Player Matchup

Anhur
Anhur
ALL FOR ONE7054
Anhur
Level 23
God Stats
1W - 2L
1,282 SR
Queue Stats
23W - 26L
1,401 Elo+
Party 1
Horus
Horus
FlancodFerro
Horus
Level 27
God Stats
5W - 6L
1,431 SR
Queue Stats
18W - 27L
1,341 Elo+
Party 1
Olorun
Olorun
GabrielPoh
Olorun
Level 6
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Bellona
Bellona
yPaag
Bellona
Level 29
God Stats
5W - 2L
1,601 SR
Queue Stats
73W - 80L
1,479 Elo+
Party 2
Awilix
Awilix
ygaagi
Awilix
Level 25
God Stats
4W - 4L
1,538 SR
Queue Stats
60W - 92L
1,367 Elo+
Party 2
Team Averages
Level 22
1,471 SR
1,461 Elo+

VS

Team Averages
Level 17
1,456 SR
1,444 Elo+
Persephone
Persephone
 
Persephone
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Toxleo14
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,367 Elo+
Solo
Medusa
Medusa
instaabro
Medusa
Level 12
God Stats
11W - 7L
1,536 SR
Queue Stats
14W - 10L
1,455 Elo+
Party 3
He Bo
He Bo
uCarlinhUS
He Bo
Level 25
God Stats
2W - 3L
1,245 SR
Queue Stats
25W - 24L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 3
8,985
428
10,758
17,217
5,108
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 8
8,575
408
6,580
24,746
21,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
GabrielPoh
Olorun
13
3 / 13 / 6
8,966
427
9,267
16,423
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
yPaag
Bellona
17
6 / 6 / 5
11,066
527
14,363
20,218
18,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
ygaagi
Awilix
15
7 / 9 / 7
10,349
493
11,693
19,729
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
12 / 1 / 14
12,527
597
24,303
14,392
5,619
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
18
17 / 3 / 6
12,280
585
22,477
21,418
10,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
3 / 6 / 14
10,189
485
5,260
17,146
14,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
instaabro
Medusa
17
4 / 4 / 12
10,085
480
10,645
13,924
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
15
8 / 8 / 5
10,126
482
18,123
12,099
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
22
Kills
44
44
Deaths
22
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
12
1
14
19
W
Fenrir
 
Fenrir
17
3
6
6.67
L
6
9
3
0.83
L
0
7
8
0.57
L
Olorun
GabrielPoh
Olorun
3
13
6
0.46
W
Ares
3
6
14
1.67
W
Medusa
instaabro
Medusa
4
4
12
2.5
W
He Bo
8
8
5
1.31
L
Bellona
yPaag
Bellona
6
6
5
1.42
L
Awilix
ygaagi
Awilix
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
80,808
98,333
Taken
78,979
55,765
Mitigated
39,265
18,765
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
24,303
1,719
509
5,175
14,392
5,619
511
3,631
10,760
89,768
0
W
Fenrir
 
Fenrir
22,477
6,935
0
9,800
21,418
10,194
156
3,099
18,319
0
87,451
L
10,758
5,205
0
2,876
17,217
5,108
0
7,462
9,653
0
39,814
L
6,580
3,327
2,738
7,301
24,746
21,571
0
11,493
13,105
0
23,461
L
Olorun
GabrielPoh
Olorun
9,267
4,281
298
1,998
16,423
5,601
126
9,280
7,045
30,804
2,963
W
Ares
5,260
1,013
455
2,928
17,146
14,864
424
2,085
15,061
26,035
0
W
Medusa
instaabro
Medusa
10,645
5,771
0
2,797
13,924
5,485
1,213
357
13,567
0
71,385
W
He Bo
18,123
1,579
0
1,933
12,099
3,103
1,552
1,968
10,131
42,166
0
L
Bellona
yPaag
Bellona
14,363
2,676
0
1,016
20,218
18,039
220
11,524
8,180
12,092
40,882
L
Awilix
ygaagi
Awilix
11,693
4,257
0
2,538
19,729
5,446
153
7,179
12,448
0
52,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
55,207
300
Minions Killed
467
0
Camps Cleared
0
1,828,963
Distance Traveled
1,883,117
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,527
597
144
7
0
404,944
1
W
Fenrir
12,280
585
110
5
0
465,101
4
L
Anhur
8,985
428
55
3
0
325,426
1
L
Horus
8,575
408
29
1
0
380,366
3
L
Olorun
8,966
427
56
3
0
330,439
0
W
Ares
10,189
485
47
2
0
340,810
3
W
Medusa
10,085
480
99
5
0
387,222
2
W
He Bo
10,126
482
67
3
0
285,040
3
L
Bellona
11,066
527
93
4
0
394,976
2
L
Awilix
10,349
493
67
3
0
397,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role