Player Matchup

Sun Wukong
Sun Wukong
B1ack Cobra
Sun Wukong
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 188L
1,501 Elo+
Party 2
Artemis
Artemis
JavierRD
Artemis
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
19W - 18L
1,483 Elo+
Solo
Medusa
Medusa
Phant0mPhan
Medusa
Level 15
God Stats
41W - 48L
1,647 SR
Queue Stats
119W - 129L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
Sensei Bonk
Jing Wei
Level 26
God Stats
5W - 16L
1,345 SR
Queue Stats
61W - 83L
1,455 Elo+
Solo
Zeus
Zeus
WatchingPaterno
Zeus
Level 28
God Stats
3W - 7L
1,506 SR
Queue Stats
50W - 56L
1,467 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,487 Elo+

VS

Team Averages
Level 45
1,609 SR
1,481 Elo+
Olorun
Olorun
CornyBread70416
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,446 Elo+
Solo
Thanatos
Thanatos
MylesTVB42
Thanatos
Level 28
God Stats
13W - 8L
1,618 SR
Queue Stats
70W - 56L
1,490 Elo+
Solo
Izanami
Izanami
lilGucciGizmo
Izanami
Level 28
God Stats
60W - 67L
1,523 SR
Queue Stats
102W - 113L
1,478 Elo+
Solo
Zeus
Zeus
nick sucks XD
Zeus
Level 8
God Stats
5W - 1L
1,590 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 1
Ares
Ares
totlrampage69
Ares
Level 154
God Stats
1W - 0L
1,816 SR
Queue Stats
11W - 13L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B1ack Cobra
Sun Wukong
16
3 / 3 / 1
10,600
883
12,348
24,743
24,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JavierRD
Artemis
16
0 / 6 / 3
9,813
818
9,751
13,470
4,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
16
0 / 8 / 3
9,738
812
7,624
14,470
5,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Sensei Bonk
Jing Wei
16
1 / 7 / 1
10,239
853
7,577
16,350
5,755
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 13 / 3
10,826
902
16,719
25,823
8,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 19
11,983
999
7,727
11,341
6,901
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
MylesTVB42
Thanatos
18
5 / 1 / 13
11,142
929
12,765
9,991
5,098
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
19
5 / 1 / 17
11,355
946
12,164
11,718
6,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 2 / 17
13,398
1,117
36,663
11,390
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 18
14,118
1,177
20,629
17,305
23,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
5
Kills
37
37
Deaths
6
11
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B1ack Cobra
Sun Wukong
3
3
1
1.17
W
4
0
19
13.5
L
Artemis
JavierRD
Artemis
0
6
3
0.25
W
Thanatos
MylesTVB42
Thanatos
5
1
13
11.5
L
Medusa
0
8
3
0.19
L
Jing Wei
Sensei Bonk
Jing Wei
1
7
1
0.21
L
1
13
3
0.19
W
Izanami
5
1
17
13.5
W
11
2
17
9.75
W
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,019
Damage
89,948
94,856
Taken
61,745
48,459
Mitigated
48,848
7,181
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B1ack Cobra
Sun Wukong
12,348
2,079
0
1,764
24,743
24,395
0
12,187
12,556
175
22,328
W
7,727
2,833
1,773
2,633
11,341
6,901
0
3,257
7,960
28,793
1,969
L
Artemis
JavierRD
Artemis
9,751
2,766
150
1,899
13,470
4,790
0
10,453
3,017
0
25,545
W
Thanatos
MylesTVB42
Thanatos
12,765
1,903
0
4,723
9,991
5,098
0
3,531
6,377
0
18,152
L
Medusa
7,624
2,772
0
0
14,470
5,404
0
9,265
5,205
0
16,309
L
Jing Wei
Sensei Bonk
Jing Wei
7,577
5,984
0
640
16,350
5,755
0
10,951
5,399
0
26,421
L
16,719
3,540
45
2,683
25,823
8,115
0
21,626
4,197
43,806
0
W
Izanami
12,164
10,353
0
0
11,718
6,988
0
2,010
9,200
0
30,855
W
36,663
3,328
252
2,852
11,390
6,706
0
2,890
8,331
76,569
0
W
20,629
670
0
1,368
17,305
23,155
0
5,206
9,032
32,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
61,996
163
Minions Killed
235
3
Camps Cleared
11
958,489
Distance Traveled
1,102,390
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,600
883
21
2
0
226,551
0
W
Olorun
11,983
999
46
4
6
225,481
0
L
Artemis
9,813
818
25
2
1
135,572
0
W
Thanatos
11,142
929
26
2
0
243,975
0
L
Medusa
9,738
812
15
1
1
175,091
0
L
Jing Wei
10,239
853
38
3
0
244,853
2
L
Zeus
10,826
902
64
5
1
176,422
0
W
Izanami
11,355
946
33
3
4
209,696
0
W
Zeus
13,398
1,117
112
9
1
211,320
0
W
Ares
14,118
1,177
18
2
0
211,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role