Player Matchup

Cliodhna
Cliodhna
LunarKnightX
Cliodhna
Level 142
God Stats
19W - 28L
1,469 SR
Queue Stats
231W - 234L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Mc_Dabberson
Baron Samedi
Level 125
God Stats
0W - 5L
1,241 SR
Queue Stats
172W - 193L
1,442 Elo+
Party 3
Charybdis
Charybdis
Smiling_God
Charybdis
Level 107
God Stats
1W - 4L
1,372 SR
Queue Stats
72W - 95L
1,409 Elo+
Party 3
Kuzenbo
Kuzenbo
Uncle_Jack_Slash
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,409 Elo+
Party 3
Ne Zha
Ne Zha
guy85
Ne Zha
Level 160
God Stats
5W - 9L
1,456 SR
Queue Stats
710W - 670L
1,502 Elo+
Party 2
Team Averages
Level 131
1,408 SR
1,451 Elo+

VS

Team Averages
Level 110
1,449 SR
1,423 Elo+
Yemoja
Yemoja
AnarchyPopsicle
Yemoja
Level 123
God Stats
31W - 46L
1,506 SR
Queue Stats
465W - 578L
1,405 Elo+
Party 1
Mulan
Mulan
ExtensivelyAvrg
Mulan
Level 115
God Stats
1W - 1L
1,430 SR
Queue Stats
113W - 132L
1,440 Elo+
Party 1
Vulcan
Vulcan
RAFMAXTEJON
Vulcan
Level 85
God Stats
3W - 1L
1,293 SR
Queue Stats
75W - 84L
1,454 Elo+
Solo
Nemesis
Nemesis
SuperiorWolf82
Nemesis
Level 107
God Stats
19W - 19L
1,484 SR
Queue Stats
353W - 414L
1,430 Elo+
Party 1
Hachiman
Hachiman
michiganjfrog49
Hachiman
Level 119
God Stats
10W - 8L
1,531 SR
Queue Stats
105W - 161L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LunarKnightX
Cliodhna
16
9 / 4 / 0
9,894
550
10,174
14,958
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Mc_Dabberson
Baron Samedi
14
1 / 6 / 2
8,438
469
7,286
12,579
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Smiling_God
Charybdis
14
1 / 2 / 2
8,742
486
4,647
10,945
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 6
7,833
435
8,256
16,714
20,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
guy85
Ne Zha
17
3 / 5 / 1
9,646
536
6,728
13,331
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,846
491
4,171
12,617
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 5 / 4
11,061
615
17,191
17,855
23,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
16
6 / 2 / 3
9,947
553
11,453
11,102
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 8
9,860
548
10,289
16,125
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
16
2 / 2 / 4
9,903
550
8,207
11,109
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
15
Kills
21
21
Deaths
16
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
7
5
4
1.8
L
Cliodhna
LunarKnightX
Cliodhna
9
4
0
2.25
L
Baron Samedi
Mc_Dabberson
Baron Samedi
1
6
2
0.33
W
Vulcan
6
2
3
3.75
L
Charybdis
Smiling_God
Charybdis
1
2
2
1
W
5
4
8
2.25
L
1
4
6
1
L
Ne Zha
guy85
Ne Zha
3
5
1
0.7
W
Hachiman
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
51,311
68,527
Taken
68,808
45,718
Mitigated
50,995
18,274
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,171
681
3,621
3,684
12,617
13,396
1,190
3,509
8,984
26,115
0
W
17,191
1,941
396
5,514
17,855
23,813
1,665
1,261
15,651
0
72,368
L
Cliodhna
LunarKnightX
Cliodhna
10,174
234
0
3,550
14,958
5,525
0
3,760
10,951
0
47,424
L
Baron Samedi
Mc_Dabberson
Baron Samedi
7,286
50
530
3,599
12,579
6,372
0
2,915
9,318
52,800
0
W
Vulcan
11,453
4,371
0
1,611
11,102
4,167
1,595
3,397
7,512
67,393
0
L
Charybdis
Smiling_God
Charybdis
4,647
2,430
0
5,122
10,945
3,259
634
1,141
9,755
0
65,691
W
10,289
4,877
0
1,434
16,125
5,803
380
5,006
10,987
0
70,147
L
8,256
3,098
90
1,446
16,714
20,656
50
7,318
9,144
20,676
0
L
Ne Zha
guy85
Ne Zha
6,728
2,110
0
3,937
13,331
9,906
584
0
12,482
0
55,128
W
Hachiman
8,207
3,679
0
4,316
11,109
3,816
2,236
2,105
9,004
0
77,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,553
Gold Earned
49,617
438
Minions Killed
556
0
Camps Cleared
0
1,690,619
Distance Traveled
1,759,527
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,846
491
45
3
0
305,531
7
W
Mulan
11,061
615
134
7
0
310,272
5
L
Cliodhna
9,894
550
72
4
0
392,174
0
L
Baron Samedi
8,438
469
102
6
0
291,888
4
W
Vulcan
9,947
553
117
7
0
400,180
2
L
Charybdis
8,742
486
150
8
0
318,761
5
W
Nemesis
9,860
548
106
6
0
426,316
8
L
Kuzenbo
7,833
435
14
1
0
364,817
9
L
Ne Zha
9,646
536
100
6
0
322,979
2
W
Hachiman
9,903
550
154
9
0
317,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role