Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ArgoFootbal28
Hercules
Level 83
God Stats
9W - 18L
1,441 SR
Queue Stats
206W - 257L
1,439 Elo+
Solo
Neith
Neith
Brokeskii
Neith
Level 13
God Stats
15W - 15L
1,682 SR
Queue Stats
153W - 167L
1,401 Elo+
Party 4
Fenrir
Fenrir
Jonpool92
Fenrir
Level 77
God Stats
9W - 16L
1,333 SR
Queue Stats
284W - 422L
1,384 Elo+
Party 3
Hera
Hera
XxGoatClipperxX
Hera
Level 90
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 183L
1,401 Elo+
Party 4
Team Averages
Level 70
1,491 SR
1,425 Elo+

VS

Team Averages
Level 52
1,510 SR
1,449 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Adiatom
Xing Tian
Level 27
God Stats
2W - 4L
1,478 SR
Queue Stats
42W - 49L
1,479 Elo+
Party 1
Tyr
Tyr
Iqor2
Tyr
Level 63
God Stats
0W - 5L
1,190 SR
Queue Stats
211W - 198L
1,429 Elo+
Party 2
Olorun
Olorun
Lunchmom13
Olorun
Level 66
God Stats
11W - 10L
1,598 SR
Queue Stats
228W - 226L
1,417 Elo+
Party 1
Tiamat
Tiamat
lukip9472
Tiamat
Level 42
God Stats
2W - 4L
1,783 SR
Queue Stats
70W - 82L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 10
6,401
533
4,684
5,383
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
ArgoFootbal28
Hercules
9
0 / 4 / 0
5,328
444
2,088
9,009
5,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Brokeskii
Neith
12
5 / 1 / 2
6,942
579
6,178
6,186
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Jonpool92
Fenrir
13
7 / 0 / 3
7,984
665
6,695
6,675
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 5
7,275
606
7,215
4,411
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 1 / 3
6,979
582
4,809
6,293
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Adiatom
Xing Tian
6
0 / 4 / 0
4,886
407
1,293
7,811
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Iqor2
Tyr
11
4 / 3 / 0
6,414
535
4,543
9,574
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Lunchmom13
Olorun
9
0 / 5 / 0
5,560
463
4,367
9,417
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
lukip9472
Tiamat
9
0 / 5 / 0
5,592
466
532
7,937
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
10
6
L
Baba Yaga
 
Baba Yaga
2
1
3
3.5
L
Xing Tian
Adiatom
Xing Tian
0
4
0
0
W
Hercules
ArgoFootbal28
Hercules
0
4
0
0
W
Neith
Brokeskii
Neith
5
1
2
6
L
Tyr
Iqor2
Tyr
4
3
0
1.33
W
Fenrir
Jonpool92
Fenrir
7
0
3
8.5
L
Olorun
Lunchmom13
Olorun
0
5
0
0
W
5
1
5
7.5
L
Tiamat
lukip9472
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,860
Damage
15,544
31,664
Taken
41,032
15,168
Mitigated
14,550
15,887
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,684
976
1,919
4,302
5,383
3,376
416
2,405
2,978
21,074
0
L
Baba Yaga
 
Baba Yaga
4,809
318
0
1,396
6,293
1,772
0
815
5,436
34,910
0
L
Xing Tian
Adiatom
Xing Tian
1,293
216
0
957
7,811
3,542
0
2,327
5,472
4,429
0
W
Hercules
ArgoFootbal28
Hercules
2,088
474
0
2,295
9,009
5,800
0
3,436
5,109
0
22,704
W
Neith
Brokeskii
Neith
6,178
2,505
0
1,921
6,186
2,295
656
3,301
2,845
0
46,126
L
Tyr
Iqor2
Tyr
4,543
244
0
3,904
9,574
4,095
0
2,043
7,471
0
28,519
W
Fenrir
Jonpool92
Fenrir
6,695
2,564
0
3,810
6,675
2,513
0
831
5,810
0
45,236
L
Olorun
Lunchmom13
Olorun
4,367
1,458
73
3,206
9,417
2,174
0
3,896
5,417
39,741
0
W
7,215
1,365
0
1,640
4,411
1,184
347
420
3,921
32,032
0
L
Tiamat
lukip9472
Tiamat
532
134
0
673
7,937
2,967
0
2,563
5,177
17,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
29,431
322
Minions Killed
274
0
Camps Cleared
0
1,171,616
Distance Traveled
1,004,496
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,401
533
25
2
0
224,076
3
L
Baba Yaga
6,979
582
65
5
0
223,732
1
L
Xing Tian
4,886
407
15
1
0
169,683
1
W
Hercules
5,328
444
52
4
0
210,071
1
W
Neith
6,942
579
88
7
0
228,062
0
L
Tyr
6,414
535
69
6
0
250,889
2
W
Fenrir
7,984
665
96
8
0
279,802
1
L
Olorun
5,560
463
72
6
0
179,488
1
W
Hera
7,275
606
61
5
0
229,605
0
L
Tiamat
5,592
466
53
4
0
180,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role