Player Matchup

Ra
Ra
BeArxXxDoWn22
Ra
Level 146
God Stats
41W - 43L
1,466 SR
Queue Stats
349W - 384L
1,584 Elo+
Solo
Charybdis
Charybdis
BookerT3
Charybdis
Level 157
God Stats
8W - 13L
1,555 SR
Queue Stats
1,020W - 932L
1,610 Elo+
Party 2
Bacchus
Bacchus
PutHercules7925
Bacchus
Level 86
God Stats
52W - 30L
1,667 SR
Queue Stats
531W - 468L
1,614 Elo+
Party 2
Susano
Susano
Tropicul
Susano
Level 127
God Stats
20W - 25L
1,607 SR
Queue Stats
122W - 136L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
xxwhathappenedx
Sun Wukong
Level 112
God Stats
4W - 1L
1,609 SR
Queue Stats
41W - 23L
1,612 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,605 Elo+

VS

Team Averages
Level 111
1,562 SR
1,553 Elo+
Kuzenbo
Kuzenbo
OBK GOAT
Kuzenbo
Level 95
God Stats
21W - 15L
1,580 SR
Queue Stats
354W - 393L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rehan142
Cu Chulainn
Level 124
God Stats
24W - 33L
1,477 SR
Queue Stats
956W - 955L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SamuraiAshes
Ah Muzen Cab
Level 109
God Stats
4W - 5L
1,596 SR
Queue Stats
253W - 256L
1,574 Elo+
Party 1
Janus
Janus
c-blizzz
Janus
Level 119
God Stats
2W - 5L
1,563 SR
Queue Stats
256W - 228L
1,618 Elo+
Solo
Geb
Geb
iLove2dWoman
Geb
Level 107
God Stats
20W - 18L
1,593 SR
Queue Stats
196W - 170L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,057
642
3,626
4,399
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BookerT3
Charybdis
12
2 / 0 / 5
6,411
583
4,669
6,574
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 5
4,958
451
3,758
4,833
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Tropicul
Susano
10
2 / 1 / 3
5,757
523
3,666
4,249
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
xxwhathappenedx
Sun Wukong
11
1 / 0 / 0
6,125
557
2,580
5,968
2,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OBK GOAT
Kuzenbo
7
0 / 2 / 0
4,394
399
2,390
7,780
4,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Rehan142
Cu Chulainn
9
1 / 1 / 0
5,717
520
3,821
3,668
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SamuraiAshes
Ah Muzen Cab
9
0 / 3 / 0
5,165
470
3,628
5,817
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
c-blizzz
Janus
9
0 / 3 / 1
5,590
508
1,946
5,089
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 1
5,937
540
3,176
7,410
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Charybdis
BookerT3
Charybdis
2
0
5
4.5
L
Kuzenbo
OBK GOAT
Kuzenbo
0
2
0
0
W
1
0
5
3.5
L
Cu Chulainn
Rehan142
Cu Chulainn
1
1
0
1
L
Ah Muzen Cab
SamuraiAshes
Ah Muzen Cab
0
3
0
0
W
Susano
Tropicul
Susano
2
1
3
3.5
L
Janus
c-blizzz
Janus
0
3
1
0.17
L
1
1
1
1.5
W
Sun Wukong
xxwhathappenedx
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
14,961
26,023
Taken
29,764
10,740
Mitigated
12,509
11,451
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,626
233
432
2,494
4,399
1,622
88
2,199
2,059
41,753
0
W
Charybdis
BookerT3
Charybdis
4,669
2,748
0
3,981
6,574
1,670
0
1,459
5,115
0
49,501
L
Kuzenbo
OBK GOAT
Kuzenbo
2,390
1,094
176
1,988
7,780
4,394
0
2,736
4,617
10,138
0
W
3,758
79
0
333
4,833
3,454
0
1,994
2,797
9,645
0
L
Cu Chulainn
Rehan142
Cu Chulainn
3,821
683
0
1,727
3,668
2,142
0
200
3,468
4,010
24,567
L
Ah Muzen Cab
SamuraiAshes
Ah Muzen Cab
3,628
1,145
0
1,851
5,817
1,393
198
805
4,818
0
31,787
W
Susano
Tropicul
Susano
3,666
1,167
0
2,324
4,249
1,247
0
840
3,376
0
26,606
L
Janus
c-blizzz
Janus
1,946
82
0
390
5,089
1,273
0
2,153
2,688
33,767
0
L
3,176
629
0
3,863
7,410
3,307
0
993
6,329
29,198
8,961
W
Sun Wukong
xxwhathappenedx
Sun Wukong
2,580
560
0
1,887
5,968
2,747
98
1,269
4,315
2,794
32,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,308
Gold Earned
26,803
362
Minions Killed
322
0
Camps Cleared
0
1,071,743
Distance Traveled
1,008,308
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,057
642
92
8
0
202,301
4
W
Charybdis
6,411
583
105
10
0
194,425
0
L
Kuzenbo
4,394
399
15
1
0
216,000
3
W
Bacchus
4,958
451
28
3
0
217,810
4
L
Cu Chulainn
5,717
520
75
7
0
151,059
0
L
Ah Muzen Cab
5,165
470
67
6
0
184,380
4
W
Susano
5,757
523
59
5
0
247,138
1
L
Janus
5,590
508
83
8
0
229,333
5
L
Geb
5,937
540
82
7
0
227,536
2
W
Sun Wukong
6,125
557
78
7
0
210,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role