Player Matchup

Nu Wa
Nu Wa
CrimCram
Nu Wa
Level 127
God Stats
1W - 2L
1,390 SR
Queue Stats
49W - 34L
1,663 Elo+
Party 2
Heimdallr
Heimdallr
KYB chad
Heimdallr
Level 66
God Stats
25W - 11L
1,703 SR
Queue Stats
111W - 75L
1,525 Elo+
Party 2
Artio
Artio
czechurself3595
Artio
Level 76
God Stats
13W - 7L
1,684 SR
Queue Stats
111W - 75L
1,507 Elo+
Party 2
Team Averages
Level 90
1,592 SR
1,565 Elo+

VS

Team Averages
Level 81
1,341 SR
1,463 Elo+
Sun Wukong
Sun Wukong
FunkyRainbow
Sun Wukong
Level 87
God Stats
23W - 20L
1,594 SR
Queue Stats
727W - 825L
1,458 Elo+
Party 1
Thoth
Thoth
MrDiabeticMedic
Thoth
Level 82
God Stats
16W - 19L
1,455 SR
Queue Stats
536W - 530L
1,493 Elo+
Party 1
Bellona
Bellona
killer59101
Bellona
Level 73
God Stats
1W - 7L
975 SR
Queue Stats
551W - 590L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CrimCram
Nu Wa
13
4 / 7 / 2
10,187
728
10,072
13,313
4,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KYB chad
Heimdallr
12
1 / 10 / 5
8,944
639
11,220
15,339
5,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 8 / 4
9,264
662
6,225
19,659
22,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FunkyRainbow
Sun Wukong
15
10 / 1 / 10
11,728
838
9,627
17,330
19,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 2 / 11
11,234
802
19,015
9,183
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
killer59101
Bellona
14
5 / 3 / 16
11,174
798
13,611
16,587
16,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
25
25
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CrimCram
Nu Wa
4
7
2
0.71
W
Sun Wukong
FunkyRainbow
Sun Wukong
10
1
10
15
L
Heimdallr
KYB chad
Heimdallr
1
10
5
0.35
W
10
2
11
7.75
L
1
8
4
0.38
W
Bellona
killer59101
Bellona
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
42,253
48,311
Taken
43,100
32,931
Mitigated
39,402
10,684
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CrimCram
Nu Wa
10,072
2,259
54
1,872
13,313
4,147
124
5,809
7,504
32,766
0
W
Sun Wukong
FunkyRainbow
Sun Wukong
9,627
2,810
1,776
2,505
17,330
19,575
528
4,630
12,344
0
31,030
L
Heimdallr
KYB chad
Heimdallr
11,220
4,674
0
1,076
15,339
5,875
0
5,894
9,445
0
32,264
W
19,015
925
257
1,106
9,183
3,193
1,345
4,832
4,035
57,383
0
L
6,225
84
2,206
5,476
19,659
22,909
26
7,926
11,733
9,345
0
W
Bellona
killer59101
Bellona
13,611
4,481
1,296
1,887
16,587
16,634
892
6,290
9,955
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
34,136
108
Minions Killed
167
4
Camps Cleared
6
649,939
Distance Traveled
900,617
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,187
728
54
4
1
204,663
1
W
Sun Wukong
11,728
838
42
3
3
319,006
1
L
Heimdallr
8,944
639
51
4
3
205,074
2
W
Thoth
11,234
802
93
7
2
279,598
1
L
Artio
9,264
662
3
0
0
240,202
5
W
Bellona
11,174
798
32
2
1
302,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role