Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlueRangerLee
Zeus
Level 148
God Stats
5W - 5L
1,441 SR
Queue Stats
877W - 945L
1,442 Elo+
Party 2
Da Ji
Da Ji
InSPiRaTiOnZz x
Da Ji
Level 79
God Stats
4W - 10L
1,327 SR
Queue Stats
590W - 655L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WillyWilliamRTX
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,537 SR
Queue Stats
117W - 114L
1,502 Elo+
Solo
Freya
Freya
xunshine
Freya
Level 160
God Stats
2W - 0L
1,476 SR
Queue Stats
33W - 17L
1,614 Elo+
Solo
Team Averages
Level 119
1,456 SR
1,488 Elo+

VS

Team Averages
Level 125
1,580 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DIEGODUFFMAN1
Discordia
Level 137
God Stats
1W - 1L
1,822 SR
Queue Stats
31W - 39L
1,406 Elo+
Party 1
Achilles
Achilles
DaveElBarbaro1
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
Srmuerte
Hun Batz
Level 73
God Stats
1W - 1L
1,703 SR
Queue Stats
14W - 27L
1,350 Elo+
Party 1
He Bo
He Bo
dimitrigranato
He Bo
Level 149
God Stats
19W - 28L
1,376 SR
Queue Stats
1,842W - 1,791L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 4 / 15
9,484
730
7,060
8,064
2,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 15
10,811
832
14,362
8,199
8,869
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 12
8,887
684
2,562
9,966
3,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
WillyWilliamRTX
Ah Muzen Cab
19
4 / 2 / 13
10,803
831
9,591
10,497
4,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Freya
xunshine
Freya
20
12 / 2 / 9
11,701
900
22,724
20,448
8,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 6
9,141
703
13,396
9,271
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
DIEGODUFFMAN1
Discordia
17
3 / 4 / 9
9,623
740
11,006
8,494
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
4 / 6 / 7
9,656
743
9,051
18,236
24,457
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Srmuerte
Hun Batz
15
3 / 9 / 7
9,208
708
5,166
14,357
5,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 10
9,151
704
9,254
10,201
3,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
25
Kills
15
15
Deaths
25
64
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
4
15
1.88
L
Nu Wa
 
Nu Wa
4
3
6
2.33
W
7
2
15
7.25
L
Discordia
DIEGODUFFMAN1
Discordia
3
4
9
1.88
L
Achilles
4
6
7
1.25
W
2
5
12
1.6
L
Hun Batz
Srmuerte
Hun Batz
3
9
7
0.72
W
Ah Muzen Cab
WillyWilliamRTX
Ah Muzen Cab
4
2
13
5.25
L
1
3
10
2
W
Freya
xunshine
Freya
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,299
Damage
47,873
57,174
Taken
60,559
28,532
Mitigated
41,547
26,875
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,060
2,041
453
1,025
8,064
2,888
1,711
4,950
3,114
0
25,674
L
Nu Wa
 
Nu Wa
13,396
2,172
1,552
2,124
9,271
3,690
1,521
6,139
3,132
27,459
0
W
14,362
657
1,113
1,316
8,199
8,869
791
4,669
3,530
31,717
0
L
Discordia
DIEGODUFFMAN1
Discordia
11,006
0
2,286
1,953
8,494
3,457
974
5,051
3,443
27,228
0
L
Achilles
9,051
1,336
1,199
2,170
18,236
24,457
99
9,291
8,945
6,321
13,671
W
2,562
82
514
1,088
9,966
3,963
195
6,035
3,931
0
6,271
L
Hun Batz
Srmuerte
Hun Batz
5,166
173
660
1,269
14,357
5,977
0
9,157
5,200
0
9,728
W
Ah Muzen Cab
WillyWilliamRTX
Ah Muzen Cab
9,591
3,397
449
4,199
10,497
4,586
1,707
6,698
3,799
0
40,404
L
9,254
291
460
1,393
10,201
3,966
612
7,448
2,753
16,843
0
W
Freya
xunshine
Freya
22,724
6,816
1,823
14,895
20,448
8,226
994
13,398
7,050
41,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
46,779
180
Minions Killed
126
0
Camps Cleared
0
1,279,499
Distance Traveled
1,138,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,484
730
41
3
0
282,413
0
L
Nu Wa
9,141
703
32
2
0
243,524
0
W
Zeus
10,811
832
31
2
0
232,898
0
L
Discordia
9,623
740
39
3
0
216,086
1
L
Achilles
9,656
743
13
1
0
228,092
0
W
Da Ji
8,887
684
8
1
0
240,096
0
L
Hun Batz
9,208
708
15
1
0
207,815
0
W
Ah Muzen Cab
10,803
831
69
5
0
271,505
0
L
He Bo
9,151
704
27
2
0
243,386
0
W
Freya
11,701
900
31
2
0
252,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role