami
Izanami
Somebody2Lov
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,329 Elo+
Solo
Cliodhna
Cliodhna
SwEetCheeKs69042
Cliodhna
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 45L
1,536 Elo+
Party 1
Artio
Artio
TruffleButterlol
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,716
429
5,134
13,499
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 10 / 3
9,296
516
11,315
18,007
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Prototipe110
Kukulkan
16
5 / 4 / 2
9,833
546
9,690
9,382
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Vaincholy
Scylla
11
1 / 11 / 4
7,509
417
4,430
11,054
3,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
geloface
Athena
10
0 / 6 / 3
6,985
388
2,582
17,610
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azhpx
Ymir
17
6 / 2 / 1
10,874
604
8,897
12,073
9,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Beachhobo
Morgan Le Fay
18
12 / 3 / 6
11,402
633
21,733
11,970
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Somebody2Lov
Izanami
18
5 / 1 / 6
11,150
619
10,128
11,243
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 2 / 5
10,534
585
9,774
9,175
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 12
10,121
562
7,585
20,414
22,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
11
Kills
39
39
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
Azhpx
Ymir
6
2
1
3.25
L
1
8
0
0.13
W
Morgan Le Fay
Beachhobo
Morgan Le Fay
12
3
6
5
L
4
10
3
0.55
L
Kukulkan
Prototipe110
Kukulkan
5
4
2
1.5
W
Izanami
Somebody2Lov
Izanami
5
1
6
8
W
11
2
5
6.75
W
5
3
12
3.67
L
Scylla
Vaincholy
Scylla
1
11
4
0.27
L
Athena
geloface
Athena
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
58,117
69,552
Taken
64,875
28,860
Mitigated
45,208
7,635
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Azhpx
Ymir
8,897
3,148
0
4,205
12,073
9,537
1,095
5,266
6,807
68,053
4,624
L
5,134
4,319
0
2,400
13,499
2,542
1,108
2,011
11,472
0
45,712
W
Morgan Le Fay
Beachhobo
Morgan Le Fay
21,733
2,174
104
3,627
11,970
5,298
1,040
2,181
9,789
73,691
0
L
11,315
5,855
0
3,707
18,007
6,119
0
9,398
8,390
0
50,410
L
Kukulkan
Prototipe110
Kukulkan
9,690
1,118
0
250
9,382
3,401
0
6,228
3,096
61,222
0
W
Izanami
Somebody2Lov
Izanami
10,128
6,629
0
4,394
11,243
4,335
2,069
1,330
9,913
0
110,558
W
9,774
875
0
2,496
9,175
3,498
364
2,353
6,822
0
52,256
W
7,585
1,800
613
3,538
20,414
22,540
18
5,701
14,713
30,060
0
L
Scylla
Vaincholy
Scylla
4,430
825
0
630
11,054
3,462
0
6,385
4,345
20,229
0
L
Athena
geloface
Athena
2,582
972
0
648
17,610
13,336
0
12,763
4,565
6,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
54,081
344
Minions Killed
578
0
Camps Cleared
0
1,440,578
Distance Traveled
1,696,979
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,874
604
157
9
0
349,779
4
L
Rama
7,716
429
99
6
0
250,916
3
W
Morgan Le Fay
11,402
633
112
6
0
309,526
8
L
Set
9,296
516
92
5
0
289,412
0
L
Kukulkan
9,833
546
121
7
0
309,325
4
W
Izanami
11,150
619
179
10
0
312,347
7
W
Cliodhna
10,534
585
91
5
0
394,441
0
W
Artio
10,121
562
39
2
0
330,886
1
L
Scylla
7,509
417
24
1
0
268,365
0
L
Athena
6,985
388
8
0
0
322,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role