Player Matchup

Anhur
Anhur
ALL FOR ONE7054
Anhur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
DohkoDeLibra95
Gilgamesh
Level 11
God Stats
8W - 14L
1,191 SR
Queue Stats
42W - 37L
1,435 Elo+
Solo
Horus
Horus
FlancodFerro
Horus
Level 27
God Stats
5W - 6L
1,480 SR
Queue Stats
18W - 27L
1,352 Elo+
Party 1
Nemesis
Nemesis
Toxleo14
Nemesis
Level 16
God Stats
3W - 4L
1,475 SR
Queue Stats
14W - 15L
1,393 Elo+
Solo
Ra
Ra
caiquesh
Ra
Level 10
God Stats
0W - 3L
1,225 SR
Queue Stats
6W - 12L
1,315 Elo+
Solo
Team Averages
Level 17
1,374 SR
1,381 Elo+

VS

Team Averages
Level 23
1,507 SR
1,464 Elo+
Sobek
Sobek
Brno0
Sobek
Level 29
God Stats
8W - 7L
1,315 SR
Queue Stats
122W - 106L
1,531 Elo+
Party 3
Ra
Ra
IEvilDemon11
Ra
Level 11
God Stats
4W - 4L
1,450 SR
Queue Stats
11W - 12L
1,458 Elo+
Party 2
Artemis
Artemis
Jessyk
Artemis
Level 29
God Stats
16W - 7L
1,712 SR
Queue Stats
81W - 66L
1,543 Elo+
Party 3
Bellona
Bellona
T0R1S
Bellona
Level 18
God Stats
10W - 3L
1,605 SR
Queue Stats
36W - 37L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
illLKlli
Sun Wukong
Level 29
God Stats
24W - 33L
1,453 SR
Queue Stats
146W - 166L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,541
413
2,570
5,472
1,284
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DohkoDeLibra95
Gilgamesh
11
4 / 1 / 0
6,626
602
6,018
6,887
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,940
449
1,542
8,155
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Toxleo14
Nemesis
9
1 / 1 / 2
5,502
500
2,686
6,905
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 2
5,564
506
2,168
5,395
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brno0
Sobek
10
1 / 1 / 8
6,140
558
3,338
9,774
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 6
6,691
608
4,565
2,743
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Jessyk
Artemis
11
3 / 0 / 1
6,487
590
4,838
2,815
734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
T0R1S
Bellona
10
0 / 2 / 1
5,959
542
2,945
6,430
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
illLKlli
Sun Wukong
10
6 / 1 / 4
6,456
587
5,379
5,646
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
13
13
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sobek
Brno0
Sobek
1
1
8
5
L
Gilgamesh
DohkoDeLibra95
Gilgamesh
4
1
0
4
L
0
2
0
0
W
3
1
6
6
W
Artemis
Jessyk
Artemis
3
0
1
3.5
W
Bellona
T0R1S
Bellona
0
2
1
0.25
L
Nemesis
Toxleo14
Nemesis
1
1
2
2
L
0
5
2
0.2
W
Sun Wukong
illLKlli
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
21,065
32,814
Taken
27,408
14,457
Mitigated
16,028
10,296
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,570
971
0
1,154
5,472
1,284
0
1,345
4,127
0
17,171
W
Sobek
Brno0
Sobek
3,338
478
0
4,285
9,774
7,665
0
1,067
8,513
12,805
0
L
Gilgamesh
DohkoDeLibra95
Gilgamesh
6,018
1,499
0
2,062
6,887
5,846
0
660
6,227
0
31,398
L
1,542
1,064
517
2,674
8,155
3,885
0
2,139
6,016
0
10,441
W
4,565
918
688
1,236
2,743
858
1,007
687
1,968
34,399
0
W
Artemis
Jessyk
Artemis
4,838
2,761
0
1,654
2,815
734
935
230
2,585
0
35,825
W
Bellona
T0R1S
Bellona
2,945
838
0
1,985
6,430
4,652
424
0
5,963
4,145
19,479
L
Nemesis
Toxleo14
Nemesis
2,686
754
0
2,816
6,905
1,947
0
1,333
5,572
0
25,069
L
2,168
857
159
914
5,395
1,495
676
2,676
2,719
24,887
0
W
Sun Wukong
illLKlli
Sun Wukong
5,379
1,611
0
542
5,646
2,119
235
162
5,368
0
28,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
31,733
244
Minions Killed
265
0
Camps Cleared
0
1,013,928
Distance Traveled
1,053,641
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,541
413
38
3
0
175,526
0
W
Sobek
6,140
558
17
2
0
203,811
4
L
Gilgamesh
6,626
602
69
6
0
229,955
2
L
Horus
4,940
449
17
2
0
209,227
3
W
Ra
6,691
608
74
7
0
237,436
0
W
Artemis
6,487
590
71
6
0
183,307
5
W
Bellona
5,959
542
52
5
0
219,207
2
L
Nemesis
5,502
500
59
5
0
210,943
2
L
Ra
5,564
506
61
6
0
188,277
0
W
Sun Wukong
6,456
587
51
5
0
209,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role