Player Matchup

Vulcan
Vulcan
ChefMaxx
Vulcan
Level 40
God Stats
0W - 5L
1,472 SR
Queue Stats
45W - 70L
1,390 Elo+
Party 3
Bellona
Bellona
FlakeyPlague21
Bellona
Level 103
God Stats
3W - 7L
1,600 SR
Queue Stats
97W - 138L
1,452 Elo+
Party 3
Skadi
Skadi
Th_White_Hokage
Skadi
Level 45
God Stats
21W - 39L
1,386 SR
Queue Stats
54W - 89L
1,384 Elo+
Party 3
Da Ji
Da Ji
candidhawk12
Da Ji
Level 86
God Stats
4W - 10L
1,384 SR
Queue Stats
44W - 75L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
cr0cst3r13
Cthulhu
Level 23
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 19L
1,311 Elo+
Party 3
Team Averages
Level 59
1,509 SR
1,381 Elo+

VS

Team Averages
Level 78
1,477 SR
1,450 Elo+
Tyr
Tyr
Applewind
Tyr
Level 42
God Stats
5W - 3L
1,667 SR
Queue Stats
51W - 57L
1,485 Elo+
Party 1
Ares
Ares
NightCoreYoko
Ares
Level 76
God Stats
4W - 5L
1,323 SR
Queue Stats
117W - 181L
1,329 Elo+
Party 2
Chronos
Chronos
NozomiSerizawa
Chronos
Level 122
God Stats
6W - 3L
1,625 SR
Queue Stats
363W - 353L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Syixa
Hou Yi
Level 27
God Stats
1W - 2L
1,192 SR
Queue Stats
14W - 18L
1,368 Elo+
Party 2
Thanatos
Thanatos
TheXDhunter117
Thanatos
Level 125
God Stats
12W - 10L
1,580 SR
Queue Stats
49W - 46L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChefMaxx
Vulcan
10
3 / 9 / 0
6,786
522
4,780
9,365
2,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 6 / 0
7,082
545
9,242
11,683
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 5 / 2
7,084
545
4,878
6,708
1,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 2
7,174
552
3,824
7,701
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
cr0cst3r13
Cthulhu
9
0 / 2 / 1
5,571
429
1,091
7,995
5,366
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,260
558
4,368
9,479
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
5 / 3 / 4
7,621
586
5,247
9,981
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 4
9,226
710
10,199
11,116
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Syixa
Hou Yi
13
3 / 2 / 4
7,717
594
5,282
6,600
2,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
12
9 / 4 / 0
8,109
624
5,610
10,295
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
13
Kills
25
25
Deaths
13
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Vulcan
ChefMaxx
Vulcan
3
9
0
0.33
L
4
6
0
0.67
W
5
3
4
2.33
W
8
2
4
5
W
Hou Yi
Syixa
Hou Yi
3
2
4
2.5
L
3
5
2
0.8
W
Thanatos
9
4
0
2.25
L
3
3
2
1.33
L
Cthulhu
cr0cst3r13
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
30,706
43,452
Taken
47,471
21,422
Mitigated
24,832
5,410
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,368
711
0
2,414
9,479
5,955
810
0
9,479
1,986
29,360
L
Vulcan
ChefMaxx
Vulcan
4,780
903
0
702
9,365
2,487
120
5,706
3,659
24,229
0
L
9,242
3,057
0
2,552
11,683
8,784
800
3,098
8,020
0
38,399
W
5,247
270
364
1,629
9,981
8,451
74
283
9,698
23,124
0
W
10,199
3,746
0
5,388
11,116
4,732
244
4,162
6,954
62,923
8,387
W
Hou Yi
Syixa
Hou Yi
5,282
2,594
0
1,854
6,600
2,222
240
485
6,115
0
53,461
L
4,878
2,357
0
624
6,708
1,568
0
2,496
4,212
0
35,012
W
Thanatos
5,610
1,597
0
7,428
10,295
3,472
292
941
9,354
0
39,805
L
3,824
575
0
614
7,701
3,217
0
1,645
5,970
0
32,207
L
Cthulhu
cr0cst3r13
Cthulhu
1,091
34
96
822
7,995
5,366
0
2,405
5,590
19,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
39,933
263
Minions Killed
384
0
Camps Cleared
0
1,256,623
Distance Traveled
1,297,337
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,260
558
75
6
0
236,396
0
L
Vulcan
6,786
522
32
2
0
212,914
0
L
Bellona
7,082
545
76
6
0
239,220
4
W
Ares
7,621
586
35
3
0
271,952
0
W
Chronos
9,226
710
118
9
0
257,560
1
W
Hou Yi
7,717
594
91
7
0
234,494
0
L
Skadi
7,084
545
64
5
0
265,376
7
W
Thanatos
8,109
624
65
5
0
296,935
0
L
Da Ji
7,174
552
60
5
0
297,169
0
L
Cthulhu
5,571
429
31
2
0
241,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role