Player Matchup

Ullr
Ullr
AaronTiger
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 133L
1,666 Elo+
Solo
Cu Chulainn
Cu Chulainn
Prototipe110
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,644 Elo+
Solo
Sylvanus
Sylvanus
SmiterMcGavin
Sylvanus
Level 13
God Stats
3W - 1L
2,028 SR
Queue Stats
15W - 4L
1,773 Elo+
Solo
Mercury
Mercury
Untameable2
Mercury
Level 29
God Stats
3W - 3L
1,547 SR
Queue Stats
142W - 125L
1,648 Elo+
Solo
Olorun
Olorun
rnexzs
Olorun
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
46W - 50L
1,749 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,696 Elo+

VS

Team Averages
Level 17
1,671 SR
1,618 Elo+
Guan Yu
Guan Yu
Alfredosos45
Guan Yu
Level 24
God Stats
22W - 10L
1,725 SR
Queue Stats
196W - 176L
1,536 Elo+
Solo
Izanami
Izanami
CrawfishPoBoy
Izanami
Level 6
God Stats
6W - 2L
1,742 SR
Queue Stats
12W - 5L
1,678 Elo+
Party 1
Set
Set
IEatDoes
Set
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 30L
1,609 Elo+
Solo
Raijin
Raijin
SmiteMommy
Raijin
Level 26
God Stats
4W - 1L
1,708 SR
Queue Stats
65W - 49L
1,646 Elo+
Solo
Olorun
Olorun
bigspinky
Olorun
Level 5
God Stats
9W - 5L
1,679 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
5,761
524
4,393
8,645
2,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Prototipe110
Cu Chulainn
8
1 / 5 / 0
5,241
476
3,880
9,031
3,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SmiterMcGavin
Sylvanus
9
4 / 4 / 1
5,890
535
6,557
10,917
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Untameable2
Mercury
8
1 / 7 / 1
5,205
473
3,152
7,914
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
rnexzs
Olorun
8
2 / 7 / 0
5,223
475
2,678
6,773
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alfredosos45
Guan Yu
11
3 / 1 / 4
6,758
614
5,990
6,722
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
10
5 / 3 / 7
6,294
572
5,122
6,267
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 1 / 2
7,942
722
6,980
7,191
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
SmiteMommy
Raijin
10
3 / 3 / 2
6,276
571
6,450
7,544
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
bigspinky
Olorun
12
8 / 2 / 3
7,205
655
8,063
8,569
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
29
30
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Guan Yu
Alfredosos45
Guan Yu
3
1
4
5
W
Izanami
5
3
7
2.83
W
10
1
2
11
L
Cu Chulainn
Prototipe110
Cu Chulainn
1
5
0
0.2
W
Raijin
SmiteMommy
Raijin
3
3
2
1.33
L
Sylvanus
SmiterMcGavin
Sylvanus
4
4
1
1.13
L
Mercury
Untameable2
Mercury
1
7
1
0.21
W
Olorun
bigspinky
Olorun
8
2
3
4.75
L
Olorun
rnexzs
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
32,605
43,280
Taken
36,293
16,935
Mitigated
18,127
7,159
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,393
2,131
0
503
8,645
2,340
0
2,839
5,764
0
26,940
W
Guan Yu
Alfredosos45
Guan Yu
5,990
639
242
1,905
6,722
7,860
0
792
5,930
0
35,450
W
Izanami
5,122
3,249
0
1,184
6,267
2,102
1,121
1,645
4,622
0
23,176
W
6,980
3,027
0
4,940
7,191
2,678
0
433
6,758
0
50,907
L
Cu Chulainn
Prototipe110
Cu Chulainn
3,880
1,077
0
1,622
9,031
3,545
0
272
8,386
2,195
24,245
W
Raijin
SmiteMommy
Raijin
6,450
413
0
2,670
7,544
2,283
98
2,903
4,641
29,211
0
L
Sylvanus
SmiterMcGavin
Sylvanus
6,557
2,262
285
3,685
10,917
7,417
0
4,475
6,228
19,891
7,493
L
Mercury
Untameable2
Mercury
3,152
1,130
0
180
7,914
1,670
0
1,367
6,511
0
25,382
W
Olorun
bigspinky
Olorun
8,063
4,989
58
3,396
8,569
3,204
1,616
2,848
5,721
33,373
3,793
L
Olorun
rnexzs
Olorun
2,678
1,264
0
884
6,773
1,963
228
4,055
2,348
13,697
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,320
Gold Earned
34,475
213
Minions Killed
353
0
Camps Cleared
0
946,172
Distance Traveled
1,056,455
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,761
524
46
4
0
188,136
4
W
Guan Yu
6,758
614
79
7
0
238,685
0
W
Izanami
6,294
572
40
4
0
193,814
2
W
Set
7,942
722
104
9
0
232,298
6
L
Cu Chulainn
5,241
476
44
4
0
186,706
1
W
Raijin
6,276
571
54
5
0
193,071
1
L
Sylvanus
5,890
535
45
4
0
189,361
4
L
Mercury
5,205
473
42
4
0
244,714
0
W
Olorun
7,205
655
76
7
0
198,587
2
L
Olorun
5,223
475
36
3
0
137,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role