Player Matchup

Gilgamesh
Gilgamesh
HumbleOpinion
Gilgamesh
Level 25
God Stats
11W - 5L
1,867 SR
Queue Stats
119W - 80L
1,656 Elo+
Solo
Cerberus
Cerberus
Jinduk
Cerberus
Level 27
God Stats
3W - 1L
1,587 SR
Queue Stats
30W - 20L
1,641 Elo+
Solo
Scylla
Scylla
OldCrazyGhost
Scylla
Level 11
God Stats
3W - 3L
1,620 SR
Queue Stats
5W - 6L
1,507 Elo+
Solo
Neith
Neith
RoachSNR
Neith
Level 2
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Nemesis
Nemesis
picusgrosu
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 113L
1,388 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,489 Elo+

VS

Team Averages
Level 24
1,516 SR
1,559 Elo+
Skadi
Skadi
Creepocheck
Skadi
Level 18
God Stats
3W - 2L
1,753 SR
Queue Stats
31W - 15L
1,725 Elo+
Solo
Tiamat
Tiamat
DonBigg
Tiamat
Level 16
God Stats
1W - 1L
1,344 SR
Queue Stats
20W - 17L
1,573 Elo+
Solo
Ymir
Ymir
Extremerozzer
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 237L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HypnotizeOG
Tsukuyomi
Level 23
God Stats
5W - 2L
1,485 SR
Queue Stats
9W - 6L
1,405 Elo+
Solo
Izanami
Izanami
europeanbob
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HumbleOpinion
Gilgamesh
11
0 / 2 / 0
5,527
553
2,318
6,910
3,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Jinduk
Cerberus
10
1 / 0 / 3
5,866
587
2,305
5,608
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 2 / 2
5,129
513
5,160
4,289
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
RoachSNR
Neith
7
1 / 2 / 1
4,558
456
1,957
4,715
1,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
picusgrosu
Nemesis
7
0 / 3 / 0
4,582
458
1,455
6,518
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,730
673
4,026
4,869
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
DonBigg
Tiamat
11
3 / 0 / 3
6,584
658
4,970
3,984
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
5,424
542
1,006
6,560
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
HypnotizeOG
Tsukuyomi
10
5 / 1 / 1
6,338
634
4,493
6,066
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
europeanbob
Izanami
8
0 / 2 / 0
4,668
467
961
2,918
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
9
9
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Tiamat
DonBigg
Tiamat
3
0
3
4.5
W
0
1
0
0
L
Gilgamesh
HumbleOpinion
Gilgamesh
0
2
0
0
W
Tsukuyomi
HypnotizeOG
Tsukuyomi
5
1
1
5.5
L
Cerberus
Jinduk
Cerberus
1
0
3
2.5
L
2
2
2
1.5
L
Neith
RoachSNR
Neith
1
2
1
0.75
W
Izanami
europeanbob
Izanami
0
2
0
0
L
Nemesis
picusgrosu
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
15,456
28,040
Taken
24,397
10,074
Mitigated
8,651
6,498
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,026
1,876
0
3,002
4,869
1,416
610
83
4,786
0
45,470
W
Tiamat
DonBigg
Tiamat
4,970
633
0
2,063
3,984
1,922
372
743
3,241
33,175
0
W
1,006
26
0
1,738
6,560
2,791
0
3,367
3,193
23,052
0
L
Gilgamesh
HumbleOpinion
Gilgamesh
2,318
421
0
2,030
6,910
3,339
0
0
6,910
3,194
31,611
W
Tsukuyomi
HypnotizeOG
Tsukuyomi
4,493
1,858
0
3,269
6,066
1,661
0
1,230
4,836
0
29,033
L
Cerberus
Jinduk
Cerberus
2,305
74
0
1,668
5,608
3,038
0
889
4,679
26,811
0
L
5,160
582
0
1,201
4,289
895
0
923
3,246
22,072
0
L
Neith
RoachSNR
Neith
1,957
1,425
0
217
4,715
1,141
200
1,605
3,009
0
11,703
W
Izanami
europeanbob
Izanami
961
751
0
376
2,918
861
0
2,125
793
0
20,118
L
Nemesis
picusgrosu
Nemesis
1,455
479
0
1,382
6,518
1,661
0
2,091
4,220
0
17,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
29,744
258
Minions Killed
323
0
Camps Cleared
0
965,432
Distance Traveled
939,060
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,730
673
101
10
0
176,672
0
W
Tiamat
6,584
658
70
7
0
206,641
4
W
Ymir
5,424
542
35
4
0
172,465
2
L
Gilgamesh
5,527
553
74
7
0
212,348
1
W
Tsukuyomi
6,338
634
64
6
0
206,932
2
L
Cerberus
5,866
587
67
7
0
195,014
3
L
Scylla
5,129
513
39
4
0
184,456
3
L
Neith
4,558
456
35
4
0
169,002
0
W
Izanami
4,668
467
53
5
0
176,350
0
L
Nemesis
4,582
458
43
4
0
204,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role